改变单位成本(Food食物可替换为Fame、Ships船运、Wood木材、Gold黄金、Trade茶叶和XP经验值。Unittype为单位标签或单位调用名)
<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'> <Target type ='ProtoUnit'>Unittype</Target></Effect>
改变科技的研发成本(资源有Fame、Food食物、Wood木材、Gold黄金、Trade茶叶和XP经验值,下同。因游戏BUG,改变科技成本不能用BasePercent,科技无法增加船运成本,包括支援卡。科技成本为零时无法改变。Techname为科技调用名。)
<Effect type ='Data' amount ='资源数量' subtype ='Cost' resource ='资源' relativity ='Absolute'> <Target type ='Tech'>Techname</Target></Effect>
改变所有科技成本(如果数据里没有相应科技成本函数,则无法改变。)
<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='资源' relativity ='Percent'> <Target type ='techAll'></Target></Effect>
改变特定科技成本(如Teamtech队伍科技。具体参照Flag表格。)
<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='资源' relativity ='Percent'> <Target type ='techWithFlag'>TechFlag</Target></Effect>
改变所有科技研究速度(包括船运)
<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'> <Target type ='techAll'></Target></Effect>
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