用AOE3ED把civs.xml提取出来,放到data文件夹,然后修改
civs.xml定义旗军的语句: <multipleblocktrain>旗军训练 <building>protoname</building>在哪个建筑或单位捆绑训练 <multipleblockunit>protoname</multipleblockunit>被制作成旗军的单位 <units> <unit>protoname</unit>训练出来的单位 <unit>protoname</unit>训练出来的单位,可以复制增加 </units> <unitcounts> <count>X</count>一次训练X个 <count>X</count>一次训练X个,与上面对应,第一个调用名对第一个数量,第二个调用名对第二个数量,第三个调用名对应第三个数量(这特么就是废话,傻子都能看得出,莫非.....) </unitcounts> </multipleblocktrain>快速复制模板: <multipleblocktrain> <building></building> <multipleblockunit></multipleblockunit> <units> <unit></unit> </units> <units> <unit></unit> </units> <unitcounts> <count></count> </unitcounts> <unitcounts> <count></count> </unitcounts> </multipleblocktrain>下面我要把中国的旧汉军增加3个铁军。方法:1.在civs.xml搜索Chinese2.再搜索<multipleblockunit>ypOldHanArmy</multipleblockunit>,可能会遇上多个语句,分别是不同单位或建筑的(福船、堡垒、演武堂),注意不要搜索到战役中国去了,如果改了没效果语句又没错的话,看看是不是改了战役中国。3.然后按照格式添加 <unit>ypMercIronTroop</unit> <count>3</count> 这两个语句。直接送你过去,中国的语句太多了。福船 堡垒 演武堂
<civ> <name>Chinese</name> <main>1</main> <gameid>ypack</gameid> <statsid>CH</statsid> <portrait>objects\flags\china</portrait> <culture>Chinese</culture> <displaynameid>60002</displaynameid> <rollovernameid>62430</rollovernameid> <alliedid>26446</alliedid> <alliedotherid>26445</alliedotherid> <unalliedid>26444</unalliedid> <hcshipmentmodifier>1.001234</hcshipmentmodifier> <hcshipmentgrowthmodifier>0.001234</hcshipmentgrowthmodifier> <hcmaxshipmentmaxgrowthmodifier>10</hcmaxshipmentmaxgrowthmodifier> <additionalwonderbuildrate>0.091</additionalwonderbuildrate> <additionalwonderbuildrate>0.1</additionalwonderbuildrate> <additionalwonderbuildrate>0.111</additionalwonderbuildrate> <additionalwonderbuildrate>0.125</additionalwonderbuildrate> <additionalwonderbuildrate>0.12</additionalwonderbuildrate> <additionalwonderbuildrate>0.119</additionalwonderbuildrate> <additionalwonderbuildrate>0.121</additionalwonderbuildrate> <additionalwonderbuildrate>0.125</additionalwonderbuildrate> <agetech> <age>Age0</age> <tech>YPAge0Chinese</tech> </agetech> <agetech> <age>Age1</age> <tech>YPColonializeChinese</tech> </agetech> <agetech> <age>Age2</age> <tech>YPFortressizeChinese</tech> </agetech> <agetech> <age>Age3</age> <tech>YPIndustrializeChinese</tech> </agetech> <agetech> <age>Age4</age> <tech>YPImperializeChinese</tech> </agetech> <postindustrialtech>ypPostIndustrialChinese</postindustrialtech> <postimperialtech>ypPostImperialChinese</postimperialtech> <buildingefficiency>0.3</buildingefficiency> <gold>0</gold> <food>0</food> <wood>0</wood> <startingunit>ypMonkChinese</startingunit> <startingunit>ypMonkDisciple</startingunit> <townstartingunit>ypSettlerAsian</townstartingunit> <townstartingunit>ypSettlerAsian</townstartingunit> <townstartingunit>ypSettlerAsian</townstartingunit> <townstartingunit>ypSettlerAsian</townstartingunit> <townstartingunit>ypSettlerAsian</townstartingunit> <townstartingunit>ypSettlerAsian</townstartingunit> <townstartingunit>ypGoat</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <randomstartingunits>0</randomstartingunits> <homecityfilename>homecitychinese.xml</homecityfilename> <homecityflagtexture>objects\flags\china</homecityflagtexture> <homecityflagbuttonset>ChineseFlagBtn</homecityflagbuttonset> <homecityflagbuttonsetlarge>ChineseFlagBtnLarge</homecityflagbuttonsetlarge> <postgameflagtexture>ui\ingame\ingame_ui_postgame_flag_chinese</postgameflagtexture> <matchmakingtextures> <bannertexture>ui\eso\civ_flags_quick_launch_y</bannertexture> <bannertexturecoords>0 0.0 0.78125 0.25</bannertexturecoords> <portraittexture>ui\eso\eso_quick_search_politicians_04</portraittexture> <portraittexturecoords>0.005859375 0.00390625 0.396484375 0.392578125</portraittexturecoords> <smallportraittexture>ui\singleplayer\cpai_avatar_chinese</smallportraittexture> <smallportraittexturecoords>0 0 1 1</smallportraittexturecoords> </matchmakingtextures> <unitregen> <unittype>Hero</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>ypPeasant</unittype> <rate>-1.0</rate> </unitregen> <unitregen> <unittype>ypIrregular</unittype> <rate>-2.0</rate> </unitregen> <unitregen> <unittype>SPCBolivar</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <blocktrain> <building>ypBarracksChinese</building> <unit>ypChuKoNu</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypBarracksChinese</building> <unit>ypArquebusier</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypBarracksChinese</building> <unit>ypChangdao</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypBarracksChinese</building> <unit>ypQiangPikeman</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypStableChinese</building> <unit>ypKeshik</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypStableChinese</building> <unit>ypSteppeRider</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypStableChinese</building> <unit>ypMeteorHammer</unit> <count>5</count> </blocktrain> <blocktrain> <building>ypStableChinese</building> <unit>ypIronFlail</unit> <count>5</count> </blocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyRussian1</multipleblockunit> <units> <unit>ypConsulateSiberianCossack</unit> </units> <unitcounts> <count>4</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyRussian2</multipleblockunit> <units> <unit>ypConsulateSiberianCossack</unit> </units> <units> <unit>ypConsulateCulverin</unit> </units> <unitcounts> <count>5</count> </unitcounts> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyRussian3</multipleblockunit> <units> <unit>ypConsulateKalmuck</unit> </units> <units> <unit>ypConsulateCulverin</unit> </units> <unitcounts> <count>7</count> </unitcounts> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyBritish1</multipleblockunit> <units> <unit>ypConsulateRedcoat</unit> </units> <unitcounts> <count>6</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyBritish2</multipleblockunit> <units> <unit>ypConsulateRedcoat</unit> </units> <units> <unit>ypConsulateFalconet</unit> </units> <unitcounts> <count>8</count> </unitcounts> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyBritish3</multipleblockunit> <units> <unit>ypConsulateLifeGuard</unit> </units> <units> <unit>ypConsulateFalconet</unit> </units> <unitcounts> <count>6</count> </unitcounts> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyFrench1</multipleblockunit> <units> <unit>ypConsulateYoungGarde</unit> </units> <unitcounts> <count>4</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyFrench2</multipleblockunit> <units> <unit>ypConsulateYoungGarde</unit> </units> <units> <unit>ypConsulateGendarmes</unit> </units> <unitcounts> <count>3</count> </unitcounts> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyFrench3</multipleblockunit> <units> <unit>ypConsulateHorseArtillery</unit> </units> <units> <unit>ypConsulateGendarmes</unit> </units> <unitcounts> <count>2</count> </unitcounts> <unitcounts> <count>5</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyGerman1</multipleblockunit> <units> <unit>ypConsulateZweihander</unit> </units> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyGerman2</multipleblockunit> <units> <unit>ypConsulatePrussianNeedleGun</unit> </units> <units> <unit>ypConsulateZweihander</unit> </units> <unitcounts> <count>6</count> </unitcounts> <unitcounts> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypConsulate</building> <multipleblockunit>ypConsulateArmyGerman3</multipleblockunit> <units> <unit>ypConsulatePrussianNeedleGun</unit> </units> <units> <unit>ypConsulateCannon</unit> </units> <unitcounts> <count>11</count> </unitcounts> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypMongolianArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypOldHanArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypStandardArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypMingArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypImperialArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypTerritorialArmySpawn</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace2</building> <multipleblockunit>ypForbiddenArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypMongolianArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypOldHanArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypStandardArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypMingArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypImperialArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypTerritorialArmySpawn</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace3</building> <multipleblockunit>ypForbiddenArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypMongolianArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypOldHanArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypStandardArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypMingArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypImperialArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypTerritorialArmySpawn</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace4</building> <multipleblockunit>ypForbiddenArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypMongolianArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypOldHanArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypStandardArmySpawn</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypMingArmySpawn</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypImperialArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypTerritorialArmySpawn</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWCSummerPalace5</building> <multipleblockunit>ypForbiddenArmySpawn</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypMongolianArmy</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypBlackFlagArmy</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypOldHanArmy</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> <unit>ypMercIronTroop</unit> </units> <unitcounts> <count>3</count> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypStandardArmy</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypMingArmy</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypImperialArmy</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypTerritorialArmy</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypFuchuan</building> <multipleblockunit>ypForbiddenArmy</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypMongolianArmy</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypBlackFlagArmy</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypOldHanArmy</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> <unit>ypMercIronTroop</unit> </units> <unitcounts> <count>3</count> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypStandardArmy</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypMingArmy</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypImperialArmy</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypTerritorialArmy</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>FortFrontier</building> <multipleblockunit>ypForbiddenArmy</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypCastle</building> <multipleblockunit>ypMongolianArmy</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypHandMortar</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypCastle</building> <multipleblockunit>ypBlackFlagArmy</multipleblockunit> <units> <unit>ypArquebusier</unit> <unit>ypFlameThrower</unit> </units> <unitcounts> <count>3</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWarAcademy</building> <multipleblockunit>ypOldHanArmy</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypQiangPikeman</unit> <unit>ypMercIronTroop</unit> </units> <unitcounts> <count>3</count> <count>3</count> <count>3</count> </multipleblocktrain> <multipleblocktrain> <building>ypWarAcademy</building> <multipleblockunit>ypStandardArmy</multipleblockunit> <units> <unit>ypChuKoNu</unit> <unit>ypSteppeRider</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWarAcademy</building> <multipleblockunit>ypMingArmy</multipleblockunit> <units> <unit>ypKeshik</unit> <unit>ypQiangPikeman</unit> </units> <unitcounts> <count>3</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWarAcademy</building> <multipleblockunit>ypImperialArmy</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>2</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWarAcademy</building> <multipleblockunit>ypTerritorialArmy</multipleblockunit> <units> <unit>ypChangdao</unit> <unit>ypArquebusier</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypWarAcademy</building> <multipleblockunit>ypForbiddenArmy</multipleblockunit> <units> <unit>ypIronFlail</unit> <unit>ypMeteorHammer</unit> </units> <unitcounts> <count>2</count> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypMandarinArmy</multipleblockunit> <units> <unit>ypMercIronTroop</unit> <unit>MercManchu</unit> </units> <unitcounts> <count>2</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypMigrantArmyLarge</multipleblockunit> <units> <unit>ypSettlerAsian</unit> <unit>ypGoatFat</unit> </units> <unitcounts> <count>1</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>TownCenter</building> <multipleblockunit>ypMigrantArmyLarge</multipleblockunit> <units> <unit>ypSettlerAsian</unit> <unit>ypGoatFat</unit> </units> <unitcounts> <count>1</count> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypMigrantGoats</multipleblockunit> <units> <unit>ypGoat</unit> </units> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>TownCenter</building> <multipleblockunit>ypMigrantGoats</multipleblockunit> <units> <unit>ypGoat</unit> </units> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypMigrantOx</multipleblockunit> <units> <unit>ypWaterBuffalo</unit> </units> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>TownCenter</building> <multipleblockunit>ypMigrantOx</multipleblockunit> <units> <unit>ypWaterBuffalo</unit> </units> <unitcounts> <count>2</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypMigrantArmySmall</multipleblockunit> <units> <unit>ypSettlerAsian</unit> </units> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>TownCenter</building> <multipleblockunit>ypMigrantArmySmall</multipleblockunit> <units> <unit>ypSettlerAsian</unit> </units> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypMigrantArmyMedium</multipleblockunit> <units> <unit>ypSettlerAsian</unit> </units> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>TownCenter</building> <multipleblockunit>ypMigrantArmyMedium</multipleblockunit> <units> <unit>ypSettlerAsian</unit> </units> <unitcounts> <count>1</count> </unitcounts> </multipleblocktrain> <multipleblocktrain> <building>ypVillage</building> <multipleblockunit>ypWokouArmy</multipleblockunit> <units> <unit>ypWokouPirate</unit> <unit>ypWokouBlindMonk</unit> </units> <unitcounts> <count>3</count> <count>3</count> </unitcounts> </multipleblocktrain> <key>C</key> </civ>