嫌弃帝国3中的中国没有工厂马车卡片?自己修改即可。按照以下方法可以让中国添加任何卡片。
本教程为中国添加新卡片-两辆工厂马车,该卡片在主城的皇宫。 洋人的朝廷???并不是想引战,只不过我给中国主城添加了所有西方主城自定义外观人物与革命主城人物,还有西伯利亚狼,满街都是洋人,所以就叫做洋人的朝廷。方法在6-3外部主城,可联机。
①首先在techtreey按照格式添加 <Tech name ='ypHCchineseFactory' type ='Normal'> <DBID>625</DBID> <DisplayNameID>00100</DisplayNameID> <Cost resourcetype ='Ships'>1.0000</Cost> <ResearchPoints>40.0000</ResearchPoints> <Status>UNOBTAINABLE</Status> <Icon>buildings\factory\shared_factory_icon</Icon> <RolloverTextID>00101</RolloverTextID> <Flag>HomeCity</Flag> <Effects> <Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'> <Target type ='Player'></Target></Effect> <Effect type ='TextOutput'>00102</Effect> </Effects> </Tech>
| techtreey.xml - 记事本 | __ | □ | X | | | 文件(F) 编辑(E) 格式(O) 查看(V) 帮助(H) | | | | | |
<Tech name ='ypOttomanMosqueFaith' type ='Normal'> <DBID>5271</DBID> <DisplayNameID>70513</DisplayNameID> <Status>UNOBTAINABLE</Status> <RolloverTextID>70512</RolloverTextID> <Flag>HomeCity</Flag> <Effects> <Effect type ='Data' action ='AutoGather' amount ='0.40' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'> <Target type ='ProtoUnit'>Church</Target></Effect> </Effects> </Tech> <Tech name ='ypHCchineseFactory' type ='Normal'> <DBID>2625</DBID> <DisplayNameID>00100</DisplayNameID> <Cost resourcetype ='Ships'>1.0000</Cost> <ResearchPoints>40.0000</ResearchPoints> <Status>UNOBTAINABLE</Status> <Icon>buildings\factory\shared_factory_icon</Icon> <RolloverTextID>00101</RolloverTextID> <Flag>HomeCity</Flag> <Effects> <Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'> <Target type ='Player'></Target></Effect> <Effect type ='TextOutput'>00102</Effect></Effects> </Tech> | | |
②在Stringtabley添加 <String _locID="00100">2 辆工厂马车</String> <String _locID="00101">运送 2 辆可转变成工厂的马车。</String> <String _locID="00102"> “2 辆工厂马车”支援已经抵达了。</String>
| randommapstringsy.xml - 记事本 | __ | □ | X | | | 文件(F) 编辑(E) 格式(O) 查看(V) 帮助(H) | | | | | |
<?xml version="1.0" encoding="utf-8"?>
<StringTable version="130"> <Language name="Traditional Chinese"> <String _locID="18459" symbol="cStringAoMVersion">世纪帝国 III: 亚洲王朝,版本: {gameVersion},「亚洲王朝 BugFixes」,最后更新日期: 2012年9月13日</String> <String _locID="34029" symbol="cStringESOCRCMismatch">%s - 版本不同</String> <String _locID="38274" symbol="cStringESOCRC">版本不同</String> <String _locID="43334" symbol="cStringMapsModified">您的正式地图及配置文件案已被修改,因此您将无法进行在线游戏。请重新安装游戏。</String> <String _locID="130015">奥沙克</String> <String _locID="130016">奥沙克: 充满野生动物的灌木丛散布在这个高低起伏的地形上。</String> <String _locID="130017">山顶的交易站就在横贯东西的贸易路线旁,队伍则被贸易路线分隔在两边。</String> <String _locID="130018">普利茅斯</String> <String _locID="130019">普利茅斯: 充满天然宝藏及心怀感激的清教徒的土地。</String> <String _locID="130020">每个殖民地可以派勇敢的清教徒及火鸡斥候去探索资源丰富的荒野,寻找原住民部落及独特的宝藏。</String> <String _locID="00100">2 辆工厂马车</String> <String _locID="00101">运送 2 辆可转变成工厂的马车。</String> <String _locID="00102"> “2 辆工厂马车”支援已经抵达了。</String> </Language> </StringTable> | | |
③用AOE3ED提取帝国目录\data3.bar中的homecitychinese.xml.xmb文件,并转化格式。如果你之前已经提取了请忽略。
提取后直接双击xmb文件,(本教程与群文件的AOE3ED是自动关联xmb格式的) 将转换后的xml文件放到游戏目录\data文件夹。
④打开homecitychinese.xml,按照格式添加 <card> <name>ypHCchineseFactory</name> <maxcount>1</maxcount> <level>40</level> <age>3</age> <displayunitcount>2</displayunitcount> </card>
⑤搜索Imperial Court 按照格式添加 <tech x="7.2" y="5">ypHCchineseFactory</tech>
| homecitychinese.xml - 记事本 | __ | □ | X | | | 文件(F) 编辑(E) 格式(O) 查看(V) 帮助(H) | | | | | |
<!-- converted from XMB to XML -->
<homecity> <civ>Chinese</civ> <name>$$60012$$</name> <heroname>$$60013$$</heroname> <gatherpointunit>HomeCityGatherFlag</gatherpointunit> <visual>china\china_homecity.xml</visual> <watervisual>china\china_homecity_water.xml</watervisual> <backgroundvisual>china\china_background.xml</backgroundvisual> <pathdata>china\pathable_area_object.gr2</pathdata> <camera>china\china_homecity_camera.cam</camera> <widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera> <transportroundtriptime>1</transportroundtriptime> <transportactivationtime>0</transportactivationtime> <level>10</level> <skillpoints>9</skillpoints> <lightset>China</lightset> <watertype>China_HC</watertype> <numpropunlocksearned>0</numpropunlocksearned> <ambientsounds>homecity\chineseambientsounds.xml</ambientsounds> <xsai>generic_city</xsai> <coffers> <current> <food>0</food> <wood>0</wood> <gold>0</gold> <fame>0</fame> <ships>0</ships> <skillpoints>0</skillpoints> <xp>0</xp> </current> <maximum> <food>0</food> <wood>0</wood> <gold>0</gold> <fame>0</fame> <ships>0</ships> <skillpoints>-1</skillpoints> <xp>-1</xp> </maximum> </coffers> <cards> <card> <name>YPHCSpawnRefugees1</name> <maxcount>1</maxcount> <level>0</level> <prereqtech>-1</prereqtech> <age>0</age> </card> <card> <name>YPHCSpawnRefugees2</name> <maxcount>1</maxcount> <level>0</level> <prereqtech>YPHCSpawnRefugees1</prereqtech> <age>2</age> </card> <!--为了保证圣典打开本页面的时候流畅以及降低圣典体积,此处省略40KB语句。--> <card> <name>YPHCShipManchuTeam</name> <maxcount>1</maxcount> <level>25</level> <prereqtech>YPHCMercsMandarinArmy1</prereqtech> <age>2</age> <displayunitcount>7</displayunitcount> <infiniteinlastage>1</infiniteinlastage> </card> <card> <name>YPHCAtonementChinese</name> <maxcount>1</maxcount> <level>0</level> <prereqtech>-1</prereqtech> <age>1</age> </card> <card> <name>YPHCMercsIronTroop1</name> <maxcount>1</maxcount> <level>10</level> <prereqtech>-1</prereqtech> <age>2</age> <displayunitcount>9</displayunitcount> <infiniteinlastage>1</infiniteinlastage> </card> <card> <name>HCMercenaryLoyalty</name> <maxcount>1</maxcount> <level>25</level> <prereqtech>YPHCAtonementChinese</prereqtech> <age>2</age> <infiniteinlastage>1</infiniteinlastage> </card> <card> <name>YPHCWokouChinese1</name> <maxcount>1</maxcount> <level>0</level> <prereqtech>-1</prereqtech> <age>1</age> <displayunitcount>4</displayunitcount> <infiniteinlastage>1</infiniteinlastage> </card> <card> <name>YPHCWokouChinese2</name> <maxcount>1</maxcount> <level>10</level> <prereqtech>YPHCWokouChinese1</prereqtech> <age>3</age> <displayunitcount>6</displayunitcount> <infiniteinlastage>1</infiniteinlastage> </card> <card> <name>YPHCWokouChinese3</name> <maxcount>-1</maxcount> <level>25</level> <prereqtech>YPHCWokouChinese2</prereqtech> <age>3</age> <displayunitcount>11</displayunitcount> <infiniteinlastage>1</infiniteinlastage> </card> <card> <name>ypHCchineseFactory</name> <maxcount>1</maxcount> <level>40</level> <age>3</age> <displayunitcount>2</displayunitcount> </card> </cards> <decks> <deck> <name>$$41681$$</name> <cards> <card>YPHCSpawnRefugees1</card> <card>HCShipFoodCrates1</card> <card>HCShipFoodCrates2</card> <card>YPHCShipCoveredWagonsAsian</card> <card>YPHCShipChuKoNu1</card> <card>YPHCShipQiangPikeman1</card> <card>YPHCShipQiangPikeman2</card> <card>YPHCShipChangdao1</card> <card>YPHCShipArquebusier1</card> <card>YPHCShipArquebusier2</card> <card>YPHCShipSteppeRider1</card> <card>YPHCShipFlameThrower2</card> <card>HCFurrier</card> <card>ypHCShipCastleWagons1</card> <card>YPHCAdvancedConsulate</card> </cards> </deck> <deck> <name>$$41682$$</name> <default/> <cards> <card>YPHCSpawnRefugees1</card> <card>HCShipFoodCrates1</card> <card>HCShipFoodCrates2</card> <card>YPHCShipCoveredWagonsAsian</card> <card>YPHCShipChuKoNu1</card> <card>YPHCShipQiangPikeman1</card> <card>YPHCShipQiangPikeman2</card> <card>YPHCShipChangdao1</card> <card>YPHCShipArquebusier1</card> <card>YPHCShipArquebusier2</card> <card>YPHCShipSteppeRider1</card> <card>YPHCShipFlameThrower2</card> <card>HCFurrier</card> <card>ypHCShipCastleWagons1</card> <card>YPHCAdvancedConsulate</card> </cards> </deck> <revoltdeck> <name>$$45518$$</name> <cards> <card>HCREVShipGatlingGuns</card> <card>HCREVShipColonialMilitia</card> <card>HCREVShipIronclads</card> <card>HCREVShipFortWagon</card> </cards> </revoltdeck> </decks> <building> <name>Estate</name> <visual> <file>japan\tori.xml</file> <bone>bone_tori</bone> </visual> <uix>150</uix> <uiy>200</uiy> <camera>china\china_homecity_estate_camera.cam</camera> <widescreencamera>china\china_homecity_estate_camera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\estate_icon</portrait> <displaynamestringid>24968</displaynamestringid> <rolloverstringid>25537</rolloverstringid> <obtainabletechs/> <activetechs/> <validunits/> <units/> <trainbuilding>1</trainbuilding> <mercbuilding>1</mercbuilding> </building> <building> <name>Emperor's Treasury</name> <visual> <file>china\court.xml</file> <bone>bone_court</bone> </visual> <uix>250</uix> <uiy>375</uiy> <camera>china\china_homecity_market_camera.cam</camera> <widescreencamera>china\china_homecity_market_widescreencamera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\market_icon</portrait> <displaynamestringid>63356</displaynamestringid> <rolloverstringid>25536</rolloverstringid> <obtainabletechs> <tech x="0.5" y="1">YPHCSpawnRefugees1</tech> <tech x="0.5" y="2">YPHCSpawnRefugees2</tech> <tech x="0.5" y="5">YPHCSpawnMigrants1</tech> <tech x="1.4" y="1">HCShipFoodCrates1</tech> <tech x="1.4" y="2">HCShipFoodCrates2</tech> <tech x="1.4" y="3">HCShipFoodCrates3</tech> <tech x="1.4" y="4">HCShipFoodCrates4</tech> <tech x="1.4" y="5">HCShipFoodCrates5</tech> <tech x="2.2" y="1">HCShipWoodCrates1</tech> <tech x="2.2" y="2">HCShipWoodCrates2</tech> <tech x="2.2" y="3">HCShipWoodCrates3</tech> <tech x="2.2" y="4">HCShipWoodCrates4</tech> <tech x="2.2" y="5">HCShipWoodCrates5</tech> <tech x="3" y="1">HCShipCoinCrates1</tech> <tech x="3" y="2">HCShipCoinCrates2</tech> <tech x="3" y="3">HCShipCoinCrates3</tech> <tech x="3" y="4">HCShipCoinCrates4</tech> <tech x="3" y="5">HCShipCoinCrates5</tech> <tech x="3.9" y="1">YPHCSpawnLivestock1</tech> <tech x="3.9" y="2">YPHCSpawnLivestock2</tech> <tech x="4.7" y="1">YPHCShipVillageWagon1</tech> <tech x="4.7" y="2">YPHCShipVillageWagon2</tech> <tech x="5.5" y="1">YPHCShipCoveredWagonsAsian</tech> <tech x="5.5" y="3">YPHCShipCoveredWagonsChina</tech> <tech x="6.3" y="2">YPHCChineseMonkMakeDisciple</tech> <tech x="6.3" y="5">YPHCShipShaolinMaster</tech> <tech x="7.1" y="1">YPHCShipMongolScoutTeam</tech> <tech x="6.3" y="3">YPHCShipDisciple1</tech> </obtainabletechs> <activetechs> <tech>YPHCSpawnRefugees1</tech> <tech>HCShipFoodCrates1</tech> <tech>HCShipFoodCrates2</tech> <tech>YPHCShipCoveredWagonsAsian</tech> </activetechs> <validunits/> <units/> <trainbuilding>1</trainbuilding> </building> <building> <name>Fortress</name> <visual> <file>china\widebuilding.xml</file> <bone>bone_tallbuilding</bone> </visual> <uix>460</uix> <uiy>125</uiy> <camera>china\china_homecity_academy_camera.cam</camera> <widescreencamera>china\china_homecity_academy_widescreencamera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\academy_icon</portrait> <displaynamestringid>63357</displaynamestringid> <rolloverstringid>29002</rolloverstringid> <obtainabletechs> <tech x="0" y="1">YPHCShipChuKoNu1</tech> <tech x="0" y="2">YPHCShipChuKoNu2</tech> <tech x="0" y="4">YPHCShipChuKoNu3</tech> <tech x="0.4" y="3">YPHCStandardArmyHitpoints</tech> <tech x="0" y="5">YPHCShipMandarinDuckSquad</tech> <tech x="0.4" y="7">YPHCBannerReforms</tech> <tech x="1.1" y="1">YPHCShipQiangPikeman1</tech> <tech x="1.1" y="2">YPHCShipQiangPikeman2</tech> <tech x="1.1" y="4">YPHCShipQiangPikeman3</tech> <tech x="1.1" y="7">YPHCOldHanArmyReforms</tech> <tech x="1.8" y="1">YPHCShipArquebusier1</tech> <tech x="1.8" y="2">YPHCShipArquebusier2</tech> <tech x="2.9" y="2">YPHCShipChangdao1</tech> <tech x="2.9" y="3">YPHCShipChangdao2</tech> <tech x="2.9" y="5">YPHCTerritorialArmyCombat</tech> <tech x="2.2" y="3">YPHCHanAntiCavalryBonus</tech> <tech x="3.6" y="2">YPHCShipKeshik2</tech> <tech x="3.6" y="3">YPHCShipKeshik3</tech> <tech x="3.6" y="5">YPHCShipKeshik4</tech> <tech x="3.6" y="7">YPHCWesternReforms</tech> <tech x="4.3" y="1">YPHCShipSteppeRider1</tech> <tech x="4.3" y="2">YPHCShipSteppeRider2</tech> <tech x="4.3" y="3">YPHCShipSteppeRider3</tech> <tech x="4.3" y="5">YPHCMongolianScourge</tech> <tech x="5.0" y="2">YPHCShipIronFlail1</tech> <tech x="5.0" y="4">YPHCShipIronFlail2</tech> <tech x="5.4" y="5">YPHCForbiddenArmyArmor</tech> <tech x="5.0" y="6">YPHCShipBeiyangArmy</tech> <tech x="5.0" y="7">YPHCShipEverVictoriousArmy</tech> <tech x="5.9" y="2">YPHCShipMeteorHammer1</tech> <tech x="5.9" y="3">YPHCShipMeteorHammer2</tech> <tech x="5.9" y="4">YPHCShipMeteorHammer3</tech> <tech x="5.9" y="6">YPHCManchuCombat</tech> <tech x="6.6" y="1">YPHCShipFlameThrower2</tech> <tech x="6.6" y="2">YPHCShipFlameThrower3</tech> <tech x="6.6" y="4">YPHCShipIronCapPrincesArmy</tech> <tech x="7.3" y="2">YPHCShipHandMortar1</tech> <tech x="7.3" y="6">YPHCShipHandMortar2</tech> <tech x="6.6" y="6">YPHCShipHandMortarTeam</tech> <tech x="1.8" y="7">YPHCShipEmperorsArmy</tech> <tech x="7.8" y="1">YPHCShipFlyingCrow1</tech> <tech x="7.8" y="3">YPHCArtilleryHitpointsChinese</tech> <tech x="7.8" y="4">YPHCArtilleryDamageChinese</tech> <tech x="7.8" y="5">YPHCArtilleryCombatChinese</tech> <tech x="7.8" y="7">YPHCShipFlyingCrow2</tech> </obtainabletechs> <activetechs> <tech>YPHCShipChuKoNu1</tech> <tech>YPHCShipQiangPikeman1</tech> <tech>YPHCShipQiangPikeman2</tech> <tech>YPHCShipChangdao1</tech> <tech>YPHCShipArquebusier1</tech> <tech>YPHCShipArquebusier2</tech> <tech>YPHCShipSteppeRider1</tech> <tech>YPHCShipFlameThrower2</tech> </activetechs> <validunits/> <units/> <trainbuilding>1</trainbuilding> </building> <building> <name>Imperial Court</name><!-- 往下看 --> <visual> <file>china\circlebuilding.xml</file> <bone>bone_circlebuilding</bone> </visual> <uix>80</uix> <uiy>475</uiy> <camera>china\china_homecity_cathedral_camera.cam</camera> <widescreencamera>china\china_homecity_cathedral_widescreencamera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\cathedral_icon</portrait> <displaynamestringid>63358</displaynamestringid> <rolloverstringid>25538</rolloverstringid> <obtainabletechs> <tech x="0.35" y="1">YPHCNativeLearning</tech> <tech x="0" y="4">YPHCNativeHitpoints</tech> <tech x="0.7" y="3">YPHCNativeTradeTax</tech> <tech x="0" y="3">YPHCNativeDamage</tech> <tech x="0.7" y="5">YPHCExpandedTradingPost</tech> <tech x="3.5" y="1">YPHCRanchingWaterBuffalo</tech> <tech x="3.5" y="2">YPHCCheapWarAcademyTeam</tech> <tech x="3.5" y="3">YPHCAccupuncture</tech> <tech x="3.5" y="4">YPHCBannerSchool</tech> <tech x="3.5" y="5">YPHCEngineeringSchoolTeam</tech> <tech x="3.5" y="7">YPHCConfusciousGift</tech> <tech x="1.7" y="1">HCPioneers</tech> <tech x="1.7" y="2">YPHCAdvancedIrregulars</tech> <tech x="2.6" y="1">YPHCHouseHitpointsTeam</tech> <tech x="2.6" y="2">YPHCVillageShooty</tech> <tech x="4.95" y="2">ypHCShipCastleWagons1</tech> <tech x="4.6" y="3">YPHCExtensiveFortifications</tech> <tech x="5.3" y="3">ypHCShipCastleWagons2</tech> <tech x="1.7" y="4">HCImprovedBuildings</tech> <tech x="5.3" y="4">YPHCGreatWall</tech> <tech x="6.3" y="2">YPHCCommoditiesMarket</tech> <tech x="6.3" y="1">YPHCAdvancedMonastery</tech> <tech x="6.3" y="3">YPHCAdvancedRicePaddy</tech> <tech x="6.3" y="4">HCAdvancedDock</tech> <tech x="6.3" y="5">YPHCAdvancedWonders</tech> <tech x="7.2" y="2">YPHCAdvancedConsulate</tech> <tech x="7.2" y="3">YPHCConsulateRelations</tech> <tech x="7.2" y="4">YPHCSmoothRelations</tech> <tech x="7.2" y="5">ypHCchineseFactory</tech> </obtainabletechs> <activetechs> <tech>YPHCAdvancedConsulate</tech> <tech>ypHCShipCastleWagons1</tech> </activetechs> <validunits/> <units/> <trainbuilding>1</trainbuilding> </building> <building> <name>Merchant's Guild</name> <visual> <file>china\waterbuilding.xml</file> <bone>bone_waterbuilding</bone> </visual> <uix>450</uix> <uiy>275</uiy> <camera>china\china_homecity_manufacturing_plant_camera.cam</camera> <widescreencamera>china\china_homecity_plant_widescreencamera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\manufacturing_plant_icon</portrait> <displaynamestringid>63359</displaynamestringid> <rolloverstringid>25535</rolloverstringid> <obtainabletechs> <tech x="0.0" y="3.0">YPHCVillagemasons</tech> <tech x="0.0" y="5.0">HCXPLandGrab</tech> <tech x="0.9" y="2">HCFishMarket</tech> <tech x="0.9" y="3.0">HCRenderingPlant</tech> <tech x="0.9" y="4">YPHCSchoonersJapanese</tech> <tech x="1.8" y="3.0">HCSawmills</tech> <tech x="1.8" y="5.0">HCExoticHardwoods</tech> <tech x="2.7" y="4">HCRoyalMint</tech> <tech x="2.7" y="5">HCSilversmith</tech> <tech x="3.6" y="2">HCFoodSilos</tech> <tech x="3.6" y="4">HCSustainableAgriculture</tech> <tech x="3.6" y="6">HCRefrigeration</tech> <tech x="4.5" y="2">HCCigarRoller</tech> <tech x="4.5" y="3">HCTextileMills</tech> <tech x="6.3" y="6">YPHCRainbowTrickle</tech> <tech x="5.4" y="1">HCStockyards</tech> <tech x="5.4" y="3">HCFullingMills</tech> <tech x="6.3" y="1">HCFurrier</tech> <tech x="6.3" y="3">HCSpiceTrade</tech> <tech x="6.3" y="4">YPHCSpawnSaigaHerd</tech> <tech x="2.7" y="7">YPHCEmpressDowager</tech> </obtainabletechs> <activetechs> <tech>HCFurrier</tech> </activetechs> <validunits/> <trainbuilding>1</trainbuilding> </building> <building> <name>Customs House</name> <visual> <file>china\boatbuilding.xml</file> <bone>bone_boatbuilding</bone> </visual> <uix>200</uix> <uiy>250</uiy> <camera>china\china_homecity_dock_camera.cam</camera> <widescreencamera>china\china_homecity_dock_widescreencamera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\dock_icon</portrait> <displaynamestringid>63360</displaynamestringid> <rolloverstringid>35746</rolloverstringid> <obtainabletechs> <tech x="1.2" y="1">YPHCShipWarJunk1</tech> <tech x="0" y="3">YPHCShipFireship1</tech> <tech x="0" y="4">YPHCShipFireshipTeam</tech> <tech x="0" y="5">YPHCFireshipDamage</tech> <tech x="0.8" y="3">YPHCShipWarJunk2</tech> <tech x="1.6" y="5">YPHCChineseImperialNavy</tech> <tech x="1.6" y="3">YPHCShipFuchuan1</tech> <tech x="1.6" y="4">YPHCShipFuchuanTeam</tech> <tech x="2.4" y="3">YPHCNavalCombatTeam</tech> <tech x="2.4" y="7">YPHCEuropeanCannons</tech> <tech x="2.4" y="1">HCAdmirality</tech> <tech x="4.2" y="3">HCMercsManchu</tech> <tech x="4.2" y="5">YPHCMercsMandarinArmy1</tech> <tech x="4.2" y="6">YPHCShipManchuTeam</tech> <tech x="3.4" y="5">HCMercenaryLoyalty</tech> <tech x="3.4" y="1">YPHCAtonementChinese</tech> <tech x="5.0" y="3">YPHCMercsIronTroop1</tech> <tech x="5.8" y="3">YPHCMercsRattanShield1</tech> <tech x="5.8" y="5">YPHCMercsRattanShield2</tech> <tech x="5.8" y="7">YPHCMercsRattanShield3</tech> <tech x="6.6" y="2">YPHCWokouChinese1</tech> <tech x="6.6" y="3">YPHCWokouChinese2</tech> <tech x="6.6" y="5">YPHCWokouChinese3</tech> </obtainabletechs> <activetechs/> <validunits/> <units/> <trainbuilding>1</trainbuilding> <mercbuilding>1</mercbuilding> </building> <building> <name>Customization</name> <camera>china\china_homecity_camera.cam</camera> <widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera> <unlocklevel>0</unlocklevel> <portrait>homecity\buildings_west\dock_icon</portrait> <displaynamestringid>24966</displaynamestringid> <rolloverstringid>25540</rolloverstringid> <customizationbuilding>1</customizationbuilding> </building> <waypoints> <waypoint> <bone>bone_pathnode_01</bone> <performancearea>1</performancearea> </waypoint> <waypoint> <bone>bone_pathnode_02</bone> </waypoint> <waypoint> <bone>bone_pathnode_03</bone> </waypoint> <waypoint> <bone>bone_pathnode_04</bone> <performancearea>1</performancearea> </waypoint> <waypoint> <bone>bone_pathnode_05</bone> </waypoint> <waypoint> <bone>bone_pathnode_06</bone> </waypoint> <waypoint> <bone>bone_pathnode_07</bone> </waypoint> <waypoint> <bone>bone_pathnode_08</bone> </waypoint> <waypoint> <bone>bone_pathnode_09</bone> <exit>1</exit> <vendorentry>1</vendorentry> </waypoint> <waypoint> <bone>bone_pathnode_10</bone> <exit>1</exit> <vendorentry>1</vendorentry> <shipmentend>1</shipmentend> </waypoint> <waypoint> <bone>bone_pathnode_11</bone> </waypoint> <waypoint> <bone>bone_pathnode_12</bone> <exit>1</exit> <vendorentry>1</vendorentry> </waypoint> <waypoint> <bone>bone_pathnode_13</bone> </waypoint> <waypoint> <bone>bone_pathnode_14</bone> </waypoint> <waypoint> <bone>bone_pathnode_15</bone> </waypoint> <waypoint> <bone>bone_pathnode_16</bone> <exit>1</exit> <vendorentry>1</vendorentry> <shipmentstart>1</shipmentstart> </waypoint> <waypoint> <bone>bone_pathnode_17</bone> </waypoint> <waypoint> <bone>bone_pathnode_18</bone> <performancearea>1</performancearea> </waypoint> <waypoint> <bone>bone_pathnode_19</bone> <exit>1</exit> <vendorentry>1</vendorentry> </waypoint> <waypoint> <bone>bone_pathnode_20</bone> </waypoint> <waypoint> <bone>bone_pathnode_21</bone> <performancearea>1</performancearea> </waypoint> <waypoint> <bone>bone_pathnode_22</bone> </waypoint> <waypoint> <bone>bone_pathnode_23</bone> <performancearea>1</performancearea> </waypoint> <waypoint> <bone>bone_pathnode_24</bone> </waypoint> <waypoint> <bone>bone_pathnode_25</bone> </waypoint> <waypoint> <bone>bone_pathnode_26</bone> </waypoint> <waypoint> <bone>bone_pathnode_27</bone> </waypoint> <waypoint> <bone>bone_pathnode_28</bone> </waypoint> <waypoint> <bone>bone_pathnode_29</bone> </waypoint> <waypoint> <bone>bone_pathnode_30</bone> </waypoint> <waypoint> <bone>bone_pathnode_31</bone> </waypoint> <waypoint> <bone>bone_academy_doorway</bone> <door>1</door> </waypoint> <waypoint> <bone>bone_plant_doorway</bone> <door>1</door> </waypoint> <waypoint> <bone>bone_plant_side_doorway</bone> <door>1</door> </waypoint> <waypoint> <bone>bone_small_church_doorway</bone> <door>1</door> </waypoint> <waypoint> <bone>bone_cathedral_doorway</bone> <door>1</door> </waypoint> <waypoint> <bone>bone_cathedral_side_doorway</bone> <door>1</door> </waypoint> <waypoint> <bone>bone_fishing01</bone> <fishingarea>1</fishingarea> </waypoint> <waypoint> <bone>bone_fishing02</bone> <fishingarea>1</fishingarea> </waypoint> <waypoint> <bone>bone_fishing03</bone> <fishingarea>1</fishingarea> </waypoint> <waypoint> <bone>bone_shipment_start</bone> </waypoint> <waypoint> <bone>bone_shipment_end</bone> </waypoint> <waypoint> <bone>bone_dregs01</bone> <illreputearea>1</illreputearea> </waypoint> <waypoint> <bone>bone_dregs02</bone> <illreputearea>1</illreputearea> </waypoint> <waypoint> <bone>bone_dregs03</bone> <illreputearea>1</illreputearea> </waypoint> <waypoint> <bone>bone_dregs04</bone> <illreputearea>1</illreputearea> </waypoint> <waypoint> <bone>bone_dregs05</bone> <illreputearea>1</illreputearea> </waypoint> <waypoint> <bone>bone_dregs06</bone> <illreputearea>1</illreputearea> </waypoint> <waypoint> <bone>bone_vendor01</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor02</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor03</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor04</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor05</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor06</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor07</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_vendor08</bone> <vendorarea><![CDATA[ 1> ]]></vendorarea> </waypoint> <waypoint> <bone>bone_firework01</bone> <fireworks>1</fireworks> </waypoint> <waypoint> <bone>bone_firework02</bone> <fireworks>1</fireworks> </waypoint> <waypoint> <bone>bone_firework03</bone> <fireworks>1</fireworks> </waypoint> <waypoint> <bone>bone_firework04</bone> <fireworks>1</fireworks> </waypoint> <waypoint> <bone>bone_firework05</bone> <fireworks>1</fireworks> </waypoint> <waypoint> <bone>bone_firework06</bone> <fireworks>1</fireworks> </waypoint> </waypoints> <obtainableprops> <prop>Torchy</prop> <prop>Juggler</prop> <prop>PeasantVendor</prop> <prop>MiddleClassMusician</prop> <prop>MiddleClassPreacher</prop> <prop>PeasantPainter</prop> <prop>Drunk</prop> <prop>NiceLady</prop> <prop>Thug</prop> <prop>PeasantFisherman</prop> <prop>UnitChats</prop> <prop active="0">Spanish_LightSet1</prop> <prop>Spanish_LightSet2</prop> <prop>Spanish_AcadProp01</prop> <prop>Spanish_AcadProp02</prop> <prop>Spanish_AcadProp03</prop> <prop>Spanish_AcadProp04</prop> <prop>Church_RiderStatueProp</prop> <prop>Spanish_CathProp01</prop> <prop>Spanish_NWCTProp01</prop> <prop>Spanish_NWCTProp02</prop> <prop>Spanish_NWCTProp03</prop> <prop>Spn_FactProp01</prop> <prop>Spn_FactProp02</prop> <prop>Spn_DockProp01</prop> <prop>Spn_DockProp02</prop> <prop>Spn_DockProp03</prop> <prop>Spn_DockProp04</prop> <prop>Spn_DockProp05</prop> <prop active="1">Spanish_NWTCTexture0</prop> <prop>Spanish_NWTCTexture1</prop> <prop>Spanish_NWTCTexture2</prop> <prop>Spanish_NWTCTexture3</prop> <prop>Spanish_NWTCTexture4</prop> <prop>Spanish_NWTCTexture5</prop> <prop>Spanish_NWTCTexture6</prop> <prop>Spanish_NWTCTexture7</prop> <prop active="1">Spanish_AcademyTexture0</prop> <prop>Spanish_AcademyTexture1</prop> <prop>Spanish_AcademyTexture2</prop> <prop>Spanish_AcademyTexture3</prop> <prop active="1">Spanish_ManuPlantTexture0</prop> <prop>Spanish_ManuPlantTexture1</prop> <prop>Spanish_ManuPlantTexture2</prop> <prop>Spanish_ManuPlantTexture3</prop> <prop>Spanish_ManuPlantTexture4</prop> <prop>Spanish_ManuPlantTexture5</prop> <prop>Spanish_ManuPlantTexture6</prop> <prop>Spanish_ManuPlantTexture7</prop> <prop active="1">Spanish_CathedralTexture0</prop> <prop>Spanish_CathedralTexture1</prop> <prop>Spanish_CathedralTexture2</prop> <prop>Spanish_CathedralTexture3</prop> <prop active="1">Spanish_DockTexture0</prop> <prop>Spanish_DockTexture1</prop> <prop>Spanish_DockTexture2</prop> <prop>Spanish_DockTexture3</prop> <prop>Spanish_DockTexture4</prop> <prop>Spanish_DockTexture5</prop> <prop>Spanish_DockTexture6</prop> <prop>Spanish_DockTexture7</prop> </obtainableprops> </homecity>
| | |
⑥保存,修改完成,进入游戏查看吧。
|