旗军训练





继续回顾civs.xml的语句:
<multipleblocktrain>旗军训练
<building>protoname</building>在哪个建筑或单位捆绑训练
<multipleblockunit>protoname</multipleblockunit>被制作成旗军的单位
<units>
<unit>protoname</unit>训练出来的单位
<unit>protoname</unit>训练出来的单位,可以复制增加
</units>
<unitcounts>
<count>X</count>一次训练X个
<count>X</count>一次训练X个,与上面对应,第一个调用名对第一个数量,第二个调用名对第二个数量,第三个调用名对应第三个数量(这特么就是废话,傻子都能看得出,莫非.....)
</unitcounts>
</multipleblocktrain>

快速复制模板:

<multipleblocktrain>
<building></building>
<multipleblockunit></multipleblockunit>
<units>
<unit></unit>
</units>
<units>
<unit></unit>
</units>
<unitcounts>
<count></count>
</unitcounts>
<unitcounts>
<count></count>
</unitcounts>
</multipleblocktrain>

下面我要把中国的旧汉军增加3个铁军。

方法: 1.在civs.xml搜索Chinese 2.再搜索<multipleblockunit>ypOldHanArmy</multipleblockunit>,可能会遇上多个语句,分别是不同单位或建筑的(福船、堡垒、演武堂),注意不要搜索到战役中国去了,如果改了没效果语句又没错的话,看看是不是改了战役中国。 3.然后按照格式添加
<unit>ypMercIronTroop</unit>
<count>3</count>

这两个语句。 直接送你过去,中国的语句太多了。 福船 堡垒 演武堂
  civs.xml - 记事本 ____ X
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	<civ>
<name>Chinese</name>
<main>1</main>
<gameid>ypack</gameid>
<statsid>CH</statsid>
<portrait>objects\flags\china</portrait>
<culture>Chinese</culture>
<displaynameid>60002</displaynameid>
<rollovernameid>62430</rollovernameid>
<alliedid>26446</alliedid>
<alliedotherid>26445</alliedotherid>
<unalliedid>26444</unalliedid>
<hcshipmentmodifier>1.001234</hcshipmentmodifier>
<hcshipmentgrowthmodifier>0.001234</hcshipmentgrowthmodifier>
<hcmaxshipmentmaxgrowthmodifier>10</hcmaxshipmentmaxgrowthmodifier>
<additionalwonderbuildrate>0.091</additionalwonderbuildrate>
<additionalwonderbuildrate>0.1</additionalwonderbuildrate>
<additionalwonderbuildrate>0.111</additionalwonderbuildrate>
<additionalwonderbuildrate>0.125</additionalwonderbuildrate>
<additionalwonderbuildrate>0.12</additionalwonderbuildrate>
<additionalwonderbuildrate>0.119</additionalwonderbuildrate>
<additionalwonderbuildrate>0.121</additionalwonderbuildrate>
<additionalwonderbuildrate>0.125</additionalwonderbuildrate>
<agetech>
<age>Age0</age>
<tech>YPAge0Chinese</tech>
</agetech>
<agetech>
<age>Age1</age>
<tech>YPColonializeChinese</tech>
</agetech>
<agetech>
<age>Age2</age>
<tech>YPFortressizeChinese</tech>
</agetech>
<agetech>
<age>Age3</age>
<tech>YPIndustrializeChinese</tech>
</agetech>
<agetech>
<age>Age4</age>
<tech>YPImperializeChinese</tech>
</agetech>
<postindustrialtech>ypPostIndustrialChinese</postindustrialtech>
<postimperialtech>ypPostImperialChinese</postimperialtech>
<buildingefficiency>0.3</buildingefficiency>
<gold>0</gold>
<food>0</food>
<wood>0</wood>
<startingunit>ypMonkChinese</startingunit>
<startingunit>ypMonkDisciple</startingunit>
<townstartingunit>ypSettlerAsian</townstartingunit>
<townstartingunit>ypSettlerAsian</townstartingunit>
<townstartingunit>ypSettlerAsian</townstartingunit>
<townstartingunit>ypSettlerAsian</townstartingunit>
<townstartingunit>ypSettlerAsian</townstartingunit>
<townstartingunit>ypSettlerAsian</townstartingunit>
<townstartingunit>ypGoat</townstartingunit>
<townstartingunit>CrateofFood</townstartingunit>
<townstartingunit>CrateofFood</townstartingunit>
<townstartingunit>CrateofWood</townstartingunit>
<townstartingunit>CrateofWood</townstartingunit>
<townstartingunit>CrateofWood</townstartingunit>
<randomstartingunits>0</randomstartingunits>
<homecityfilename>homecitychinese.xml</homecityfilename>
<homecityflagtexture>objects\flags\china</homecityflagtexture>
<homecityflagbuttonset>ChineseFlagBtn</homecityflagbuttonset>
<homecityflagbuttonsetlarge>ChineseFlagBtnLarge</homecityflagbuttonsetlarge>
<postgameflagtexture>ui\ingame\ingame_ui_postgame_flag_chinese</postgameflagtexture>
<matchmakingtextures>
<bannertexture>ui\eso\civ_flags_quick_launch_y</bannertexture>
<bannertexturecoords>0 0.0 0.78125 0.25</bannertexturecoords>
<portraittexture>ui\eso\eso_quick_search_politicians_04</portraittexture>
<portraittexturecoords>0.005859375 0.00390625 0.396484375 0.392578125</portraittexturecoords>
<smallportraittexture>ui\singleplayer\cpai_avatar_chinese</smallportraittexture>
<smallportraittexturecoords>0 0 1 1</smallportraittexturecoords>
</matchmakingtextures>
<unitregen>
<unittype>Hero</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<unitregen>
<unittype>ypPeasant</unittype>
<rate>-1.0</rate>
</unitregen>
<unitregen>
<unittype>ypIrregular</unittype>
<rate>-2.0</rate>
</unitregen>
<unitregen>
<unittype>SPCBolivar</unittype>
<rate>0.25</rate>
<idletimeout>3.5</idletimeout>
</unitregen>
<blocktrain>
<building>ypBarracksChinese</building>
<unit>ypChuKoNu</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypBarracksChinese</building>
<unit>ypArquebusier</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypBarracksChinese</building>
<unit>ypChangdao</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypBarracksChinese</building>
<unit>ypQiangPikeman</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypStableChinese</building>
<unit>ypKeshik</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypStableChinese</building>
<unit>ypSteppeRider</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypStableChinese</building>
<unit>ypMeteorHammer</unit>
<count>5</count>
</blocktrain>
<blocktrain>
<building>ypStableChinese</building>
<unit>ypIronFlail</unit>
<count>5</count>
</blocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyRussian1</multipleblockunit>
<units>
<unit>ypConsulateSiberianCossack</unit>
</units>
<unitcounts>
<count>4</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyRussian2</multipleblockunit>
<units>
<unit>ypConsulateSiberianCossack</unit>
</units>
<units>
<unit>ypConsulateCulverin</unit>
</units>
<unitcounts>
<count>5</count>
</unitcounts>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyRussian3</multipleblockunit>
<units>
<unit>ypConsulateKalmuck</unit>
</units>
<units>
<unit>ypConsulateCulverin</unit>
</units>
<unitcounts>
<count>7</count>
</unitcounts>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyBritish1</multipleblockunit>
<units>
<unit>ypConsulateRedcoat</unit>
</units>
<unitcounts>
<count>6</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyBritish2</multipleblockunit>
<units>
<unit>ypConsulateRedcoat</unit>
</units>
<units>
<unit>ypConsulateFalconet</unit>
</units>
<unitcounts>
<count>8</count>
</unitcounts>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyBritish3</multipleblockunit>
<units>
<unit>ypConsulateLifeGuard</unit>
</units>
<units>
<unit>ypConsulateFalconet</unit>
</units>
<unitcounts>
<count>6</count>
</unitcounts>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyFrench1</multipleblockunit>
<units>
<unit>ypConsulateYoungGarde</unit>
</units>
<unitcounts>
<count>4</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyFrench2</multipleblockunit>
<units>
<unit>ypConsulateYoungGarde</unit>
</units>
<units>
<unit>ypConsulateGendarmes</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyFrench3</multipleblockunit>
<units>
<unit>ypConsulateHorseArtillery</unit>
</units>
<units>
<unit>ypConsulateGendarmes</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
<unitcounts>
<count>5</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyGerman1</multipleblockunit>
<units>
<unit>ypConsulateZweihander</unit>
</units>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyGerman2</multipleblockunit>
<units>
<unit>ypConsulatePrussianNeedleGun</unit>
</units>
<units>
<unit>ypConsulateZweihander</unit>
</units>
<unitcounts>
<count>6</count>
</unitcounts>
<unitcounts>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypConsulate</building>
<multipleblockunit>ypConsulateArmyGerman3</multipleblockunit>
<units>
<unit>ypConsulatePrussianNeedleGun</unit>
</units>
<units>
<unit>ypConsulateCannon</unit>
</units>
<unitcounts>
<count>11</count>
</unitcounts>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypMongolianArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypOldHanArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypStandardArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypMingArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypImperialArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypTerritorialArmySpawn</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace2</building>
<multipleblockunit>ypForbiddenArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypMongolianArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypOldHanArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypStandardArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypMingArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypImperialArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypTerritorialArmySpawn</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace3</building>
<multipleblockunit>ypForbiddenArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypMongolianArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypOldHanArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypStandardArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypMingArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypImperialArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypTerritorialArmySpawn</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace4</building>
<multipleblockunit>ypForbiddenArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypMongolianArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypBlackFlagArmySpawn</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypOldHanArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypStandardArmySpawn</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypMingArmySpawn</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypImperialArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypTerritorialArmySpawn</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWCSummerPalace5</building>
<multipleblockunit>ypForbiddenArmySpawn</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypMongolianArmy</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypBlackFlagArmy</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypOldHanArmy</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
<unit>ypMercIronTroop</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypStandardArmy</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypMingArmy</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypImperialArmy</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypTerritorialArmy</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypFuchuan</building>
<multipleblockunit>ypForbiddenArmy</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypMongolianArmy</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypBlackFlagArmy</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>

<multipleblockunit>ypOldHanArmy</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
<unit>ypMercIronTroop</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypStandardArmy</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypMingArmy</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypImperialArmy</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypTerritorialArmy</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>FortFrontier</building>
<multipleblockunit>ypForbiddenArmy</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypCastle</building>
<multipleblockunit>ypMongolianArmy</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypHandMortar</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypCastle</building>
<multipleblockunit>ypBlackFlagArmy</multipleblockunit>
<units>
<unit>ypArquebusier</unit>
<unit>ypFlameThrower</unit>
</units>
<unitcounts>
<count>3</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWarAcademy</building>

<multipleblockunit>ypOldHanArmy</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypQiangPikeman</unit>
<unit>ypMercIronTroop</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
<count>3</count>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWarAcademy</building>
<multipleblockunit>ypStandardArmy</multipleblockunit>
<units>
<unit>ypChuKoNu</unit>
<unit>ypSteppeRider</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWarAcademy</building>
<multipleblockunit>ypMingArmy</multipleblockunit>
<units>
<unit>ypKeshik</unit>
<unit>ypQiangPikeman</unit>
</units>
<unitcounts>
<count>3</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWarAcademy</building>
<multipleblockunit>ypImperialArmy</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>2</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWarAcademy</building>
<multipleblockunit>ypTerritorialArmy</multipleblockunit>
<units>
<unit>ypChangdao</unit>
<unit>ypArquebusier</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypWarAcademy</building>
<multipleblockunit>ypForbiddenArmy</multipleblockunit>
<units>
<unit>ypIronFlail</unit>
<unit>ypMeteorHammer</unit>
</units>
<unitcounts>
<count>2</count>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypMandarinArmy</multipleblockunit>
<units>
<unit>ypMercIronTroop</unit>
<unit>MercManchu</unit>
</units>
<unitcounts>
<count>2</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypMigrantArmyLarge</multipleblockunit>
<units>
<unit>ypSettlerAsian</unit>
<unit>ypGoatFat</unit>
</units>
<unitcounts>
<count>1</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>TownCenter</building>
<multipleblockunit>ypMigrantArmyLarge</multipleblockunit>
<units>
<unit>ypSettlerAsian</unit>
<unit>ypGoatFat</unit>
</units>
<unitcounts>
<count>1</count>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypMigrantGoats</multipleblockunit>
<units>
<unit>ypGoat</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>TownCenter</building>
<multipleblockunit>ypMigrantGoats</multipleblockunit>
<units>
<unit>ypGoat</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypMigrantOx</multipleblockunit>
<units>
<unit>ypWaterBuffalo</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>TownCenter</building>
<multipleblockunit>ypMigrantOx</multipleblockunit>
<units>
<unit>ypWaterBuffalo</unit>
</units>
<unitcounts>
<count>2</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypMigrantArmySmall</multipleblockunit>
<units>
<unit>ypSettlerAsian</unit>
</units>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>TownCenter</building>
<multipleblockunit>ypMigrantArmySmall</multipleblockunit>
<units>
<unit>ypSettlerAsian</unit>
</units>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypMigrantArmyMedium</multipleblockunit>
<units>
<unit>ypSettlerAsian</unit>
</units>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>TownCenter</building>
<multipleblockunit>ypMigrantArmyMedium</multipleblockunit>
<units>
<unit>ypSettlerAsian</unit>
</units>
<unitcounts>
<count>1</count>
</unitcounts>
</multipleblocktrain>
<multipleblocktrain>
<building>ypVillage</building>
<multipleblockunit>ypWokouArmy</multipleblockunit>
<units>
<unit>ypWokouPirate</unit>
<unit>ypWokouBlindMonk</unit>
</units>
<unitcounts>
<count>3</count>
<count>3</count>
</unitcounts>
</multipleblocktrain>
<key>C</key>
</civ>


(官方设定的)丢雷楼某的捆绑训练。



PS:旗军其实是一个单位,但是在游戏中训练出来的不是旗军本身,而是civs.xml设定的单位。旗军训练不会自己算人口、成本、经验,所以需要你在protoy.xml设定好旗军的总人口、成本、建造经验等数值。