請問中國噴火器ypFlameThrower的發射物是什麼? 在protoy找 <DBID>1374</DBID> <DisplayNameID>60333</DisplayNameID> <EditorNameID>60334</EditorNameID> <PopulationCount>4</PopulationCount> <ObstructionRadiusX>0.4900</ObstructionRadiusX> <ObstructionRadiusZ>0.4900</ObstructionRadiusZ> <FormationCategory>Protected</FormationCategory> <MaxVelocity>4.2500</MaxVelocity> <MaxRunVelocity>6.2500</MaxRunVelocity> <MovementType>land</MovementType> <TurnRate>3.0000</TurnRate> <AnimFile>units\asians\chinese\flame_thrower\flame_thrower.xml</AnimFile> <ImpactType>Wood</ImpactType> <Icon>units\asians\chinese\flame_thrower\flame_thrower_icon_64</Icon> <PortraitIcon>units\asians\chinese\flame_thrower\flame_thrower_icon_portrait</PortraitIcon> <RolloverTextID>60332</RolloverTextID> <ShortRolloverTextID>60331</ShortRolloverTextID> <InitialHitpoints>210.0000</InitialHitpoints> <MaxHitpoints>210.0000</MaxHitpoints> <LOS>14.0000</LOS> <UnitAIType>RangedCombative</UnitAIType> <TrainPoints>40.0000</TrainPoints> <Bounty>34.0000</Bounty> <BuildBounty>34.0000</BuildBounty> <Cost resourcetype ='Wood'>170.0000</Cost> <Cost resourcetype ='Gold'>170.0000</Cost> <AllowedAge>1</AllowedAge> <Armor type ='Ranged' value ='0.6500'></Armor> <UnitType>LogicalTypeHealed</UnitType> <UnitType>LogicalTypeValidSharpshoot</UnitType> <UnitType>LogicalTypeNeededForVictory</UnitType> <UnitType>LogicalTypeHandUnitsAutoAttack</UnitType> <UnitType>LogicalTypeLandMilitary</UnitType> <UnitType>LogicalTypeScout</UnitType> <UnitType>LogicalTypeValidSPCUnitsDeadCondition</UnitType> <UnitType>LogicalTypeGarrisonInShips</UnitType> <UnitType>LogicalTypeRangedUnitsAutoAttack</UnitType> <UnitType>LogicalTypeVillagersAttack</UnitType> <UnitType>LogicalTypeHandUnitsAttack</UnitType> <UnitType>LogicalTypeRangedUnitsAttack</UnitType> <UnitType>LogicalTypeMinimapFilterMilitary</UnitType> <UnitType>AbstractInfantry</UnitType> <UnitType>Unit</UnitType> <UnitType>UnitClass</UnitType> <UnitType>Military</UnitType> <UnitType>CountsTowardMilitaryScore</UnitType> <UnitType>HasBountyValue</UnitType> <UnitType>Ranged</UnitType> <UnitType>AbstractSiegeTrooper</UnitType> <UnitType>ConvertsHerds</UnitType> <UnitType>AbstractRangedInfantry</UnitType> <Flag>RotateInPlace</Flag> <Flag>RotateInPlace</Flag> <Flag>CollidesWithProjectiles</Flag> <Flag>CollidesWithProjectiles</Flag> <Flag>ApplyHandicapTraining</Flag> <Flag>ApplyHandicapTraining</Flag> <Flag>CorpseDecays</Flag> <Flag>CorpseDecays</Flag> <Flag>ShowGarrisonButton</Flag> <Flag>ShowGarrisonButton</Flag> <Flag>DontRotateObstruction</Flag> <Flag>DontRotateObstruction</Flag> <Flag>ObscuredByUnits</Flag> <Flag>ObscuredByUnits</Flag> <Flag>ConstrainOrientation</Flag> <Flag>OrientUnitWithGround</Flag> <Flag>Tracked</Flag>
沒有找到<ProjectileProtoUnit>InvisibleProjectile</ProjectileProtoUnit>這一句 |