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[求助] 請問中國噴火器ypFlameThrower的發射物是什麼?

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牛甘超发表于 2022-5-16 15:38:57
請問中國噴火器ypFlameThrower的發射物是什麼? 
在protoy找
<DBID>1374</DBID>
<DisplayNameID>60333</DisplayNameID>
<EditorNameID>60334</EditorNameID>
<PopulationCount>4</PopulationCount>
<ObstructionRadiusX>0.4900</ObstructionRadiusX>
<ObstructionRadiusZ>0.4900</ObstructionRadiusZ>
<FormationCategory>Protected</FormationCategory>
<MaxVelocity>4.2500</MaxVelocity>
<MaxRunVelocity>6.2500</MaxRunVelocity>
<MovementType>land</MovementType>
<TurnRate>3.0000</TurnRate>
<AnimFile>units\asians\chinese\flame_thrower\flame_thrower.xml</AnimFile>
<ImpactType>Wood</ImpactType>
<Icon>units\asians\chinese\flame_thrower\flame_thrower_icon_64</Icon>
<PortraitIcon>units\asians\chinese\flame_thrower\flame_thrower_icon_portrait</PortraitIcon>
<RolloverTextID>60332</RolloverTextID>
<ShortRolloverTextID>60331</ShortRolloverTextID>
<InitialHitpoints>210.0000</InitialHitpoints>
<MaxHitpoints>210.0000</MaxHitpoints>
<LOS>14.0000</LOS>
<UnitAIType>RangedCombative</UnitAIType>
<TrainPoints>40.0000</TrainPoints>
<Bounty>34.0000</Bounty>
<BuildBounty>34.0000</BuildBounty>
<Cost resourcetype ='Wood'>170.0000</Cost>
<Cost resourcetype ='Gold'>170.0000</Cost>
<AllowedAge>1</AllowedAge>
<Armor type ='Ranged' value ='0.6500'></Armor>
<UnitType>LogicalTypeHealed</UnitType>
<UnitType>LogicalTypeValidSharpshoot</UnitType>
<UnitType>LogicalTypeNeededForVictory</UnitType>
<UnitType>LogicalTypeHandUnitsAutoAttack</UnitType>
<UnitType>LogicalTypeLandMilitary</UnitType>
<UnitType>LogicalTypeScout</UnitType>
<UnitType>LogicalTypeValidSPCUnitsDeadCondition</UnitType>
<UnitType>LogicalTypeGarrisonInShips</UnitType>
<UnitType>LogicalTypeRangedUnitsAutoAttack</UnitType>
<UnitType>LogicalTypeVillagersAttack</UnitType>
<UnitType>LogicalTypeHandUnitsAttack</UnitType>
<UnitType>LogicalTypeRangedUnitsAttack</UnitType>
<UnitType>LogicalTypeMinimapFilterMilitary</UnitType>
<UnitType>AbstractInfantry</UnitType>
<UnitType>Unit</UnitType>
<UnitType>UnitClass</UnitType>
<UnitType>Military</UnitType>
<UnitType>CountsTowardMilitaryScore</UnitType>
<UnitType>HasBountyValue</UnitType>
<UnitType>Ranged</UnitType>
<UnitType>AbstractSiegeTrooper</UnitType>
<UnitType>ConvertsHerds</UnitType>
<UnitType>AbstractRangedInfantry</UnitType>
<Flag>RotateInPlace</Flag>
<Flag>RotateInPlace</Flag>
<Flag>CollidesWithProjectiles</Flag>
<Flag>CollidesWithProjectiles</Flag>
<Flag>ApplyHandicapTraining</Flag>
<Flag>ApplyHandicapTraining</Flag>
<Flag>CorpseDecays</Flag>
<Flag>CorpseDecays</Flag>
<Flag>ShowGarrisonButton</Flag>
<Flag>ShowGarrisonButton</Flag>
<Flag>DontRotateObstruction</Flag>
<Flag>DontRotateObstruction</Flag>
<Flag>ObscuredByUnits</Flag>
<Flag>ObscuredByUnits</Flag>
<Flag>ConstrainOrientation</Flag>
<Flag>OrientUnitWithGround</Flag>
<Flag>Tracked</Flag>

沒有找到<ProjectileProtoUnit>InvisibleProjectile</ProjectileProtoUnit>這一句
こはね发表于 2022-5-16 18:45:24
没有发射物,只有攻击动作
牛甘超发表于 2022-5-16 18:55:36
青天小羽 发表于 2022-5-16 18:45
没有发射物,只有攻击动作

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