中国使用法国卡组(可以联机)




按照这个教程修改,可以让中国使用法国卡组,你也可以仿造,例如让战役美国使用其他国家卡组。

这个方法有个缺点就是,修改好的主城、选择新卡片、设定主城外观、进行一局游戏之后会自动还原,例如中国变回法国。解决办法就是在data创建一个homecity.xml文件,不过联机会导致不同步。
方法:

①在法国选择对中国有用的卡片。
②退出游戏,千万不要还没退出卡组就强制退出(alt+f4)
③打开我的文档/My game/Age of empires III/savegame/sp_你的主城名_homecity
④将French改成Chinese
⑤保存进入游戏。(注意:不要选择新卡片、设定主城外观,直接开局;打完一局后,主城会自动复原。)


  sp_Imperial Capital_French_homecity.xml - 记事本 ____ X
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<?xml version="1.0" encoding="UTF-16"?>
<savedhomecity version ="2">
<defaultdirectoryid>0</defaultdirectoryid>
<defaultfilename>homecityfrench.xml</defaultfilename><!-- 这个是法国的homecity,可以修改成其他主城 -->
<civ>Chinese</civ> <!-- 这里原本是French,改成Chinese就变成中国了 -->
<hctype>HC</hctype>
<name>复制我主城的行为是不存在的</name>
<heroname></heroname>
<herodogname></herodogname>
<shipname></shipname>
<hcid></hcid>
<respec>1</respec>
<level>131</level>
<xp>2147483627</xp>
<skillpoints>2147483627</skillpoints>
<xppercentage>2.363381</xppercentage>
<numpropunlocksearned>2147483627</numpropunlocksearned>
<decks>
<deck>
<name>Default</name>
<gameid>4</gameid>
<cards>
<card dbid ="3444">HCXPThoroughbreds</card>
<card dbid ="3383">HCXPGribeauvalSystem</card>
<card dbid ="3443">HCXPTirailleurs</card>
<card dbid ="625">HCUnlockFactory</card>
<card dbid ="2031">HCRobberBarons</card>
<card dbid ="3504">HCXPFurTrade</card>
<card dbid ="3387">HCXPEconomicTheory</card>
<card dbid ="2545">HCMercsHessians</card>
<card dbid ="2076">HCAdvancedArtillery</card>
<card dbid ="2363">HCEngineeringSchool</card>
</cards>
</deck>
</decks>
<activetechs>
<tech dbid ="2260">HCShipCoureurs1</tech>
<tech dbid ="2572">HCShipFoodCrates1</tech>
<tech dbid ="2190">HCShipCoveredWagons</tech>
<tech dbid ="2261">HCShipCoureurs2</tech>
<tech dbid ="2184">HCShipFoodCrates2</tech>
<tech dbid ="2209">HCShipFoodCrates3</tech>
<tech dbid ="2262">HCShipCoureurs3</tech>
<tech dbid ="2210">HCShipFoodCrates4</tech>
<tech dbid ="3381">HCShipCoureurs4</tech>
<tech dbid ="2573">HCShipWoodCrates1</tech>
<tech dbid ="2574">HCShipCoinCrates1</tech>
<tech dbid ="2214">HCShipCoinCrates2</tech>
<tech dbid ="2211">HCShipWoodCrates2</tech>
<tech dbid ="2212">HCShipWoodCrates3</tech>
<tech dbid ="2215">HCShipCoinCrates3</tech>
<tech dbid ="2216">HCShipCoinCrates4</tech>
<tech dbid ="2213">HCShipWoodCrates4</tech>
<tech dbid ="2263">HCShipWoodCrates5</tech>
</activetechs>
<activeprops>
<prop enabled ="0">French_LightSet1</prop>
<prop enabled ="1">French_AcademyTexture0</prop>
<prop enabled ="1">French_CathedralTexture0</prop>
<prop enabled ="0">French_DockTexture0</prop>
<prop enabled ="0">French_MarketTexture0</prop>
<prop enabled ="0">French_ManuPlantTexture0</prop>
<prop enabled ="1">Spanish_NWTCTexture0</prop>
<prop enabled ="1">Spanish_AcademyTexture0</prop>
<prop enabled ="1">Spanish_ManuPlantTexture0</prop>
<prop enabled ="1">Spanish_CathedralTexture0</prop>
<prop enabled ="1">Spanish_DockTexture0</prop>
<prop enabled ="1">French_MarketProp01</prop>
<prop enabled ="0">French_MarketTexture1</prop>
<prop enabled ="1">French_MarketProp02</prop>
<prop enabled ="1">French_MarketTexture6</prop>
<prop enabled ="0">French_AcademyTexture6</prop>
<prop enabled ="1">French_KingStatueProp</prop>
<prop enabled ="0">Acad_Fountain00</prop>
<prop enabled ="1">French_AcadProp01</prop>
<prop enabled ="1">NobleClassFrenchFemale</prop>
<prop enabled ="1">NobleClassFrenchMale</prop>
<prop enabled ="1">French_LightSet2</prop>
<prop enabled ="1">French_CathProp01</prop>
<prop enabled ="0">French_RiderStatue</prop>
<prop enabled ="1">Cath_Fountain01</prop>
<prop enabled ="0">French_CathedralTexture2</prop>
<prop enabled ="0">French_PlantProp06</prop>
<prop enabled ="0">French_ManuPlantTexture6</prop>
<prop enabled ="1">French_PlantProp05</prop>
<prop enabled ="1">French_PlantProp01</prop>
<prop enabled ="1">French_DockProp01</prop>
<prop enabled ="1">French_DockProp02</prop>
<prop enabled ="0">French_DockTexture6</prop>
<prop enabled ="1">Torchy</prop>
<prop enabled ="1">PeasantVendor</prop>
<prop enabled ="1">UnitChats</prop>
<prop enabled ="0">French_MarketTexture5</prop>
<prop enabled ="0">French_CathedralTexture3</prop>
<prop enabled ="0">French_CathedralTexture1</prop>
<prop enabled ="1">French_ManuPlantTexture7</prop>
<prop enabled ="0">French_ManuPlantTexture4</prop>
<prop enabled ="1">PeasantMime</prop>
<prop enabled ="1">Hunchback</prop>
<prop enabled ="1">MiddleClassMusician</prop>
<prop enabled ="1">MiddleClassPreacher</prop>
<prop enabled ="1">Thug</prop>
<prop enabled ="1">PeasantPainter</prop>
<prop enabled ="0">French_DockTexture7</prop>
<prop enabled ="1">Drunk</prop>
<prop enabled ="1">PeasantFisherman</prop>
<prop enabled ="1">NiceLady</prop>
<prop enabled ="1">Juggler</prop>
<prop enabled ="1">StagecoachRoyal</prop>
<prop enabled ="1">French_DockTexture3</prop>
</activeprops>
</savedhomecity>
















解决自动复原问题。(不可联机)


不采用上面的法国主城是为了让你了解怎样调出战役国家。

我已经将剧情的藏骨集团调出来了:
将<civ>XXXXX</civ>改成<civ>TheCircle</civ>,将<defaultfilename>homecityxxxxxx.xml</defaultfilename>改成<defaultfilename>homecityTheCircle.xml</defaultfilename>。
  sp_TheCircle_homecity.xml - 记事本 ____ X
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<?xml version="1.0" encoding="UTF-16"?>
<savedhomecity version ="2">
<defaultdirectoryid>0</defaultdirectoryid>

<defaultfilename>homecityTheCircle.xml</defaultfilename>
<!-- 等一下在data创建一个藏骨集团的homecity,可以挑一个homecity主城文件作为模板,例如直接复制英国主城。-->
<civ>TheCircle</civ><!-- 藏骨集团 -->
<hctype>HC</hctype>
<name>哈瓦那</name>
<heroname>波曼</heroname>
<herodogname></herodogname>
<shipname></shipname>
<hcid></hcid>
<respec>1</respec>
<level>131</level>
<xp>11654367</xp>
<skillpoints>10009863</skillpoints>
<xppercentage>2.363381</xppercentage>
<numpropunlocksearned>9960</numpropunlocksearned>
<decks>
<deck>
<name>Default</name>
<gameid>4</gameid>
<cards>
</cards>
</deck>
</decks>
<activetechs>
<tech dbid ="2573">HCShipWoodCrates1</tech>
<tech dbid ="2574">HCShipCoinCrates1</tech>
<tech dbid ="2214">HCShipCoinCrates2</tech>
<tech dbid ="2211">HCShipWoodCrates2</tech>
<tech dbid ="2212">HCShipWoodCrates3</tech>
<tech dbid ="2215">HCShipCoinCrates3</tech>
<tech dbid ="2216">HCShipCoinCrates4</tech>
<tech dbid ="2213">HCShipWoodCrates4</tech>
<tech dbid ="2263">HCShipWoodCrates5</tech>
</activetechs>
<activeprops>
<prop enabled ="0">French_LightSet1</prop>
<prop enabled ="1">French_AcademyTexture0</prop>
<prop enabled ="1">French_CathedralTexture0</prop>
<prop enabled ="0">French_DockTexture0</prop>
<prop enabled ="0">French_MarketTexture0</prop>
<prop enabled ="0">French_ManuPlantTexture0</prop>
</activeprops>
</savedhomecity>




方法:
①用AOE3ED在Data3.bar提取英国主城(homecityBritish),然后转换格式,重命名为homecityTheCircle.xml,放到data文件夹里面。
②打开homecityTheCircle.xml
③打开我的文档/My game/Age of empires III/savegame/sp_你的主城名_homecity
④将French改成Chinese
⑤保存进入游戏。

  homecityTheCircle.xml - 记事本 ____ X
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<!-- converted from XMB to XML -->
<homecity>
<civ>TheCircle</civ><!-- 这里原本是British,修改成TheCircle -->
<name>$$36161$$</name><!-- 36161哈瓦那 -->
<heroname>$$36788$$</heroname><!-- 36788波曼 -->
<gatherpointunit>HomeCityGatherFlag</gatherpointunit>
<visual>british\british_homecity.xml</visual>
<watervisual>british\british_homecity_water.xml</watervisual>
<backgroundvisual>british\british_background.xml</backgroundvisual>
<pathdata>british\pathable_area_object.gr2</pathdata>
<camera>british\british_homecity_camera.cam</camera>
<widescreencamera>british\british_homecity_widescreencamera.cam</widescreencamera>
<transportroundtriptime>1</transportroundtriptime>
<transportactivationtime>0</transportactivationtime>
<level>10</level>
<skillpoints>9</skillpoints>
<lightset>London</lightset>
<watertype>London</watertype>
<numpropunlocksearned>0</numpropunlocksearned>
<ambientsounds>homecity\britishambientsounds.xml</ambientsounds>
<xsai>generic_city</xsai>
<coffers>
<current>
<food>0</food>
<wood>0</wood>
<gold>0</gold>
<fame>0</fame>
<ships>0</ships>
<skillpoints>0</skillpoints>
<xp>0</xp>
</current>
<maximum>
<food>0</food>
<wood>0</wood>
<gold>0</gold>
<fame>0</fame>
<ships>0</ships>
<skillpoints>-1</skillpoints>
<xp>-1</xp>
</maximum>
</coffers>
<cards>
<card>
<name>HCShipSettlers1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipSettlers2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipSettlers1</prereqtech>
<age>1</age>
<displayunitcount>4</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipSettlers3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipSettlers2</prereqtech>
<age>0</age>
<displayunitcount>3</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipSettlers4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipSettlers3</prereqtech>
<age>1</age>
<displayunitcount>5</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipSettlers5</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipSettlers4</prereqtech>
<age>2</age>
<displayunitcount>8</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFoodCrates1</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
<displayunitcount>300</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFoodCrates2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipFoodCrates1</prereqtech>
<age>1</age>
<displayunitcount>600</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFoodCrates3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipFoodCrates2</prereqtech>
<age>1</age>
<displayunitcount>700</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFoodCrates4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipFoodCrates3</prereqtech>
<age>2</age>
<displayunitcount>1000</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipWoodCrates1</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
<displayunitcount>300</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipWoodCrates2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipWoodCrates1</prereqtech>
<age>1</age>
<displayunitcount>600</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipWoodCrates3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipwoodCrates2</prereqtech>
<age>1</age>
<displayunitcount>700</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipWoodCrates4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipwoodCrates3</prereqtech>
<age>2</age>
<displayunitcount>1000</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipCoinCrates1</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
<displayunitcount>300</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipCoinCrates2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipCoinCrates1</prereqtech>
<age>1</age>
<displayunitcount>600</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipCoinCrates3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipCoinCrates2</prereqtech>
<age>1</age>
<displayunitcount>700</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipCoinCrates4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipCoinCrates3</prereqtech>
<age>2</age>
<displayunitcount>1000</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipSheep1Team</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
<displayunitcount>4</displayunitcount>
</card>
<card>
<name>HCShipSheep2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipSheep1Team</prereqtech>
<age>2</age>
<displayunitcount>15</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCFatterSheepTeam</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipSheep2</prereqtech>
<age>0</age>
</card>
<card>
<name>HCShipCows</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipSheep1Team</prereqtech>
<age>1</age>
<displayunitcount>7</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipCoveredWagons</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>1</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipSurgeons</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>2</displayunitcount>
</card>
<card>
<name>HCXPShipSurgeons2</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipSurgeons</prereqtech>
<age>1</age>
<displayunitcount>4</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPFlorenceNightingale</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>HCXPShipSurgeons2</prereqtech>
<age>1</age>
</card>
<card>
<name>HCExplorerBritish</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCShipBalloons</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCXPAdvancedBalloon</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipBalloons</prereqtech>
<age>3</age>
<displayunitcount>1</displayunitcount>
</card>
<card>
<name>HCShipLongbowmen1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>6</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipLongbowmen2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipLongbowmen1</prereqtech>
<age>2</age>
<displayunitcount>8</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipLongbowmen3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipLongbowmen2</prereqtech>
<age>3</age>
<displayunitcount>15</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipLongbowmen4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipLongbowmen3</prereqtech>
<age>2</age>
<displayunitcount>10</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipLongbowmen5</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>HCShipLongbowmen4</prereqtech>
<age>3</age>
<displayunitcount>20</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCImprovedLongbows</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipLongbowmen4</prereqtech>
<age>2</age>
</card>
<card>
<name>HCShipPikemen2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>10</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMusketeerGrenadierDamageBritish</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipMusketeers2</prereqtech>
<age>1</age>
</card>
<card>
<name>HCMusketeerGrenadierHitpointsBritishTeam</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCMusketeerGrenadierDamageBritish</prereqtech>
<age>1</age>
</card>
<card>
<name>HCMusketeerGrenadierCombatBritish</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCMusketeerGrenadierHitpointsBritishTeam</prereqtech>
<age>2</age>
</card>
<card>
<name>HCXPImprovedGrenades</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>HCMusketeerGrenadierCombatBritish</prereqtech>
<age>1</age>
</card>
<card>
<name>HCShipMusketeers1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>6</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipMusketeers2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipMusketeers1</prereqtech>
<age>2</age>
<displayunitcount>8</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipMusketeers3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipMusketeers2</prereqtech>
<age>3</age>
<displayunitcount>14</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipMusketeers4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipMusketeers3</prereqtech>
<age>2</age>
<displayunitcount>9</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipMusketeers5</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipMusketeers4</prereqtech>
<age>3</age>
<displayunitcount>16</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipHussars2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>4</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipHussars3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipHussars2</prereqtech>
<age>3</age>
<displayunitcount>7</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipHussars4</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipHussars3</prereqtech>
<age>2</age>
<displayunitcount>5</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipHussars5</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipHussars4</prereqtech>
<age>3</age>
<displayunitcount>8</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCCavalryDamageBritish</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipHussars2</prereqtech>
<age>1</age>
</card>
<card>
<name>HCCavalryHitpointsBritish</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCCavalryDamageBritish</prereqtech>
<age>1</age>
</card>
<card>
<name>HCCavalryCombatBritish</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCCavalryHitpointsBritish</prereqtech>
<age>2</age>
</card>
<card>
<name>HCShipGrenadiers1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>4</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipGrenadiers2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipGrenadiers1</prereqtech>
<age>3</age>
<displayunitcount>7</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipGrenadiers3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipGrenadiers2</prereqtech>
<age>2</age>
<displayunitcount>5</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPShipGrenadiersRepeat</name>
<maxcount>-1</maxcount>
<level>10</level>
<prereqtech>HCShipGrenadiers3</prereqtech>
<age>3</age>
<displayunitcount>6</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFalconets1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>1</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFalconets2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipFalconets1</prereqtech>
<age>3</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFalconets3</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipFalconets2</prereqtech>
<age>2</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCAdvancedArtillery</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>3</age>
</card>
<card>
<name>HCShipMortars1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>3</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipMortars2</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipMortars1</prereqtech>
<age>3</age>
<displayunitcount>3</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipRockets1</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>3</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipRockets2</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipRockets1</prereqtech>
<age>3</age>
<displayunitcount>3</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPShipRocketsRepeat</name>
<maxcount>-1</maxcount>
<level>40</level>
<prereqtech>HCShipRockets2</prereqtech>
<age>3</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPShipHorseArtillery1</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>3</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPShipHorseArtillery2</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>HCXPShipHorseArtillery1</prereqtech>
<age>3</age>
<displayunitcount>3</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCFastHousesTeam</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCCheaperManors</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCFastHousesTeam</prereqtech>
<age>0</age>
</card>
<card>
<name>HCHouseEstates</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCCheaperManors</prereqtech>
<age>3</age>
</card>
<card>
<name>HCNativeLore</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCNativeTreaties</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCNativeLore</prereqtech>
<age>1</age>
</card>
<card>
<name>HCNativeWarriors</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCNativeTreaties</prereqtech>
<age>2</age>
</card>
<card>
<name>HCAdvancedTradingPost</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCNativeWarriors</prereqtech>
<age>0</age>
</card>
<card>
<name>HCColonialMilitia</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCFrontierDefenses</prereqtech>
<age>0</age>
</card>
<card>
<name>HCPioneers</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCFrontierDefenses</prereqtech>
<age>0</age>
</card>
<card>
<name>HCImprovedBuildings</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCExtensiveFortifications</prereqtech>
<age>0</age>
</card>
<card>
<name>HCFrontierDefenses</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>2</displayunitcount>
</card>
<card>
<name>HCHeavyFortifications</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCImprovedBuildings</prereqtech>
<age>3</age>
</card>
<card>
<name>HCAdvancedArsenal</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCColonialMilitia</prereqtech>
<age>1</age>
</card>
<card>
<name>HCUnlockFort</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>1</displayunitcount>
</card>
<card>
<name>HCXPUnlockFort2</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCImprovedBuildings</prereqtech>
<age>3</age>
<displayunitcount>1</displayunitcount>
</card>
<card>
<name>HCExtensiveFortifications</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCUnlockFort</prereqtech>
<age>1</age>
</card>
<card>
<name>HCFencingSchool</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCRidingSchool</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCRoyalDecreeBritish</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCAdvancedMill</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCAdvancedMarket</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCAdvancedPlantations</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCCheapDocksTeam</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCAdvancedDock</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCCheapDocksTeam</prereqtech>
<age>0</age>
</card>
<card>
<name>HCUnlockFactory</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>3</age>
<displayunitcount>1</displayunitcount>
</card>
<card>
<name>HCRobberBarons</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCUnlockFactory</prereqtech>
<age>3</age>
<displayunitcount>1</displayunitcount>
</card>
<card>
<name>HCXPShipSpies1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>5</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPShipSpies2</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCXPShipSpies1</prereqtech>
<age>2</age>
<displayunitcount>8</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPAgents</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCXPRanching</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCFishMarket</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCRenderingPlant</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCFishMarket</prereqtech>
<age>1</age>
</card>
<card>
<name>HCSchooners</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCFishMarket</prereqtech>
<age>0</age>
</card>
<card>
<name>HCXPWhaleOil</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>HCSchooners</prereqtech>
<age>0</age>
</card>
<card>
<name>HCSawmills</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCExoticHardwoods</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCSawmills</prereqtech>
<age>0</age>
</card>
<card>
<name>HCXPDistributivism</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCExoticHardwoods</prereqtech>
<age>0</age>
</card>
<card>
<name>HCIronmonger</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCSilversmith</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCIronmonger</prereqtech>
<age>1</age>
</card>
<card>
<name>HCRoyalMint</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCSilversmith</prereqtech>
<age>2</age>
</card>
<card>
<name>HCSustainableAgriculture</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCRefrigeration</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCSustainableAgriculture</prereqtech>
<age>2</age>
</card>
<card>
<name>HCStockyards</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCFullingMills</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCStockyards</prereqtech>
<age>0</age>
</card>
<card>
<name>HCSpiceTrade</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCMedicine</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCRumDistilleryTeam</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCCigarRoller</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCRumDistilleryTeam</prereqtech>
<age>1</age>
</card>
<card>
<name>HCTextileMills</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCCigarRoller</prereqtech>
<age>2</age>
</card>
<card>
<name>HCStonemasons</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCXPLandGrab</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCStonemasons</prereqtech>
<age>0</age>
</card>
<card>
<name>HCXPSouthSeaBubble</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>HCShipCaravels1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>1</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipCaravels2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipCaravels1</prereqtech>
<age>1</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipGalleons</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>HCShipCaravels1</prereqtech>
<age>1</age>
<displayunitcount>1</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipFrigates</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipGalleons</prereqtech>
<age>2</age>
<displayunitcount>1</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCNavalCombat</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipFrigates</prereqtech>
<age>1</age>
</card>
<card>
<name>HCNavalGunners</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCAdmirality</prereqtech>
<age>2</age>
</card>
<card>
<name>HCShipMonitors</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipFrigates</prereqtech>
<age>3</age>
<displayunitcount>1</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCShipMonitors2</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCShipMonitors</prereqtech>
<age>3</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPOffshoreSupport</name>
<maxcount>1</maxcount>
<level>40</level>
<prereqtech>HCShipMonitors2</prereqtech>
<age>1</age>
</card>
<card>
<name>HCMonitorCombatTeam</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCShipFrigates</prereqtech>
<age>3</age>
</card>
<card>
<name>HCAdmirality</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCMercsHolyRoman</name>
<maxcount>1</maxcount>
<level>6</level>
<prereqtech>-1</prereqtech>
<age>3</age>
<displayunitcount>16</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercsHighland</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCMercsHighlanders</prereqtech>
<age>3</age>
<displayunitcount>18</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercsHighlanders</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>9</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercsHessians</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>10</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercsHessians2</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCMercsHessians</prereqtech>
<age>2</age>
<displayunitcount>13</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercsCorsairs</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>9</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercsMediterranean</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCMercsCorsairs</prereqtech>
<age>3</age>
<displayunitcount>13</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercenaryLoyalty</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCMercsHessians2</prereqtech>
<age>2</age>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPMercsGreatCannon</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCMercenaryLoyalty</prereqtech>
<age>3</age>
<displayunitcount>3</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCPrivateers</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>2</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCPrivateers2</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>HCPrivateers</prereqtech>
<age>2</age>
<displayunitcount>4</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCPrivateers3</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCPrivateers2</prereqtech>
<age>3</age>
<displayunitcount>5</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPDanceHall</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>HCXPMercsElmeti</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>3</age>
<displayunitcount>6</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPCherokeeAllies1</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>8</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPCherokeeAllies2</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>HCXPCherokeeAllies1</prereqtech>
<age>3</age>
<displayunitcount>22</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCXPCherokeeAlliesRepeat</name>
<maxcount>-1</maxcount>
<level>40</level>
<prereqtech>HCXPCherokeeAllies2</prereqtech>
<age>3</age>
<displayunitcount>25</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCREVShipGatlingGuns</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>XPRevolution</prereqtech>
<age>2</age>
<displayunitcount>4</displayunitcount>
<revoltcard/>
</card>
<card>
<name>HCREVShipColonialMilitia</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>XPRevolution</prereqtech>
<age>2</age>
<displayunitcount>16</displayunitcount>
<revoltcard/>
</card>
<card>
<name>HCREVShipIronclads</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>XPRevolution</prereqtech>
<age>2</age>
<displayunitcount>2</displayunitcount>
<revoltcard/>
</card>
<card>
<name>HCREVShipFortWagon</name>
<maxcount>-1</maxcount>
<level>0</level>
<prereqtech>XPRevolution</prereqtech>
<age>2</age>
<displayunitcount>1</displayunitcount>
<revoltcard/>
</card>
</cards>
<decks>
<deck>
<name>$$41681$$</name>
<cards>
<card>HCShipSettlers1</card>
<card>HCShipSettlers2</card>
<card>HCShipFoodCrates1</card>
<card>HCShipFoodCrates2</card>
<card>HCShipWoodCrates1</card>
<card>HCFrontierDefenses</card>
<card>HCShipCoveredWagons</card>
<card>HCShipLongbowmen1</card>
<card>HCShipMusketeers1</card>
<card>HCShipMusketeers2</card>
<card>HCFastHousesTeam</card>
<card>HCShipGrenadiers1</card>
<card>HCShipFalconets1</card>
<card>HCAdvancedArtillery</card>
<card>HCUnlockFort</card>
</cards>
</deck>
<deck>
<name>$$41682$$</name>
<default/>
<cards>
<card>HCShipSettlers1</card>
<card>HCShipSettlers2</card>
<card>HCShipFoodCrates1</card>
<card>HCShipFoodCrates2</card>
<card>HCShipWoodCrates1</card>
<card>HCFrontierDefenses</card>
<card>HCShipCoveredWagons</card>
<card>HCShipLongbowmen1</card>
<card>HCShipMusketeers1</card>
<card>HCShipMusketeers2</card>
<card>HCFastHousesTeam</card>
<card>HCShipGrenadiers1</card>
<card>HCShipFalconets1</card>
<card>HCAdvancedArtillery</card>
<card>HCUnlockFort</card>
</cards>
</deck>
<revoltdeck>
<name>$$45518$$</name>
<cards>
<card>HCREVShipGatlingGuns</card>
<card>HCREVShipColonialMilitia</card>
<card>HCREVShipIronclads</card>
<card>HCREVShipFortWagon</card>
</cards>
</revoltdeck>
</decks>
<building>
<name>Mansion</name>
<visual>
<file>british\british estate.xml</file>
<bone>bone_estate</bone>
</visual>
<uix>150</uix>
<uiy>200</uiy>
<camera>british\british_homecity_estate_camera.cam</camera>
<widescreencamera>british\british_homecity_estate_camera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>ui\home_city\tower_of_london_icon</portrait>
<displaynamestringid>28993</displaynamestringid>
<rolloverstringid>28994</rolloverstringid>
<obtainabletechs/>
<activetechs/>
<validunits/>
<units/>
<mercbuilding>1</mercbuilding>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Market</name>
<visual>
<file>british\british_nwtc.xml</file>
<bone>bone_market</bone>
</visual>
<uix>250</uix>
<uiy>375</uiy>
<camera>british\british_homecity_market_camera.cam</camera>
<widescreencamera>british\british_homecity_market_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>ui\home_city\nw_trading_company_icon</portrait>
<displaynamestringid>24970</displaynamestringid>
<rolloverstringid>25536</rolloverstringid>
<obtainabletechs>
<tech x="0.9" y="1.0">HCShipSettlers1</tech>
<tech x="0.9" y="2.0">HCShipSettlers2</tech>
<tech x="0.9" y="3.0">HCShipSettlers3</tech>
<tech x="0.9" y="4.0">HCShipSettlers4</tech>
<tech x="0.9" y="5.0">HCShipSettlers5</tech>
<tech x="1.9" y="1.0">HCShipFoodCrates1</tech>
<tech x="2.6" y="1.0">HCShipWoodCrates1</tech>
<tech x="3.3" y="1.0">HCShipCoinCrates1</tech>
<tech x="1.9" y="2.0">HCShipFoodCrates2</tech>
<tech x="2.6" y="2.0">HCShipWoodCrates2</tech>
<tech x="3.3" y="2.0">HCShipCoinCrates2</tech>
<tech x="1.9" y="3.0">HCShipFoodCrates3</tech>
<tech x="2.6" y="3.0">HCShipWoodCrates3</tech>
<tech x="3.3" y="3.0">HCShipCoinCrates3</tech>
<tech x="1.9" y="4.0">HCShipFoodCrates4</tech>
<tech x="2.6" y="4.0">HCShipWoodCrates4</tech>
<tech x="3.3" y="4.0">HCShipCoinCrates4</tech>
<tech x="4.6" y="1.0">HCShipSheep1Team</tech>
<tech x="4.3" y="2.0">HCShipSheep2</tech>
<tech x="5.0" y="2.0">HCShipCows</tech>
<tech x="4.3" y="3.0">HCFatterSheepTeam</tech>
<tech x="6.0" y="1.0">HCShipCoveredWagons</tech>
<tech x="6.0" y="3.0">HCShipSurgeons</tech>
<tech x="6.0" y="4.0">HCXPShipSurgeons2</tech>
<tech x="6.0" y="7.0">HCXPFlorenceNightingale</tech>
<tech x="7.0" y="1.0">HCExplorerBritish</tech>
<tech x="7.0" y="3.0">HCShipBalloons</tech>
<tech x="7.0" y="5.0">HCXPAdvancedBalloon</tech>
</obtainabletechs>
<activetechs>
<tech>HCShipSettlers1</tech>
<tech>HCShipSettlers2</tech>
<tech>HCShipFoodCrates1</tech>
<tech>HCShipFoodCrates2</tech>
<tech>HCShipWoodCrates1</tech>
<tech>HCShipCoveredWagons</tech>
</activetechs>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Academy</name>
<visual>
<file>buildings_west\academy.xml</file>
<bone>bone_academy</bone>
</visual>
<uix>460</uix>
<uiy>125</uiy>
<camera>british\british_homecity_academy_camera.cam</camera>
<widescreencamera>british\british_homecity_academy_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>ui\home_city\military_academy_icon</portrait>
<displaynamestringid>24965</displaynamestringid>
<rolloverstringid>25533</rolloverstringid>
<obtainabletechs>
<tech x="0.0" y="2.0">HCShipPikemen2</tech>
<tech x="0.7" y="1.0">HCShipLongbowmen1</tech>
<tech x="0.7" y="2.0">HCShipLongbowmen2</tech>
<tech x="0.7" y="3.0">HCShipLongbowmen3</tech>
<tech x="0.7" y="4.0">HCShipLongbowmen4</tech>
<tech x="0.0" y="5.0">HCImprovedLongbows</tech>
<tech x="1.2" y="7.0">HCShipLongbowmen5</tech>
<tech x="2.0" y="1.0">HCShipMusketeers1</tech>
<tech x="2.0" y="2.0">HCShipMusketeers2</tech>
<tech x="1.7" y="3.0">HCShipMusketeers3</tech>
<tech x="1.7" y="4.0">HCShipMusketeers4</tech>
<tech x="1.7" y="5.0">HCShipMusketeers5</tech>
<tech x="2.4" y="3.0">HCMusketeerGrenadierDamageBritish</tech>
<tech x="2.4" y="4.0">HCMusketeerGrenadierHitpointsBritishTeam</tech>
<tech x="2.4" y="5.0">HCMusketeerGrenadierCombatBritish</tech>
<tech x="2.4" y="7.0">HCXPImprovedGrenades</tech>
<tech x="3.8" y="1.0">HCShipHussars2</tech>
<tech x="3.4" y="3.0">HCShipHussars3</tech>
<tech x="3.4" y="4.0">HCShipHussars4</tech>
<tech x="3.4" y="5.0">HCShipHussars5</tech>
<tech x="4.1" y="3.0">HCCavalryDamageBritish</tech>
<tech x="4.1" y="4.0">HCCavalryHitpointsBritish</tech>
<tech x="4.1" y="5.0">HCCavalryCombatBritish</tech>
<tech x="5.1" y="1.0">HCShipGrenadiers1</tech>
<tech x="5.1" y="2.0">HCShipGrenadiers2</tech>
<tech x="5.1" y="3.0">HCShipGrenadiers3</tech>
<tech x="5.1" y="4.0">HCXPShipGrenadiersRepeat</tech>
<tech x="5.8" y="1.0">HCShipFalconets1</tech>
<tech x="5.8" y="2.0">HCShipFalconets2</tech>
<tech x="5.8" y="3.0">HCShipFalconets3</tech>
<tech x="5.8" y="4.0">HCXPShipHorseArtillery1</tech>
<tech x="5.8" y="7.0">HCXPShipHorseArtillery2</tech>
<tech x="6.5" y="1.0">HCAdvancedArtillery</tech>
<tech x="6.5" y="2.0">HCShipMortars1</tech>
<tech x="6.5" y="3.0">HCShipMortars2</tech>
<tech x="7.2" y="3.0">HCShipRockets1</tech>
<tech x="7.2" y="5.0">HCShipRockets2</tech>
<tech x="7.2" y="7.0">HCXPShipRocketsRepeat</tech>
</obtainabletechs>
<activetechs>
<tech>HCShipLongbowmen1</tech>
<tech>HCShipMusketeers1</tech>
<tech>HCShipMusketeers2</tech>
<tech>HCShipGrenadiers1</tech>
<tech>HCShipFalconets1</tech>
<tech>HCAdvancedArtillery</tech>
</activetechs>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Cathedral</name>
<visual>
<file>british\british_cathedral.xml</file>
<bone>bone_cathedral</bone>
</visual>
<uix>80</uix>
<uiy>475</uiy>
<camera>british\british_homecity_cathedral_camera.cam</camera>
<widescreencamera>british\british_homecity_cathedral_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>ui\home_city\cathedral_icon</portrait>
<displaynamestringid>24969</displaynamestringid>
<rolloverstringid>25538</rolloverstringid>
<obtainabletechs>
<tech x="0.0" y="1.0">HCNativeLore</tech>
<tech x="0.0" y="2.0">HCNativeTreaties</tech>
<tech x="0.0" y="3.0">HCNativeWarriors</tech>
<tech x="0.0" y="5.0">HCAdvancedTradingPost</tech>
<tech x="0.7" y="1.0">HCXPRanching</tech>
<tech x="0.7" y="3.0">HCFencingSchool</tech>
<tech x="1.4" y="3.0">HCRidingSchool</tech>
<tech x="2.4" y="2.0">HCColonialMilitia</tech>
<tech x="2.0" y="1.0">HCFrontierDefenses</tech>
<tech x="1.7" y="2.0">HCPioneers</tech>
<tech x="2.4" y="3.0">HCAdvancedArsenal</tech>
<tech x="3.1" y="1.0">HCUnlockFort</tech>
<tech x="3.1" y="2.0">HCExtensiveFortifications</tech>
<tech x="3.1" y="3.0">HCImprovedBuildings</tech>
<tech x="2.4" y="5.0">HCXPUnlockFort2</tech>
<tech x="3.1" y="5.0">HCHeavyFortifications</tech>
<tech x="3.8" y="1.0">HCFastHousesTeam</tech>
<tech x="3.8" y="3.0">HCCheaperManors</tech>
<tech x="3.8" y="4.0">HCHouseEstates</tech>
<tech x="4.6" y="3.0">HCRoyalDecreeBritish</tech>
<tech x="5.3" y="1.0">HCXPShipSpies1</tech>
<tech x="5.3" y="3.0">HCXPShipSpies2</tech>
<tech x="6.0" y="1.0">HCAdvancedMill</tech>
<tech x="5.3" y="7.0">HCXPAgents</tech>
<tech x="6.7" y="1.0">HCAdvancedMarket</tech>
<tech x="6.0" y="5.0">HCAdvancedPlantations</tech>
<tech x="6.7" y="3.0">HCCheapDocksTeam</tech>
<tech x="6.7" y="4.0">HCAdvancedDock</tech>
<tech x="7.4" y="1.0">HCUnlockFactory</tech>
<tech x="7.4" y="3.0">HCRobberBarons</tech>
</obtainabletechs>
<activetechs>
<tech>HCFastHousesTeam</tech>
<tech>HCFrontierDefenses</tech>
<tech>HCUnlockFort</tech>
</activetechs>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>ManufacturingPlant</name>
<visual>
<file>british\british_manufacturing_plant.xml</file>
<bone>bone_plant</bone>
</visual>
<uix>450</uix>
<uiy>275</uiy>
<camera>british\british_homecity_manufacturing_plant_camera.cam</camera>
<widescreencamera>british\british_homecity_plant_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>ui\home_city\manufacturing_plant_icon</portrait>
<displaynamestringid>24972</displaynamestringid>
<rolloverstringid>25535</rolloverstringid>
<obtainabletechs>
<tech x="0.0" y="3.0">HCStonemasons</tech>
<tech x="0.0" y="5.0">HCXPLandGrab</tech>
<tech x="1.3" y="1.0">HCFishMarket</tech>
<tech x="0.9" y="3.0">HCRenderingPlant</tech>
<tech x="1.6" y="3.0">HCSchooners</tech>
<tech x="1.6" y="7.0">HCXPWhaleOil</tech>
<tech x="3.4" y="7.0">HCXPSouthSeaBubble</tech>
<tech x="2.5" y="3.0">HCSawmills</tech>
<tech x="2.5" y="5.0">HCExoticHardwoods</tech>
<tech x="2.5" y="6.0">HCXPDistributivism</tech>
<tech x="3.4" y="1.0">HCIronmonger</tech>
<tech x="3.4" y="3.0">HCSilversmith</tech>
<tech x="3.4" y="5.0">HCRoyalMint</tech>
<tech x="4.3" y="3.0">HCSustainableAgriculture</tech>
<tech x="4.3" y="5.0">HCRefrigeration</tech>
<tech x="5.2" y="1.0">HCStockyards</tech>
<tech x="5.2" y="2.0">HCFullingMills</tech>
<tech x="6.1" y="3.0">HCSpiceTrade</tech>
<tech x="6.1" y="5.0">HCMedicine</tech>
<tech x="7.0" y="1.0">HCRumDistilleryTeam</tech>
<tech x="7.0" y="2.0">HCCigarRoller</tech>
<tech x="7.0" y="3.0">HCTextileMills</tech>
</obtainabletechs>
<activetechs/>
<validunits/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Dock</name>
<visual>
<file>british\british_dock.xml</file>
<bone>bone_dock</bone>
</visual>
<uix>200</uix>
<uiy>250</uiy>
<camera>british\british_homecity_dock_camera.cam</camera>
<widescreencamera>british\british_homecity_dock_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>ui\home_city\harbor_icon</portrait>
<displaynamestringid>35745</displaynamestringid>
<rolloverstringid>35746</rolloverstringid>
<obtainabletechs>
<tech x="1.3" y="1.0">HCShipCaravels1</tech>
<tech x="1.0" y="2.0">HCShipCaravels2</tech>
<tech x="1.7" y="2.0">HCShipGalleons</tech>
<tech x="1.7" y="3.0">HCShipFrigates</tech>
<tech x="1.0" y="4.0">HCNavalCombat</tech>
<tech x="1.7" y="4.0">HCShipMonitors</tech>
<tech x="1.7" y="5.0">HCShipMonitors2</tech>
<tech x="1.7" y="7.0">HCXPOffshoreSupport</tech>
<tech x="2.4" y="4.0">HCMonitorCombatTeam</tech>
<tech x="3.1" y="1.0">HCAdmirality</tech>
<tech x="3.1" y="5.0">HCNavalGunners</tech>
<tech x="4.1" y="3.0">HCXPMercsElmeti</tech>
<tech x="4.1" y="4.0">HCMercsHighlanders</tech>
<tech x="5.5" y="3.0">HCMercsHessians</tech>
<tech x="5.5" y="4.0">HCMercsHessians2</tech>
<tech x="4.8" y="3.0">HCMercsCorsairs</tech>
<tech x="4.1" y="5.0">HCMercsHighland</tech>
<tech x="4.8" y="5.0">HCMercsMediterranean</tech>
<tech x="5.5" y="5.0">HCMercenaryLoyalty</tech>
<tech x="5.5" y="6.0">HCXPMercsGreatCannon</tech>
<tech x="6.3" y="1.0">HCXPDanceHall</tech>
<tech x="6.3" y="3.0">HCXPCherokeeAllies1</tech>
<tech x="6.3" y="5.0">HCXPCherokeeAllies2</tech>
<tech x="6.3" y="7.0">HCXPCherokeeAlliesRepeat</tech>
<tech x="7.0" y="1.0">HCPrivateers</tech>
<tech x="7.0" y="3.0">HCPrivateers2</tech>
<tech x="7.0" y="5.0">HCPrivateers3</tech>
</obtainabletechs>
<activetechs/>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Customization</name>
<camera>british\british_homecity_camera.cam</camera>
<widescreencamera>british\british_homecity_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\dock_icon</portrait>
<displaynamestringid>24966</displaynamestringid>
<rolloverstringid>25540</rolloverstringid>
<customizationbuilding>1</customizationbuilding>
</building>
<waypoints>
<waypoint>
<bone>bone_pathnode_01</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_02</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_03</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_04</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_05</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_06</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_07</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_08</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_09</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_10</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_11</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_12</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_13</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_14</bone>
<dock>1</dock>
</waypoint>
<waypoint>
<bone>bone_pathnode_15</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_16</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_17</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_18</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_19</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_20</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_21</bone>
</waypoint>
<waypoint>
<bone>bone_GuardArea01</bone>
<guardarea>1</guardarea>
</waypoint>
<waypoint>
<bone>bone_GuardArea02</bone>
<guardarea>1</guardarea>
</waypoint>
<waypoint>
<bone>bone_GuardArea03</bone>
<guardarea>1</guardarea>
</waypoint>
<waypoint>
<bone>bone_fishing</bone>
<fishingarea>1</fishingarea>
</waypoint>
<waypoint>
<bone>bone_shipment_start</bone>
<shipmentstart>1</shipmentstart>
</waypoint>
<waypoint>
<bone>bone_shipment_end</bone>
<shipmentend>1</shipmentend>
</waypoint>
<waypoint>
<bone>bone_dregs01</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs02</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs03</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs04</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs05</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs06</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_vendor01</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor02</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor03</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor04</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor05</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor06</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor07</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor08</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_firework01</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework02</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework03</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework04</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework05</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework06</bone>
<fireworks>1</fireworks>
</waypoint>
</waypoints>
<obtainableprops>
<prop>MiddleClassBeefeater</prop>
<prop>JackTheRipper</prop>
<prop>StageCoachRoyal</prop>
<prop>Torchy</prop>
<prop>Juggler</prop>
<prop>PeasantVendor</prop>
<prop>MiddleClassMusician</prop>
<prop>MiddleClassPreacher</prop>
<prop>PeasantPainter</prop>
<prop>Drunk</prop>
<prop>NiceLady</prop>
<prop>PeasantFisherman</prop>
<prop>Thug</prop>
<prop>UnitChats</prop>
<prop active="1">British_LightSet1</prop>
<prop>British_LightSet2</prop>
<prop>British_AcadProp01</prop>
<prop>British_AcadProp02</prop>
<prop>British_AcadProp03</prop>
<prop>British_AcadProp04</prop>
<prop>British_NWTCProp01</prop>
<prop>British_NWTCProp02</prop>
<prop>British_NWTCProp03</prop>
<prop>British_NWTCProp04</prop>
<prop>British_NWTCProp05</prop>
<prop>British_NWTCProp06</prop>
<prop>British_CathProp01</prop>
<prop>British_CathProp02</prop>
<prop>British_CathProp03</prop>
<prop>British_PlantProp01</prop>
<prop>British_PlantProp02</prop>
<prop>British_PlantProp03</prop>
<prop>British_PlantProp04</prop>
<prop>British_PlantProp05</prop>
<prop>British_PlantProp06</prop>
<prop>British_PlantProp07</prop>
<prop>British_PlantProp08</prop>
<prop>British_DockProp01</prop>
<prop>British_DockProp02</prop>
<prop>British_DockProp03</prop>
<prop>British_DockProp04</prop>
<prop active="1">British_AcademyTexture0</prop>
<prop>British_AcademyTexture1</prop>
<prop>British_AcademyTexture2</prop>
<prop>British_AcademyTexture3</prop>
<prop active="1">British_CathedralTexture0</prop>
<prop>British_CathedralTexture1</prop>
<prop>British_CathedralTexture2</prop>
<prop>British_CathedralTexture3</prop>
<prop active="1">British_DockTexture0</prop>
<prop>British_DockTexture1</prop>
<prop>British_DockTexture2</prop>
<prop>British_DockTexture3</prop>
<prop>British_DockTexture4</prop>
<prop>British_DockTexture5</prop>
<prop>British_DockTexture6</prop>
<prop>British_DockTexture7</prop>
<prop active="1">British_NWTCTexture0</prop>
<prop>British_NWTCTexture1</prop>
<prop>British_NWTCTexture2</prop>
<prop>British_NWTCTexture3</prop>
<prop>British_NWTCTexture4</prop>
<prop>British_NWTCTexture5</prop>
<prop>British_NWTCTexture6</prop>
<prop>British_NWTCTexture7</prop>
<prop active="1">British_ManuPlantTexture0</prop>
<prop>British_ManuPlantTexture1</prop>
<prop>British_ManuPlantTexture2</prop>
<prop>British_ManuPlantTexture3</prop>
<prop>British_ManuPlantTexture4</prop>
<prop>British_ManuPlantTexture5</prop>
<prop>British_ManuPlantTexture6</prop>
<prop>British_ManuPlantTexture7</prop>
</obtainableprops>
</homecity>










如果改得彻底一点可以把civs的homecity文件定义也改了。


  civs.xml - 记事本 ____ X
文件(F)  编辑(E)  格式(O)  查看(V)  帮助(H)

<civ>
<name>TheCircle</name>
<main>1</main>
<portrait>objects\flags\thecircle</portrait>
<culture>EasternEurope</culture>
<displaynameid>35794</displaynameid>
<rollovernameid>35794</rollovernameid>
<alliedid>26446</alliedid>
<alliedotherid>26445</alliedotherid>
<unalliedid>26444</unalliedid>
<agetech>
<age>Age0</age>
<tech>Age0TheCircle</tech>
</agetech>
<agetech>
<age>Age1</age>
<tech>ColonializeTheCircle</tech><!-- 注:这里的科技都被我修改了 -->
</agetech>
<agetech>
<age>Age2</age>
<tech>FortressizeTheCircle</tech>
</agetech>
<agetech>
<age>Age3</age>
<tech>IndustrializeTheCircle</tech>
</agetech>
<agetech>
<age>Age4</age>
<tech>ImperializeTheCircle</tech>
</agetech>
<buildingefficiency>0.3</buildingefficiency>
<gold>0</gold>
<food>0</food>
<wood>0</wood>
<startingunit>Explorer</startingunit>
<townstartingunit>Settler</townstartingunit>
<townstartingunit>Settler</townstartingunit>
<townstartingunit>Settler</townstartingunit>
<townstartingunit>Settler</townstartingunit>
<townstartingunit>Settler</townstartingunit>
<townstartingunit>Settler</townstartingunit>
<homecityfilename>homecityTheCircle.xml</homecityfilename>
<homecityflagtexture>objects\flags\thecircle</homecityflagtexture>
<homecityflagbuttonset>boneFlagBtn</homecityflagbuttonset>
<homecityflagbuttonsetlarge>spanishFlagBtnLarge</homecityflagbuttonsetlarge>
<unitregen>
<unittype>SPCAlain2</unittype>
<rate>0.75</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>SPCBeaumont</unittype>
<rate>0.65</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>Minuteman</unittype>
<rate>-2.0</rate>
</unitregen>
<visible>0</visible>
<visibleineditor>1</visibleineditor>
</civ>