收起左侧

[教程] 帝国时代3中国增加工厂马车卡片修改教程

[复制链接]
こはね发表于 2019-9-1 19:20:03
嫌弃帝国3中的中国没有工厂马车卡片?自己修改即可。按照以下方法可以让中国添加任何卡片。


本教程为中国添加新卡片-两辆工厂马车,该卡片在主城的皇宫。
洋人的朝廷???并不是想引战,只不过我给中国主城添加了所有西方主城自定义外观人物与革命主城人物,还有西伯利亚狼,满街都是洋人,所以就叫做洋人的朝廷。方法在6-3外部主城,可联机。



①首先在techtreey按照格式添加
<Tech name ='ypHCchineseFactory' type ='Normal'>
<DBID>625</DBID>
<DisplayNameID>00100</DisplayNameID>
<Cost resourcetype ='Ships'>1.0000</Cost>
<ResearchPoints>40.0000</ResearchPoints>
<Status>UNOBTAINABLE</Status>
<Icon>buildings\factory\shared_factory_icon</Icon>
<RolloverTextID>00101</RolloverTextID>
<Flag>HomeCity</Flag>
<Effects>
<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
<Target type ='Player'></Target></Effect>
<Effect type ='TextOutput'>00102</Effect>
</Effects>
</Tech>























  techtreey.xml - 记事本

__


X



文件(F)  编辑(E)  格式(O)  查看(V)  帮助(H)





	<Tech name ='ypOttomanMosqueFaith' type ='Normal'>
<DBID>5271</DBID>
<DisplayNameID>70513</DisplayNameID>
<Status>UNOBTAINABLE</Status>
<RolloverTextID>70512</RolloverTextID>
<Flag>HomeCity</Flag>
<Effects>
<Effect type ='Data' action ='AutoGather' amount ='0.40' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
<Target type ='ProtoUnit'>Church</Target></Effect>
</Effects>
</Tech>
<Tech name ='ypHCchineseFactory' type ='Normal'>
<DBID>2625</DBID>
<DisplayNameID>00100</DisplayNameID>
<Cost resourcetype ='Ships'>1.0000</Cost>
<ResearchPoints>40.0000</ResearchPoints>
<Status>UNOBTAINABLE</Status>
<Icon>buildings\factory\shared_factory_icon</Icon>
<RolloverTextID>00101</RolloverTextID>
<Flag>HomeCity</Flag>
<Effects>
<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
<Target type ='Player'></Target></Effect>
<Effect type ='TextOutput'>00102</Effect></Effects>
</Tech>



②在Stringtabley添加
<String _locID="00100">2 辆工厂马车</String>
<String _locID="00101">运送 2 辆可转变成工厂的马车。</String>
<String _locID="00102"> “2 辆工厂马车”支援已经抵达了。</String>
























  randommapstringsy.xml - 记事本

__


X



文件(F)  编辑(E)  格式(O)  查看(V)  帮助(H)





<?xml version="1.0" encoding="utf-8"?>

<StringTable version="130">
<Language name="Traditional Chinese">
<String _locID="18459" symbol="cStringAoMVersion">世纪帝国 III: 亚洲王朝,版本: {gameVersion},「亚洲王朝 BugFixes」,最后更新日期: 2012年9月13日</String>
<String _locID="34029" symbol="cStringESOCRCMismatch">%s - 版本不同</String>
<String _locID="38274" symbol="cStringESOCRC">版本不同</String>
<String _locID="43334" symbol="cStringMapsModified">您的正式地图及配置文件案已被修改,因此您将无法进行在线游戏。请重新安装游戏。</String>
<String _locID="130015">奥沙克</String>
<String _locID="130016">奥沙克: 充满野生动物的灌木丛散布在这个高低起伏的地形上。</String>
<String _locID="130017">山顶的交易站就在横贯东西的贸易路线旁,队伍则被贸易路线分隔在两边。</String>
<String _locID="130018">普利茅斯</String>
<String _locID="130019">普利茅斯: 充满天然宝藏及心怀感激的清教徒的土地。</String>
<String _locID="130020">每个殖民地可以派勇敢的清教徒及火鸡斥候去探索资源丰富的荒野,寻找原住民部落及独特的宝藏。</String>
<String _locID="00100">2 辆工厂马车</String>
<String _locID="00101">运送 2 辆可转变成工厂的马车。</String>
<String _locID="00102"> “2 辆工厂马车”支援已经抵达了。</String>

</Language>
</StringTable>



③用AOE3ED提取帝国目录\data3.bar中的homecitychinese.xml.xmb文件,并转化格式。如果你之前已经提取了请忽略。


提取后直接双击xmb文件,(本教程与群文件的AOE3ED是自动关联xmb格式的)
将转换后的xml文件放到游戏目录\data文件夹。

④打开homecitychinese.xml,按照格式添加
<card>
<name>ypHCchineseFactory</name>
<maxcount>1</maxcount>
<level>40</level>
<age>3</age>
<displayunitcount>2</displayunitcount>
</card>


⑤搜索Imperial Court
按照格式添加
<tech x="7.2" y="5">ypHCchineseFactory</tech>






















  homecitychinese.xml - 记事本

__


X



文件(F)  编辑(E)  格式(O)  查看(V)  帮助(H)





<!-- converted from XMB to XML -->

<homecity>
<civ>Chinese</civ>
<name>$$60012$$</name>
<heroname>$$60013$$</heroname>
<gatherpointunit>HomeCityGatherFlag</gatherpointunit>
<visual>china\china_homecity.xml</visual>
<watervisual>china\china_homecity_water.xml</watervisual>
<backgroundvisual>china\china_background.xml</backgroundvisual>
<pathdata>china\pathable_area_object.gr2</pathdata>
<camera>china\china_homecity_camera.cam</camera>
<widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera>
<transportroundtriptime>1</transportroundtriptime>
<transportactivationtime>0</transportactivationtime>
<level>10</level>
<skillpoints>9</skillpoints>
<lightset>China</lightset>
<watertype>China_HC</watertype>
<numpropunlocksearned>0</numpropunlocksearned>
<ambientsounds>homecity\chineseambientsounds.xml</ambientsounds>
<xsai>generic_city</xsai>
<coffers>
<current>
<food>0</food>
<wood>0</wood>
<gold>0</gold>
<fame>0</fame>
<ships>0</ships>
<skillpoints>0</skillpoints>
<xp>0</xp>
</current>
<maximum>
<food>0</food>
<wood>0</wood>
<gold>0</gold>
<fame>0</fame>
<ships>0</ships>
<skillpoints>-1</skillpoints>
<xp>-1</xp>
</maximum>
</coffers>
<cards>
<card>
<name>YPHCSpawnRefugees1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>0</age>
</card>
<card>
<name>YPHCSpawnRefugees2</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>YPHCSpawnRefugees1</prereqtech>
<age>2</age>
</card>

<!--为了保证圣典打开本页面的时候流畅以及降低圣典体积,此处省略40KB语句。-->


<card>
<name>YPHCShipManchuTeam</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>YPHCMercsMandarinArmy1</prereqtech>
<age>2</age>
<displayunitcount>7</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>YPHCAtonementChinese</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
</card>
<card>
<name>YPHCMercsIronTroop1</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>-1</prereqtech>
<age>2</age>
<displayunitcount>9</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>HCMercenaryLoyalty</name>
<maxcount>1</maxcount>
<level>25</level>
<prereqtech>YPHCAtonementChinese</prereqtech>
<age>2</age>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>YPHCWokouChinese1</name>
<maxcount>1</maxcount>
<level>0</level>
<prereqtech>-1</prereqtech>
<age>1</age>
<displayunitcount>4</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>YPHCWokouChinese2</name>
<maxcount>1</maxcount>
<level>10</level>
<prereqtech>YPHCWokouChinese1</prereqtech>
<age>3</age>
<displayunitcount>6</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>YPHCWokouChinese3</name>
<maxcount>-1</maxcount>
<level>25</level>
<prereqtech>YPHCWokouChinese2</prereqtech>
<age>3</age>
<displayunitcount>11</displayunitcount>
<infiniteinlastage>1</infiniteinlastage>
</card>
<card>
<name>ypHCchineseFactory</name>
<maxcount>1</maxcount>
<level>40</level>
<age>3</age>
<displayunitcount>2</displayunitcount>
</card>

</cards>
<decks>
<deck>
<name>$$41681$$</name>
<cards>
<card>YPHCSpawnRefugees1</card>
<card>HCShipFoodCrates1</card>
<card>HCShipFoodCrates2</card>
<card>YPHCShipCoveredWagonsAsian</card>
<card>YPHCShipChuKoNu1</card>
<card>YPHCShipQiangPikeman1</card>
<card>YPHCShipQiangPikeman2</card>
<card>YPHCShipChangdao1</card>
<card>YPHCShipArquebusier1</card>
<card>YPHCShipArquebusier2</card>
<card>YPHCShipSteppeRider1</card>
<card>YPHCShipFlameThrower2</card>
<card>HCFurrier</card>
<card>ypHCShipCastleWagons1</card>
<card>YPHCAdvancedConsulate</card>
</cards>
</deck>
<deck>
<name>$$41682$$</name>
<default/>
<cards>
<card>YPHCSpawnRefugees1</card>
<card>HCShipFoodCrates1</card>
<card>HCShipFoodCrates2</card>
<card>YPHCShipCoveredWagonsAsian</card>
<card>YPHCShipChuKoNu1</card>
<card>YPHCShipQiangPikeman1</card>
<card>YPHCShipQiangPikeman2</card>
<card>YPHCShipChangdao1</card>
<card>YPHCShipArquebusier1</card>
<card>YPHCShipArquebusier2</card>
<card>YPHCShipSteppeRider1</card>
<card>YPHCShipFlameThrower2</card>
<card>HCFurrier</card>
<card>ypHCShipCastleWagons1</card>
<card>YPHCAdvancedConsulate</card>
</cards>
</deck>
<revoltdeck>
<name>$$45518$$</name>
<cards>
<card>HCREVShipGatlingGuns</card>
<card>HCREVShipColonialMilitia</card>
<card>HCREVShipIronclads</card>
<card>HCREVShipFortWagon</card>
</cards>
</revoltdeck>
</decks>
<building>
<name>Estate</name>
<visual>
<file>japan\tori.xml</file>
<bone>bone_tori</bone>
</visual>
<uix>150</uix>
<uiy>200</uiy>
<camera>china\china_homecity_estate_camera.cam</camera>
<widescreencamera>china\china_homecity_estate_camera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\estate_icon</portrait>
<displaynamestringid>24968</displaynamestringid>
<rolloverstringid>25537</rolloverstringid>
<obtainabletechs/>
<activetechs/>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
<mercbuilding>1</mercbuilding>
</building>
<building>
<name>Emperor's Treasury</name>
<visual>
<file>china\court.xml</file>
<bone>bone_court</bone>
</visual>
<uix>250</uix>
<uiy>375</uiy>
<camera>china\china_homecity_market_camera.cam</camera>
<widescreencamera>china\china_homecity_market_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\market_icon</portrait>
<displaynamestringid>63356</displaynamestringid>
<rolloverstringid>25536</rolloverstringid>
<obtainabletechs>
<tech x="0.5" y="1">YPHCSpawnRefugees1</tech>
<tech x="0.5" y="2">YPHCSpawnRefugees2</tech>
<tech x="0.5" y="5">YPHCSpawnMigrants1</tech>
<tech x="1.4" y="1">HCShipFoodCrates1</tech>
<tech x="1.4" y="2">HCShipFoodCrates2</tech>
<tech x="1.4" y="3">HCShipFoodCrates3</tech>
<tech x="1.4" y="4">HCShipFoodCrates4</tech>
<tech x="1.4" y="5">HCShipFoodCrates5</tech>
<tech x="2.2" y="1">HCShipWoodCrates1</tech>
<tech x="2.2" y="2">HCShipWoodCrates2</tech>
<tech x="2.2" y="3">HCShipWoodCrates3</tech>
<tech x="2.2" y="4">HCShipWoodCrates4</tech>
<tech x="2.2" y="5">HCShipWoodCrates5</tech>
<tech x="3" y="1">HCShipCoinCrates1</tech>
<tech x="3" y="2">HCShipCoinCrates2</tech>
<tech x="3" y="3">HCShipCoinCrates3</tech>
<tech x="3" y="4">HCShipCoinCrates4</tech>
<tech x="3" y="5">HCShipCoinCrates5</tech>
<tech x="3.9" y="1">YPHCSpawnLivestock1</tech>
<tech x="3.9" y="2">YPHCSpawnLivestock2</tech>
<tech x="4.7" y="1">YPHCShipVillageWagon1</tech>
<tech x="4.7" y="2">YPHCShipVillageWagon2</tech>
<tech x="5.5" y="1">YPHCShipCoveredWagonsAsian</tech>
<tech x="5.5" y="3">YPHCShipCoveredWagonsChina</tech>
<tech x="6.3" y="2">YPHCChineseMonkMakeDisciple</tech>
<tech x="6.3" y="5">YPHCShipShaolinMaster</tech>
<tech x="7.1" y="1">YPHCShipMongolScoutTeam</tech>
<tech x="6.3" y="3">YPHCShipDisciple1</tech>
</obtainabletechs>
<activetechs>
<tech>YPHCSpawnRefugees1</tech>
<tech>HCShipFoodCrates1</tech>
<tech>HCShipFoodCrates2</tech>
<tech>YPHCShipCoveredWagonsAsian</tech>
</activetechs>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Fortress</name>
<visual>
<file>china\widebuilding.xml</file>
<bone>bone_tallbuilding</bone>
</visual>
<uix>460</uix>
<uiy>125</uiy>
<camera>china\china_homecity_academy_camera.cam</camera>
<widescreencamera>china\china_homecity_academy_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\academy_icon</portrait>
<displaynamestringid>63357</displaynamestringid>
<rolloverstringid>29002</rolloverstringid>
<obtainabletechs>
<tech x="0" y="1">YPHCShipChuKoNu1</tech>
<tech x="0" y="2">YPHCShipChuKoNu2</tech>
<tech x="0" y="4">YPHCShipChuKoNu3</tech>
<tech x="0.4" y="3">YPHCStandardArmyHitpoints</tech>
<tech x="0" y="5">YPHCShipMandarinDuckSquad</tech>
<tech x="0.4" y="7">YPHCBannerReforms</tech>
<tech x="1.1" y="1">YPHCShipQiangPikeman1</tech>
<tech x="1.1" y="2">YPHCShipQiangPikeman2</tech>
<tech x="1.1" y="4">YPHCShipQiangPikeman3</tech>
<tech x="1.1" y="7">YPHCOldHanArmyReforms</tech>
<tech x="1.8" y="1">YPHCShipArquebusier1</tech>
<tech x="1.8" y="2">YPHCShipArquebusier2</tech>
<tech x="2.9" y="2">YPHCShipChangdao1</tech>
<tech x="2.9" y="3">YPHCShipChangdao2</tech>
<tech x="2.9" y="5">YPHCTerritorialArmyCombat</tech>
<tech x="2.2" y="3">YPHCHanAntiCavalryBonus</tech>
<tech x="3.6" y="2">YPHCShipKeshik2</tech>
<tech x="3.6" y="3">YPHCShipKeshik3</tech>
<tech x="3.6" y="5">YPHCShipKeshik4</tech>
<tech x="3.6" y="7">YPHCWesternReforms</tech>
<tech x="4.3" y="1">YPHCShipSteppeRider1</tech>
<tech x="4.3" y="2">YPHCShipSteppeRider2</tech>
<tech x="4.3" y="3">YPHCShipSteppeRider3</tech>
<tech x="4.3" y="5">YPHCMongolianScourge</tech>
<tech x="5.0" y="2">YPHCShipIronFlail1</tech>
<tech x="5.0" y="4">YPHCShipIronFlail2</tech>
<tech x="5.4" y="5">YPHCForbiddenArmyArmor</tech>
<tech x="5.0" y="6">YPHCShipBeiyangArmy</tech>
<tech x="5.0" y="7">YPHCShipEverVictoriousArmy</tech>
<tech x="5.9" y="2">YPHCShipMeteorHammer1</tech>
<tech x="5.9" y="3">YPHCShipMeteorHammer2</tech>
<tech x="5.9" y="4">YPHCShipMeteorHammer3</tech>
<tech x="5.9" y="6">YPHCManchuCombat</tech>
<tech x="6.6" y="1">YPHCShipFlameThrower2</tech>
<tech x="6.6" y="2">YPHCShipFlameThrower3</tech>
<tech x="6.6" y="4">YPHCShipIronCapPrincesArmy</tech>
<tech x="7.3" y="2">YPHCShipHandMortar1</tech>
<tech x="7.3" y="6">YPHCShipHandMortar2</tech>
<tech x="6.6" y="6">YPHCShipHandMortarTeam</tech>
<tech x="1.8" y="7">YPHCShipEmperorsArmy</tech>
<tech x="7.8" y="1">YPHCShipFlyingCrow1</tech>
<tech x="7.8" y="3">YPHCArtilleryHitpointsChinese</tech>
<tech x="7.8" y="4">YPHCArtilleryDamageChinese</tech>
<tech x="7.8" y="5">YPHCArtilleryCombatChinese</tech>
<tech x="7.8" y="7">YPHCShipFlyingCrow2</tech>
</obtainabletechs>
<activetechs>
<tech>YPHCShipChuKoNu1</tech>
<tech>YPHCShipQiangPikeman1</tech>
<tech>YPHCShipQiangPikeman2</tech>
<tech>YPHCShipChangdao1</tech>
<tech>YPHCShipArquebusier1</tech>
<tech>YPHCShipArquebusier2</tech>
<tech>YPHCShipSteppeRider1</tech>
<tech>YPHCShipFlameThrower2</tech>
</activetechs>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Imperial Court</name><!-- 往下看 -->
<visual>
<file>china\circlebuilding.xml</file>
<bone>bone_circlebuilding</bone>
</visual>
<uix>80</uix>
<uiy>475</uiy>
<camera>china\china_homecity_cathedral_camera.cam</camera>
<widescreencamera>china\china_homecity_cathedral_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\cathedral_icon</portrait>
<displaynamestringid>63358</displaynamestringid>
<rolloverstringid>25538</rolloverstringid>
<obtainabletechs>
<tech x="0.35" y="1">YPHCNativeLearning</tech>
<tech x="0" y="4">YPHCNativeHitpoints</tech>
<tech x="0.7" y="3">YPHCNativeTradeTax</tech>
<tech x="0" y="3">YPHCNativeDamage</tech>
<tech x="0.7" y="5">YPHCExpandedTradingPost</tech>
<tech x="3.5" y="1">YPHCRanchingWaterBuffalo</tech>
<tech x="3.5" y="2">YPHCCheapWarAcademyTeam</tech>
<tech x="3.5" y="3">YPHCAccupuncture</tech>
<tech x="3.5" y="4">YPHCBannerSchool</tech>
<tech x="3.5" y="5">YPHCEngineeringSchoolTeam</tech>
<tech x="3.5" y="7">YPHCConfusciousGift</tech>
<tech x="1.7" y="1">HCPioneers</tech>
<tech x="1.7" y="2">YPHCAdvancedIrregulars</tech>
<tech x="2.6" y="1">YPHCHouseHitpointsTeam</tech>
<tech x="2.6" y="2">YPHCVillageShooty</tech>
<tech x="4.95" y="2">ypHCShipCastleWagons1</tech>
<tech x="4.6" y="3">YPHCExtensiveFortifications</tech>
<tech x="5.3" y="3">ypHCShipCastleWagons2</tech>
<tech x="1.7" y="4">HCImprovedBuildings</tech>
<tech x="5.3" y="4">YPHCGreatWall</tech>
<tech x="6.3" y="2">YPHCCommoditiesMarket</tech>
<tech x="6.3" y="1">YPHCAdvancedMonastery</tech>
<tech x="6.3" y="3">YPHCAdvancedRicePaddy</tech>
<tech x="6.3" y="4">HCAdvancedDock</tech>
<tech x="6.3" y="5">YPHCAdvancedWonders</tech>
<tech x="7.2" y="2">YPHCAdvancedConsulate</tech>
<tech x="7.2" y="3">YPHCConsulateRelations</tech>
<tech x="7.2" y="4">YPHCSmoothRelations</tech>
<tech x="7.2" y="5">ypHCchineseFactory</tech>
</obtainabletechs>
<activetechs>
<tech>YPHCAdvancedConsulate</tech>
<tech>ypHCShipCastleWagons1</tech>
</activetechs>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Merchant's Guild</name>
<visual>
<file>china\waterbuilding.xml</file>
<bone>bone_waterbuilding</bone>
</visual>
<uix>450</uix>
<uiy>275</uiy>
<camera>china\china_homecity_manufacturing_plant_camera.cam</camera>
<widescreencamera>china\china_homecity_plant_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\manufacturing_plant_icon</portrait>
<displaynamestringid>63359</displaynamestringid>
<rolloverstringid>25535</rolloverstringid>
<obtainabletechs>
<tech x="0.0" y="3.0">YPHCVillagemasons</tech>
<tech x="0.0" y="5.0">HCXPLandGrab</tech>
<tech x="0.9" y="2">HCFishMarket</tech>
<tech x="0.9" y="3.0">HCRenderingPlant</tech>
<tech x="0.9" y="4">YPHCSchoonersJapanese</tech>
<tech x="1.8" y="3.0">HCSawmills</tech>
<tech x="1.8" y="5.0">HCExoticHardwoods</tech>
<tech x="2.7" y="4">HCRoyalMint</tech>
<tech x="2.7" y="5">HCSilversmith</tech>
<tech x="3.6" y="2">HCFoodSilos</tech>
<tech x="3.6" y="4">HCSustainableAgriculture</tech>
<tech x="3.6" y="6">HCRefrigeration</tech>
<tech x="4.5" y="2">HCCigarRoller</tech>
<tech x="4.5" y="3">HCTextileMills</tech>
<tech x="6.3" y="6">YPHCRainbowTrickle</tech>
<tech x="5.4" y="1">HCStockyards</tech>
<tech x="5.4" y="3">HCFullingMills</tech>
<tech x="6.3" y="1">HCFurrier</tech>
<tech x="6.3" y="3">HCSpiceTrade</tech>
<tech x="6.3" y="4">YPHCSpawnSaigaHerd</tech>
<tech x="2.7" y="7">YPHCEmpressDowager</tech>
</obtainabletechs>
<activetechs>
<tech>HCFurrier</tech>
</activetechs>
<validunits/>
<trainbuilding>1</trainbuilding>
</building>
<building>
<name>Customs House</name>
<visual>
<file>china\boatbuilding.xml</file>
<bone>bone_boatbuilding</bone>
</visual>
<uix>200</uix>
<uiy>250</uiy>
<camera>china\china_homecity_dock_camera.cam</camera>
<widescreencamera>china\china_homecity_dock_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\dock_icon</portrait>
<displaynamestringid>63360</displaynamestringid>
<rolloverstringid>35746</rolloverstringid>
<obtainabletechs>
<tech x="1.2" y="1">YPHCShipWarJunk1</tech>
<tech x="0" y="3">YPHCShipFireship1</tech>
<tech x="0" y="4">YPHCShipFireshipTeam</tech>
<tech x="0" y="5">YPHCFireshipDamage</tech>
<tech x="0.8" y="3">YPHCShipWarJunk2</tech>
<tech x="1.6" y="5">YPHCChineseImperialNavy</tech>
<tech x="1.6" y="3">YPHCShipFuchuan1</tech>
<tech x="1.6" y="4">YPHCShipFuchuanTeam</tech>
<tech x="2.4" y="3">YPHCNavalCombatTeam</tech>
<tech x="2.4" y="7">YPHCEuropeanCannons</tech>
<tech x="2.4" y="1">HCAdmirality</tech>
<tech x="4.2" y="3">HCMercsManchu</tech>
<tech x="4.2" y="5">YPHCMercsMandarinArmy1</tech>
<tech x="4.2" y="6">YPHCShipManchuTeam</tech>
<tech x="3.4" y="5">HCMercenaryLoyalty</tech>
<tech x="3.4" y="1">YPHCAtonementChinese</tech>
<tech x="5.0" y="3">YPHCMercsIronTroop1</tech>
<tech x="5.8" y="3">YPHCMercsRattanShield1</tech>
<tech x="5.8" y="5">YPHCMercsRattanShield2</tech>
<tech x="5.8" y="7">YPHCMercsRattanShield3</tech>
<tech x="6.6" y="2">YPHCWokouChinese1</tech>
<tech x="6.6" y="3">YPHCWokouChinese2</tech>
<tech x="6.6" y="5">YPHCWokouChinese3</tech>
</obtainabletechs>
<activetechs/>
<validunits/>
<units/>
<trainbuilding>1</trainbuilding>
<mercbuilding>1</mercbuilding>
</building>
<building>
<name>Customization</name>
<camera>china\china_homecity_camera.cam</camera>
<widescreencamera>china\china_homecity_widescreencamera.cam</widescreencamera>
<unlocklevel>0</unlocklevel>
<portrait>homecity\buildings_west\dock_icon</portrait>
<displaynamestringid>24966</displaynamestringid>
<rolloverstringid>25540</rolloverstringid>
<customizationbuilding>1</customizationbuilding>
</building>
<waypoints>
<waypoint>
<bone>bone_pathnode_01</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_02</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_03</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_04</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_05</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_06</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_07</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_08</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_09</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_10</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
<shipmentend>1</shipmentend>
</waypoint>
<waypoint>
<bone>bone_pathnode_11</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_12</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_13</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_14</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_15</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_16</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
<shipmentstart>1</shipmentstart>
</waypoint>
<waypoint>
<bone>bone_pathnode_17</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_18</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_19</bone>
<exit>1</exit>
<vendorentry>1</vendorentry>
</waypoint>
<waypoint>
<bone>bone_pathnode_20</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_21</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_22</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_23</bone>
<performancearea>1</performancearea>
</waypoint>
<waypoint>
<bone>bone_pathnode_24</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_25</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_26</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_27</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_28</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_29</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_30</bone>
</waypoint>
<waypoint>
<bone>bone_pathnode_31</bone>
</waypoint>
<waypoint>
<bone>bone_academy_doorway</bone>
<door>1</door>
</waypoint>
<waypoint>
<bone>bone_plant_doorway</bone>
<door>1</door>
</waypoint>
<waypoint>
<bone>bone_plant_side_doorway</bone>
<door>1</door>
</waypoint>
<waypoint>
<bone>bone_small_church_doorway</bone>
<door>1</door>
</waypoint>
<waypoint>
<bone>bone_cathedral_doorway</bone>
<door>1</door>
</waypoint>
<waypoint>
<bone>bone_cathedral_side_doorway</bone>
<door>1</door>
</waypoint>
<waypoint>
<bone>bone_fishing01</bone>
<fishingarea>1</fishingarea>
</waypoint>
<waypoint>
<bone>bone_fishing02</bone>
<fishingarea>1</fishingarea>
</waypoint>
<waypoint>
<bone>bone_fishing03</bone>
<fishingarea>1</fishingarea>
</waypoint>
<waypoint>
<bone>bone_shipment_start</bone>
</waypoint>
<waypoint>
<bone>bone_shipment_end</bone>
</waypoint>
<waypoint>
<bone>bone_dregs01</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs02</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs03</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs04</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs05</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_dregs06</bone>
<illreputearea>1</illreputearea>
</waypoint>
<waypoint>
<bone>bone_vendor01</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor02</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor03</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor04</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor05</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor06</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor07</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_vendor08</bone>
<vendorarea><![CDATA[
1>
]]></vendorarea>
</waypoint>
<waypoint>
<bone>bone_firework01</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework02</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework03</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework04</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework05</bone>
<fireworks>1</fireworks>
</waypoint>
<waypoint>
<bone>bone_firework06</bone>
<fireworks>1</fireworks>
</waypoint>
</waypoints>
<obtainableprops>
<prop>Torchy</prop>
<prop>Juggler</prop>
<prop>PeasantVendor</prop>
<prop>MiddleClassMusician</prop>
<prop>MiddleClassPreacher</prop>
<prop>PeasantPainter</prop>
<prop>Drunk</prop>
<prop>NiceLady</prop>
<prop>Thug</prop>
<prop>PeasantFisherman</prop>
<prop>UnitChats</prop>
<prop active="0">Spanish_LightSet1</prop>
<prop>Spanish_LightSet2</prop>
<prop>Spanish_AcadProp01</prop>
<prop>Spanish_AcadProp02</prop>
<prop>Spanish_AcadProp03</prop>
<prop>Spanish_AcadProp04</prop>
<prop>Church_RiderStatueProp</prop>
<prop>Spanish_CathProp01</prop>
<prop>Spanish_NWCTProp01</prop>
<prop>Spanish_NWCTProp02</prop>
<prop>Spanish_NWCTProp03</prop>
<prop>Spn_FactProp01</prop>
<prop>Spn_FactProp02</prop>
<prop>Spn_DockProp01</prop>
<prop>Spn_DockProp02</prop>
<prop>Spn_DockProp03</prop>
<prop>Spn_DockProp04</prop>
<prop>Spn_DockProp05</prop>
<prop active="1">Spanish_NWTCTexture0</prop>
<prop>Spanish_NWTCTexture1</prop>
<prop>Spanish_NWTCTexture2</prop>
<prop>Spanish_NWTCTexture3</prop>
<prop>Spanish_NWTCTexture4</prop>
<prop>Spanish_NWTCTexture5</prop>
<prop>Spanish_NWTCTexture6</prop>
<prop>Spanish_NWTCTexture7</prop>
<prop active="1">Spanish_AcademyTexture0</prop>
<prop>Spanish_AcademyTexture1</prop>
<prop>Spanish_AcademyTexture2</prop>
<prop>Spanish_AcademyTexture3</prop>
<prop active="1">Spanish_ManuPlantTexture0</prop>
<prop>Spanish_ManuPlantTexture1</prop>
<prop>Spanish_ManuPlantTexture2</prop>
<prop>Spanish_ManuPlantTexture3</prop>
<prop>Spanish_ManuPlantTexture4</prop>
<prop>Spanish_ManuPlantTexture5</prop>
<prop>Spanish_ManuPlantTexture6</prop>
<prop>Spanish_ManuPlantTexture7</prop>
<prop active="1">Spanish_CathedralTexture0</prop>
<prop>Spanish_CathedralTexture1</prop>
<prop>Spanish_CathedralTexture2</prop>
<prop>Spanish_CathedralTexture3</prop>
<prop active="1">Spanish_DockTexture0</prop>
<prop>Spanish_DockTexture1</prop>
<prop>Spanish_DockTexture2</prop>
<prop>Spanish_DockTexture3</prop>
<prop>Spanish_DockTexture4</prop>
<prop>Spanish_DockTexture5</prop>
<prop>Spanish_DockTexture6</prop>
<prop>Spanish_DockTexture7</prop>
</obtainableprops>
</homecity>



⑥保存,修改完成,进入游戏查看吧。
BeanCannon发表于 2020-8-22 16:24:35
用了楼主的方法成功添加卡片,感谢分享,膜拜!!!
跳转到