| 找炸药桶爆炸:首先去tactics确定是否为攻击特效
 
  
 不是的话去anim xml,找攻击动作
 
  
 wclargeexp就是炸药桶爆炸特效
 
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 不过找要定义粒子效果的文件有点麻烦,本帖没有提及,particleSetFileList.xml定义了(定义)粒子效果的文件路径,下面为particleSetFileList.xml,在art5.bar里面,
 <?xml version="1.0" encoding="utf-8"?>
 <particlesetxmlfiles>
 <psetsfile filename="art\effects\particlesets.xml">
 </psetsfile>
 <psetsfile filename="art\units\animals\turtle\TurtlesBoredFX.xml">
 </psetsfile>
 <psetsfile filename="art\units\animals\turtle\TurtlesSwimFX.xml">
 </psetsfile>
 <psetsfile filename="art\effects\animal particles\BassFX.xml">
 </psetsfile>
 <psetsfile filename="art\effects\fire\torchFireSet.xml">
 </psetsfile>
 <psetsfile filename="art\units\cavalry\war_wagon\war_wagon_attackFX.xml">
 </psetsfile>
 <psetsfile filename="art\effects\weapon_fire\CannonMuzzleFX.xml">
 </psetsfile>
 <psetsfile filename="art\units\spc\fire_ship\fireshipFX.xml">
 </psetsfile>
 <psetsfile filename="art\terrain\great_plains\geyserFX.xml">
 </psetsfile>
 <psetsfile filename="art\effects\explosions\explosionFXset.xml">
 </psetsfile>
 <psetsfile filename="art\effects\particlesets_xpack.xml">
 </psetsfile>
 <psetsfile filename="art\effects\particlesets_ypack.xml">
 </psetsfile>
 </particlesetxmlfiles>
 
 
 在以上xml文件慢慢寻找wclargeexp吧,art5.bar找不到就去art4.bar、art1.bar寻找最终在explosionFXset.xml找到了wclargeexp.
 
  
 
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