捆绑训练
继续回顾civs.xml的语句:
<blocktrain>
<building>protoname</building>在哪个建筑或单位捆绑训练
<unit>protoname</unit>捆绑训练的单位
<count>X</count>一次性训练X个
</blocktrain>
快速复制模板:
<blocktrain>
<building></building>
<unit></unit>
<count></count>
</blocktrain>
在civs中搜索russians(俄罗斯)会见到以下语句:(省略大部分语句,只说重点。)
<blocktrain>
<building>TownCenter</building>在城镇中心训练
<unit>Settler</unit>训练对象(Settler是村民)
<count>3</count>这里是数量。
</blocktrain>
<blocktrain>
<building>Blockhouse</building>在碉堡训练
<unit>Strelet</unit>Strelet是俄罗斯散兵
<count>10</count>数量为10
</blocktrain>
<blocktrain>
<building>Blockhouse</building>
<unit>Halberdier</unit>Halberdier是戟兵
<count>4</count>数量为4
</blocktrain>
<blocktrain>
<building>Blockhouse</building>
<unit>Musketeer</unit>Musketeer是火枪手
<count>5</count>数量是5
</blocktrain>
上面这些就是俄罗斯捆绑训练的设定。你可以修改数量或者制作其他建筑、单位的捆绑训练。
如果我们要给其他国家添加捆绑训练,只要把语句复制去其他国家就可以了,例如给英国捆绑训练10个火枪手:
1. 在civs搜索British
2. 按照格式添加
<blocktrain>
<building>Barracks</building>
<unit>Musketeer</unit>
<count>10</count>
</blocktrain>
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<civ> <name>British</name> <main>1</main> <statsid>BR</statsid> <portrait>objects\flags\british</portrait> <culture>WesternEurope</culture> <displaynameid>22861</displaynameid> <rollovernameid>26060</rollovernameid> <alliedid>26446</alliedid> <alliedotherid>26445</alliedotherid> <unalliedid>26444</unalliedid> <agetech> <age>Age0</age> <tech>Age0British</tech> </agetech> <agetech> <age>Age1</age> <tech>ColonializeBritish</tech> </agetech> <agetech> <age>Age2</age> <tech>FortressizeBritish</tech> </agetech> <agetech> <age>Age3</age> <tech>IndustrializeBritish</tech> </agetech> <agetech> <age>Age4</age> <tech>ImperializeBritish</tech> </agetech> <postindustrialtech>PostIndustrialBritish</postindustrialtech> <postimperialtech>PostImperialBritish</postimperialtech> <buildingefficiency>0.3</buildingefficiency> <gold>0</gold> <food>0</food> <wood>0</wood> <startingunit>Explorer</startingunit> <townstartingunit>Settler</townstartingunit> <townstartingunit>Settler</townstartingunit> <townstartingunit>Settler</townstartingunit> <townstartingunit>Settler</townstartingunit> <townstartingunit>Settler</townstartingunit> <townstartingunit>Settler</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofFood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <townstartingunit>CrateofWood</townstartingunit> <homecityfilename>homecitybritish.xml</homecityfilename> <homecityflagtexture>objects\flags\british</homecityflagtexture> <homecityflagbuttonset>britishFlagBtn</homecityflagbuttonset> <homecityflagbuttonsetlarge>britishFlagBtnLarge</homecityflagbuttonsetlarge> <postgameflagtexture>ui\ingame\ingame_ui_postgame_flag_british</postgameflagtexture> <matchmakingtextures> <bannertexture>ui\eso\civ_flags_quick_launch</bannertexture> <bannertexturecoords>0 0.75 0.78125 0.875</bannertexturecoords> <portraittexture>ui\eso\eso_quick_search_politicians_02</portraittexture> <portraittexturecoords>0.4375 0.00390625 0.830078125 0.392578125</portraittexturecoords> <smallportraittexture>ui\singleplayer\cpai_avatar_british</smallportraittexture> <smallportraittexturecoords>0 0 1 1</smallportraittexturecoords> </matchmakingtextures> <unitregen> <unittype>Hero</unittype> <rate>0.25</rate> <idletimeout>3.5</idletimeout> </unitregen> <unitregen> <unittype>Minuteman</unittype> <rate>-2.0</rate> </unitregen> <blocktrain> <building>Barracks</building> <unit>Musketeer</unit> <count>10</count> </blocktrain> </civ>
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(官方设定的)丢雷楼某的捆绑训练。
PS:注:捆绑训练会自己算人口、成本、经验,所以不需要你特意去增加几倍人口、资源之类的。
但是捆绑训练是不会帮你算训练时间的,需要你自己去设定好,例如俄罗斯的村民就是在techtreey.xml用科技变更了2.12倍建造时间。