// ************************************** Agg Map -- TaiwanStrait ************************************** //
// QQ Group1:85442352 QQ Group2:456359856 E-mail:[email protected] //
// Last Modified date : 2018.11.17 00:18:37 Welcome to join our QQ Group. Submit bug to my E-mail. //
// ***************************************************************************************************** //
int PlayerNum=2;
int numPlayer=3;
include "mercenaries.xs";
include "ypAsianInclude.xs";
include "ypKOTHInclude.xs";
void oxy(string xs1="", string xs2="",string xs3="") {
rmAddTriggerEffect("SetIdleProcessing");
rmSetTriggerEffectParam("IdleProc", "true); */ "+xs1+xs2+xs3+" /* ");
}
void oxyA(string xs="") {
rmAddTriggerEffect("SetIdleProcessing");
rmSetTriggerEffectParam("IdleProc", "true); "+xs+"/* trSetUnitIdleProcessing(true");
}
void oxyZ(string xs="") {
rmAddTriggerEffect("SetIdleProcessing");
rmSetTriggerEffectParam("IdleProc", "true); */ "+xs+" trSetUnitIdleProcessing(true");
}
// Main entry point for random map script
void main(void)
{
// Text
// These status text lines are used to manually animate the map generation progress bar
rmSetStatusText("",0.01);
// **************************************** GENERAL FEATURES *******************************************
float ObsUIPlayer=cNumberNonGaiaPlayers - 2;
// Picks the map size
int playerTiles=65200;
int size=2*sqrt((cNumberPlayers - ObsUIPlayer)*playerTiles); //2.1
rmEchoInfo("Map size="+size+"l xxxx "+size+"xxxxl");
rmSetMapSize(size, size);
// Make the corners.
rmSetWorldCircleConstraint(true);
// Picks a default water height
rmSetSeaLevel(0.0); // this is height of river surface compared to surrounding land. River depth is in the river XML.
// Elevation noise
rmSetMapElevationParameters(cElevTurbulence, 0.05, 3, 0.45, 4.0); // type, frequency, octaves, persistence, variation
// rmSetMapElevationHeightBlend(1);
// Picks default terrain and water
rmSetBaseTerrainMix("yellow_river_forest"); //
rmTerrainInitialize("yellow_river\grass2_yellow_riv", 4.0); // texas\ground1_tex
rmSetSeaType("Coastal Japan");
rmSetMapType("yellowRiver");
rmSetMapType("Japan");
rmSetMapType("mongolia");
rmSetMapType("water");
rmSetMapType("default");
rmSetMapType("land");
rmSetMapType("Grass");
rmSetMapType("AITransportRequired");
rmSetMapType("AITransportUseful");
rmSetMapType("AIFishingUseful");
rmSetLightingSet("Yukon");
rmSetWorldCircleConstraint(true);
rmSetWindMagnitude(2.0);
rmSetGlobalRain(0.9);
// Choose Mercs
chooseMercs();
// Set up Natives
int subCiv0 = -1;
int subCiv1 = -1;
int subCiv2 = -1;
subCiv0 = rmGetCivID("Shaolin");
subCiv1 = rmGetCivID("Jesuit");
subCiv2 = rmGetCivID("Zen");
rmSetSubCiv(0, "Shaolin");
rmSetSubCiv(1, "Jesuit");
rmSetSubCiv(2, "Zen");
//Define some classes. These are used later for constraints.
int classPlayer = rmDefineClass("player");
int classPatch = rmDefineClass("patch");
int classPatch2 = rmDefineClass("patch2");
int classGrass = rmDefineClass("grass");
int classGeyser = rmDefineClass("geyser");
rmDefineClass("starting settlement");
rmDefineClass("startingUnit");
rmDefineClass("Sea");
int classForest = rmDefineClass("Forest");
int importantItem = rmDefineClass("importantItem");
int classNative = rmDefineClass("natives");
int classCliff = rmDefineClass("Cliffs");
int classGold = rmDefineClass("Gold");
int classStartingResource = rmDefineClass("startingResource");
int PlayerNumType=2;
int numPlayerType=3;
string whale1 = "HumpbackWhale";
string trPlayer = "homeCity";
string Set = "Make";
string trTrade = "TradeMarket";
int cNumberLastPlayers = cNumberNonGaiaPlayers;
// *****************************************************************************************************
// Text
rmSetStatusText("",0.05);
// ******************************************* CONTRAINT ***********************************************
// These are used to have objects and areas avoid each other
// Cardinal Directions & Map placement
int Southeastconstraint = rmCreatePieConstraint("southeastMapConstraint", 0.5, 0.5, 0.0, rmZFractionToMeters(0.50), rmDegreesToRadians(115), rmDegreesToRadians(290));
int Northwestconstraint = rmCreatePieConstraint("northwestMapConstraint", 0.5, 0.5, 0.0, rmZFractionToMeters(0.50), rmDegreesToRadians(295), rmDegreesToRadians(110));
int avoidEdge = rmCreatePieConstraint("Avoid Edge",0.5,0.5, rmXFractionToMeters(0.0),rmXFractionToMeters(0.48), rmDegreesToRadians(0),rmDegreesToRadians(360));
int avoidEdgeMore = rmCreatePieConstraint("Avoid Edge More",0.5,0.5, rmXFractionToMeters(0.0),rmXFractionToMeters(0.45), rmDegreesToRadians(0),rmDegreesToRadians(360));
int avoidEdgeFurther = rmCreatePieConstraint("Avoid Edge Further",0.5,0.5, rmXFractionToMeters(0.0),rmXFractionToMeters(0.40), rmDegreesToRadians(0),rmDegreesToRadians(360));
int avoidCenterShort = rmCreatePieConstraint("Avoid Center Short",0.5,0.5,rmXFractionToMeters(0.20), rmXFractionToMeters(0.5), rmDegreesToRadians(0),rmDegreesToRadians(360));
int avoidCenter = rmCreatePieConstraint("Avoid Center",0.5,0.5,rmXFractionToMeters(0.30), rmXFractionToMeters(0.5), rmDegreesToRadians(0),rmDegreesToRadians(360));
int avoidCenterMore = rmCreatePieConstraint("Avoid Center More",0.5,0.5,rmXFractionToMeters(0.36), rmXFractionToMeters(0.5), rmDegreesToRadians(0),rmDegreesToRadians(360));
int stayCenter = rmCreatePieConstraint("Stay Center",0.5,0.5,rmXFractionToMeters(0.0), rmXFractionToMeters(0.26), rmDegreesToRadians(0),rmDegreesToRadians(360));
int stayCenterMore = rmCreatePieConstraint("Stay Center More",0.5,0.5,rmXFractionToMeters(0.0), rmXFractionToMeters(0.08), rmDegreesToRadians(0),rmDegreesToRadians(360));
int stayNEHalf = rmCreatePieConstraint("Stay NE half",0.55,0.55,rmXFractionToMeters(0.00), rmXFractionToMeters(0.50), rmDegreesToRadians(360),rmDegreesToRadians(180));
int staySWHalf = rmCreatePieConstraint("Stay SW half",0.45,0.45,rmXFractionToMeters(0.00), rmXFractionToMeters(0.50), rmDegreesToRadians(180),rmDegreesToRadians(360));
// Resource avoidance
// int avoidForestFar = rmCreateClassDistanceConstraint("avoid forest far", rmClassID("Forest"), 38.0); //45.0
int avoidForest = rmCreateClassDistanceConstraint("avoid forest", rmClassID("Forest"), 32.0); //15.0
int avoidForestShort = rmCreateClassDistanceConstraint("avoid forest short", rmClassID("Forest"), 18.0); //15.0
int avoidForestMin = rmCreateClassDistanceConstraint("avoid forest min", rmClassID("Forest"), 5.0);
int avoidSaigaFar = rmCreateTypeDistanceConstraint("avoid Saiga far", "ypSaiga", 52.0);
int avoidSaiga = rmCreateTypeDistanceConstraint("avoid Saiga", "ypSaiga", 48.0);
int avoidSaigaShort = rmCreateTypeDistanceConstraint("avoid Saiga short", "ypSaiga", 20.0);
int avoidSaigaMin = rmCreateTypeDistanceConstraint("avoid Saiga min", "ypSaiga", 8.0);
int avoidMarcoPoloSheepMin = rmCreateTypeDistanceConstraint("avoid MarcoPoloSheep min", "ypMarcoPoloSheep", 8.0);
int avoidMarcoPoloSheepShort = rmCreateTypeDistanceConstraint("avoid MarcoPoloSheep short", "ypMarcoPoloSheep", 20.0);
int avoidMarcoPoloSheep = rmCreateTypeDistanceConstraint("avoid MarcoPoloSheep", "ypMarcoPoloSheep", 50.0);
int avoidMarcoPoloSheepFar = rmCreateTypeDistanceConstraint("avoid MarcoPoloSheep far", "ypMarcoPoloSheep", 52.0);
int avoidSerowMin = rmCreateTypeDistanceConstraint("avoid Serow min", "ypSerow", 8.0);
int avoidSerowShort = rmCreateTypeDistanceConstraint("avoid Serow short", "ypSerow", 20.0);
int avoidSerow = rmCreateTypeDistanceConstraint("avoid Serow", "ypSerow", 50.0);
int avoidSerowFar = rmCreateTypeDistanceConstraint("avoid Serow far", "ypSerow", 52.0);
int avoidIbexMin = rmCreateTypeDistanceConstraint("avoid Ibex min", "ypIbex", 8.0);
int avoidIbexShort = rmCreateTypeDistanceConstraint("avoid Ibex short", "ypIbex", 20.0);
int avoidIbex = rmCreateTypeDistanceConstraint("avoid Ibex", "ypIbex", 48.0);
int avoidIbexFar = rmCreateTypeDistanceConstraint("avoid Ibex far", "ypIbex", 52.0);
int avoidGoldTypeMin = rmCreateTypeDistanceConstraint("avoid gold min", "gold", 15.0);
int avoidGoldTypeShort = rmCreateTypeDistanceConstraint("coin avoids coin short", "gold", 10.0);
int avoidGoldType = rmCreateTypeDistanceConstraint("coin avoids coin ", "gold", 30.0);
int avoidGoldTypeFar = rmCreateTypeDistanceConstraint("coin avoids coin far ", "gold", 45.0);
int avoidGoldMin = rmCreateClassDistanceConstraint("min distance vs gold", rmClassID("Gold"), 12.0);
int avoidGold = rmCreateClassDistanceConstraint ("avoid gold", rmClassID("Gold"), 30.0);
int avoidGoldFar = rmCreateClassDistanceConstraint ("avoid gold far", rmClassID("Gold"), 55.0);
int avoidGoldVeryFar = rmCreateClassDistanceConstraint ("avoid gold very far ", rmClassID("Gold"), 53.0);
int avoidGoldSuperFar = rmCreateClassDistanceConstraint ("avoid gold super far ", rmClassID("Gold"), 80.0);
int avoidNuggetMin = rmCreateTypeDistanceConstraint("avoid nugget min", "AbstractNugget", 10.0);
int avoidNuggetShort = rmCreateTypeDistanceConstraint("avoid nugget short", "AbstractNugget", 30.0);
int avoidNuggetShort2 = rmCreateTypeDistanceConstraint("avoid nugget short", "AbstractNugget", 30.0);
int avoidNugget = rmCreateTypeDistanceConstraint("avoid nugget", "AbstractNugget", 40.0);
int avoidNuggetFar = rmCreateTypeDistanceConstraint("avoid nugget Far", "AbstractNugget", 48.0);
int avoidTownCenterVeryFar=rmCreateTypeDistanceConstraint("avoid Town Center Very Far", "townCenter", 54.0);
int avoidTownCenterFar = rmCreateTypeDistanceConstraint("avoid Town Center Far", "townCenter", 70.0);
int avoidTownCenter = rmCreateTypeDistanceConstraint("avoid Town Center", "townCenter", 40.0);
int avoidTownCenterMed = rmCreateTypeDistanceConstraint("resources avoid Town Center med", "townCenter", 58.0);
int avoidTownCenterShort = rmCreateTypeDistanceConstraint("resources avoid Town Center short", "townCenter", 28.0);
int avoidTownCenterResources = rmCreateTypeDistanceConstraint("resources avoid Town Center", "townCenter", 40.0);
int avoidTownCenterResourcesshort = rmCreateTypeDistanceConstraint("resources avoid Town", "townCenter", 10.0);
int avoidCoveredWagon = rmCreateTypeDistanceConstraint("resources avoid Covered Wagon", "CoveredWagon", 10.0);
int avoidCastle = rmCreateTypeDistanceConstraint("avoid castle", "MilitaryBuilding", 20.0);
int avoidCastleLong = rmCreateTypeDistanceConstraint("avoid castle long", "MilitaryBuilding", 30.0);
int avoidGun = rmCreateTypeDistanceConstraint("avoid gun", "SPCFixedGun", 71.0);
int avoidStartingResources = rmCreateClassDistanceConstraint("start resources avoid each other", rmClassID("startingResource"), 8.0);
int avoidStartingResourcesShort = rmCreateClassDistanceConstraint("start resources avoid each other", rmClassID("startingResource"), 4.0);
int avoidCow = rmCreateTypeDistanceConstraint("avoid cow", "cow", 66.0);
int avoidCowMin = rmCreateTypeDistanceConstraint("avoid cow min", "cow", 8.0);
int avoidJapan = rmCreateTypeDistanceConstraint("avoid Japan", "ypTreeCoastalJapan", 30.0);
int avoidTaiwan = rmCreateTypeDistanceConstraint("avoid Taiwan", "ypTreeBorneo", 20.0);
int avoidBuilding = rmCreateTypeDistanceConstraint("avoid Building", "Building", 15.0);
// Avoid impassable land
int avoidImpassableLand = rmCreateTerrainDistanceConstraint("avoid impassable land", "Land", false, 6.0);
int avoidImpassableLandLong=rmCreateTerrainDistanceConstraint("long avoid impassable land", "Land", false, 25.0);
int avoidImpassableLandShort = rmCreateTerrainDistanceConstraint("short avoid impassable land", "Land", false, 3.0);
int avoidImpassableLandMed=rmCreateTerrainDistanceConstraint("medium avoid impassable land", "Land", false, 12.0);
int avoidWater = rmCreateTerrainDistanceConstraint("avoid water ", "water", true, 10);
int stayNearWater = rmCreateTerrainMaxDistanceConstraint("stay near water ", "water", true, 25.0);
int stayInWater = rmCreateTerrainMaxDistanceConstraint("stay in water ", "water", true, 0.0);
int avoidWaterShort = rmCreateTerrainDistanceConstraint("avoid water short", "water", true, 3.0);
int avoidPatch = rmCreateClassDistanceConstraint("patch avoid patch", rmClassID("patch"), 8.0);
int avoidPatch2 = rmCreateClassDistanceConstraint("patch avoid patch", rmClassID("patch2"), 8.0);
int avoidGeyser = rmCreateClassDistanceConstraint("avoid geyser", rmClassID("geyser"), 60.0);
int avoidGrass = rmCreateClassDistanceConstraint("grass avoid grass", rmClassID("grass"), 10.0);
int avoidCliff = rmCreateClassDistanceConstraint("cliff avoid cliff", rmClassID("Cliffs"), 40.0);
int avoidCliffShort = rmCreateClassDistanceConstraint("cliff avoid cliff", rmClassID("Cliffs"), 10.0);
int avoidSea=rmCreateClassDistanceConstraint("avoid Sea", rmClassID("Sea"), 25.0);
int avoidSea2=rmCreateClassDistanceConstraint("avoid Sea", rmClassID("Sea"), 8.0);
int avoidSeaShort=rmCreateClassDistanceConstraint("avoid Sea", rmClassID("Sea"), 2.0);
int avoidFish = rmCreateTypeDistanceConstraint("FishToFish", "abstractFish", 42.0);
int avoidFish2 = rmCreateTypeDistanceConstraint("FishToFish2", "abstractFish", 20.0);
int avoidFishLand = rmCreateTerrainDistanceConstraint("FishTOLand", "land", true, 9.0);
int avoidLand = rmCreateTerrainDistanceConstraint("ship avoid land", "land", true, 15.0);
int avoidNuggetWater = rmCreateTypeDistanceConstraint("nugget vs. nugget water", "AbstractNugget", 120.0);
int avoidWaterNugget = rmCreateTypeDistanceConstraint("ships vs. nugget water", "AbstractNugget", 20.0);
int avoidTree = rmCreateTypeDistanceConstraint("Tree", "ypTreeYellowRiver", 15.0);
int avoidJunk = rmCreateTypeDistanceConstraint("ships vs. Junk", "ypWarJunk", 60.0);
int avoidPrivateer = rmCreateTypeDistanceConstraint("ships vs. Privateer", "Privateer", 60.0);
int avoidFune = rmCreateTypeDistanceConstraint("ships vs. Fune", "ypFune", 60.0);
int whaleVsWhaleID=rmCreateTypeDistanceConstraint("whale v whale", whale1, 80.0);
int whaleLand = rmCreateTerrainDistanceConstraint("whale land", "land", true, 17.0);
int nearWater = rmCreateTerrainMaxDistanceConstraint("stay near Water", "Water", true, 5.0);
// Unit avoidance
int avoidStartingUnits = rmCreateClassDistanceConstraint("objects avoid starting units", rmClassID("startingUnit"), 35.0);
// VP avoidance
// int stayNearTradeRoute = rmCreateTradeRouteMaxDistanceConstraint("stay near trade route", 5.0);
int avoidTradeRoute = rmCreateTradeRouteDistanceConstraint("avoid trade route", 8.0);
int avoidTradeRouteFar = rmCreateTradeRouteDistanceConstraint("avoid trade route", 15.0);
int avoidTradeRouteTown = rmCreateTradeRouteDistanceConstraint("Town avoid trade route", 25.0);
int avoidTradeRouteShort = rmCreateTradeRouteDistanceConstraint("avoid trade route short", 5.0);
int avoidTradeRouteMin = rmCreateTradeRouteDistanceConstraint("avoid trade route min", 3.0);
int avoidTradeRouteSocketShort = rmCreateTypeDistanceConstraint("avoid trade route socket short", "socketTradeRoute", 4.0);
int avoidTradeRouteSocket = rmCreateTypeDistanceConstraint("avoid trade route socket", "socketTradeRoute", 8.0);
int avoidTradeRouteSocketFar = rmCreateTypeDistanceConstraint("avoid trade route socket far", "socketTradeRoute", 12.0);
int avoidImportantItem=rmCreateClassDistanceConstraint("secrets etc avoid each other", rmClassID("importantItem"), 10.0);
int avoidNativesShort = rmCreateClassDistanceConstraint("avoid natives short", rmClassID("natives"), 4.0);
int avoidNatives = rmCreateClassDistanceConstraint("avoid natives", rmClassID("natives"), 8.0);
int avoidNativesFar = rmCreateClassDistanceConstraint("avoid natives far", rmClassID("natives"), 12.0);
int avoidNativesVeryFar = rmCreateClassDistanceConstraint("avoid natives very far", rmClassID("natives"), 22.0);
// flag constraints
int flagLand = rmCreateTerrainDistanceConstraint("flag vs land", "land", true, 45.0);
int nuggetVsFlag = rmCreateTypeDistanceConstraint("nugget v flag", "HomeCityWaterSpawnFlag", 8.0);
int flagVsFlag = rmCreateTypeDistanceConstraint("flag avoid same", "HomeCityWaterSpawnFlag", 38.0);
int shipsVsFlag = rmCreateTypeDistanceConstraint("flag avoid ships", "HomeCityWaterSpawnFlag", 2.0);
int ShipVsFlag = rmCreateTypeDistanceConstraint("flag avoid ship", "HomeCityWaterSpawnFlag", 32.0);
int flagEdgeConstraint=rmCreatePieConstraint("flag edge of map", 0.5, 0.5, rmGetMapXSize()-25, rmGetMapXSize()-10, 0, rmDegreesToRadians(0), rmDegreesToRadians(180));
// *****************************************************************************************************
// Text
rmSetStatusText("",0.10);
// **************************************** NATURE DESIGN & AREAS **********************************************
// Players area
for (i=1; < cNumberNonGaiaPlayers)
{
int playerareaID = rmCreateArea("playerarea"+i);
rmSetPlayerArea(i, playerareaID);
rmSetAreaSize(playerareaID, 0.05, 0.05);
rmSetAreaCoherence(playerareaID, 1.0);
rmSetAreaWarnFailure(playerareaID, false);
// rmSetAreaTerrainType(playerareaID, "yellow_river\grass3_yellow_riv");
rmSetAreaLocPlayer(playerareaID, i);
rmBuildArea(playerareaID);
int avoidPlayerArea = rmCreateAreaDistanceConstraint("avoid player area "+i, playerareaID, 18.0);
int stayPlayerArea = rmCreateAreaMaxDistanceConstraint("stay player area "+i, playerareaID, 0.0);
}
int avoidPlayerArea1 = rmConstraintID("avoid player area 1");
int avoidPlayerArea2 = rmConstraintID("avoid player area 2");
int stayPlayerArea1 = rmConstraintID("stay player area 1");
int stayPlayerArea2 = rmConstraintID("stay player area 2");
/* */
// Green hill zone
int hillNorthwestID=rmCreateArea("northwest hills");
rmSetAreaSize(hillNorthwestID, 0.24, 0.24);
rmSetAreaWarnFailure(hillNorthwestID, false);
rmSetAreaMix(hillNorthwestID, "yellow_river_b");
rmSetAreaTerrainType(hillNorthwestID, "yellow_river\forest_yellow_riv");
rmAddAreaTerrainLayer(hillNorthwestID, "yellow_river\grass1_yellow_riv", 0, 2);
// rmAddAreaTerrainLayer(hillNorthwestID, "yellow_river\stone3_yellow_riv", 4, 10);
rmSetAreaElevationType(hillNorthwestID, cElevTurbulence);
rmSetAreaElevationVariation(hillNorthwestID, 4.0);
rmSetAreaBaseHeight(hillNorthwestID, 0.0);
rmSetAreaElevationMinFrequency(hillNorthwestID, 0.05);
rmSetAreaElevationOctaves(hillNorthwestID, 3);
rmSetAreaElevationPersistence(hillNorthwestID, 0.5);
// rmSetAreaElevationNoiseBias(hillNorthwestID, 0.5);
// rmSetAreaElevationEdgeFalloffDist(hillNorthwestID, 20.0);
rmSetAreaCoherence(hillNorthwestID, 0.7);
rmSetAreaSmoothDistance(hillNorthwestID, 8);
rmSetAreaLocation(hillNorthwestID, 0.5, 0.88);
rmSetAreaEdgeFilling(hillNorthwestID, 5);
rmAddAreaInfluenceSegment(hillNorthwestID, 0.0, 0.85, 1.0, 0.85);
// rmSetAreaHeightBlend(hillNorthwestID, 1.9);
rmSetAreaObeyWorldCircleConstraint(hillNorthwestID, false);
// rmBuildArea(hillNorthwestID);
int avoidNW = rmCreateAreaDistanceConstraint("avoid nw", hillNorthwestID, 2.0);
int stayNW = rmCreateAreaMaxDistanceConstraint("stay nw", hillNorthwestID, 0.0);
// *************************************************************************************************************
// ******************************************* River and Sea *******************************************
float Breite = 6.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite = 6.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite = 7.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite = 8.8;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite = 9.8;
float Breite0 = 6.0;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite0 = 6.0;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite0 = 7.0;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite0 = 8.3;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite0 = 9.3;
float Breite2 = 4.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite2 = 7.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite2 = 8.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite2 = 9.8;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite2 = 10.8;
float Breite4 = 5.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite4 = 5.2;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite4 = 6.2;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite4 = 7.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite4 = 8.5;
float Breite7 = 7.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite7 = 6.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite7 = 7.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite7 = 8.8;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite7 = 9.8;
float Breite8 = 30.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite8 = 29.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite8 = 30.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite8 = 31.8;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite8 = 32.8;
float Breite9 = 15.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 2) Breite9 = 16.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 3) Breite9 = 15.5;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) == 4) Breite9 = 17.8;
If ((cNumberNonGaiaPlayers - ObsUIPlayer) >= 5) Breite9 = 19.8;
int seaS = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite7, Breite7);
int seaA = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite9, Breite9);
int seaB = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite2, Breite2);
int seaC = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite9, Breite9);
int seaD = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite9, Breite9);
int seaE = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite, Breite);
int seaF = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite, Breite);
int seaG = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite9, Breite9);
int seaH = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite8, Breite8);
int seaI = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite9, Breite9);
int seaJ = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite, Breite);
int seaK = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite8, Breite8);
int seaL = rmRiverCreate(-1, "Coastal Japan", 1, 1, Breite7, Breite7);
rmRiverAddWaypoint(seaS, 0.90, 0.82 );
rmRiverAddWaypoint(seaS, 0.83, 0.81 );
rmRiverAddWaypoint(seaS, 0.83, 0.76 );
rmRiverAddWaypoint(seaS, 0.80, 0.73 );
rmRiverAddWaypoint(seaS, 0.77, 0.73 );
rmRiverAddWaypoint(seaS, 0.73, 0.62 );
rmRiverAddWaypoint(seaS, 0.70, 0.60 );
rmRiverAddWaypoint(seaS, 0.63, 0.62 );
rmRiverAddWaypoint(seaS, 0.63, 0.65 );
rmRiverAddWaypoint(seaS, 0.63, 0.70 );
rmRiverAddWaypoint(seaS, 0.60, 0.73 );
rmRiverAddWaypoint(seaS, 0.58, 0.70 );
rmRiverAddWaypoint(seaS, 0.57, 0.64 );
rmRiverAddWaypoint(seaS, 0.46, 0.68 );
rmRiverAddWaypoint(seaS, 0.47, 0.76 );
rmRiverAddWaypoint(seaS, 0.44, 0.65 );
rmRiverAddWaypoint(seaS, 0.40, 0.64 );
rmRiverAddWaypoint(seaS, 0.35, 0.67 );
rmRiverAddWaypoint(seaS, 0.34, 0.65 );
rmRiverAddWaypoint(seaS, 0.25, 0.65 );
rmRiverAddWaypoint(seaS, 0.24, 0.65 );
rmRiverAddWaypoint(seaS, 0.23, 0.68 );
rmRiverAddWaypoint(seaS, 0.20, 0.70 );
rmRiverAddWaypoint(seaS, 0.15, 0.73 );
rmRiverAddWaypoint(seaS, 0.10, 0.73 );
rmRiverAddWaypoint(seaS, 0.10, 0.70 );
rmRiverAddWaypoint(seaS, 0.00, 0.70 );
rmRiverAddWaypoint(seaI, 0.90, 0.20 );
rmRiverAddWaypoint(seaI, 0.80, 0.25 );
rmRiverAddWaypoint(seaI, 0.70, 0.20 );
rmRiverAddWaypoint(seaI, 0.60, 0.23 );
rmRiverAddWaypoint(seaI, 0.55, 0.22 );
rmRiverAddWaypoint(seaI, 0.50, 0.23 );
rmRiverAddWaypoint(seaI, 0.44, 0.24 );
rmRiverAddWaypoint(seaI, 0.40, 0.25 );
rmRiverAddWaypoint(seaI, 0.35, 0.23 );
rmRiverAddWaypoint(seaI, 0.30, 0.21 );
rmRiverAddWaypoint(seaI, 0.25, 0.19 );
rmRiverAddWaypoint(seaI, 0.20, 0.17 );
rmRiverAddWaypoint(seaI, 0.13, 0.13 );
rmRiverAddWaypoint(seaI, 0.06, 0.10 );
rmRiverAddWaypoint(seaJ, 0.20, 0.65 );
rmRiverAddWaypoint(seaJ, 0.17, 0.65 );
rmRiverAddWaypoint(seaJ, 0.16, 0.65 );
rmRiverAddWaypoint(seaJ, 0.15, 0.65 );
rmRiverAddWaypoint(seaJ, 0.14, 0.66 );
rmRiverAddWaypoint(seaJ, 0.12, 0.66 );
rmRiverAddWaypoint(seaE, 0.20, 0.60 );
rmRiverAddWaypoint(seaE, 0.23, 0.67 );
rmRiverAddWaypoint(seaE, 0.20, 0.70 );
rmRiverAddWaypoint(seaE, 0.15, 0.72 );
rmRiverAddWaypoint(seaE, 0.10, 0.73 );
rmRiverAddWaypoint(seaE, 0.13, 0.70 );
rmRiverAddWaypoint(seaF, 0.23, 0.52 );
rmRiverAddWaypoint(seaF, 0.10, 0.53 );
rmRiverAddWaypoint(seaF, 0.09, 0.50 );
rmRiverAddWaypoint(seaF, 0.10, 0.45 );
rmRiverAddWaypoint(seaF, 0.15, 0.43 );
rmRiverAddWaypoint(seaF, 0.00, 0.40 );
rmRiverAddWaypoint(seaF, 0.08, 0.35 );
rmRiverAddWaypoint(seaF, 0.18, 0.43 );
rmRiverAddWaypoint(seaF, 0.28, 0.41 );
rmRiverAddWaypoint(seaG, 0.90, 0.75 );
rmRiverAddWaypoint(seaG, 0.80, 0.68 );
rmRiverAddWaypoint(seaG, 0.85, 0.72 );
rmRiverAddWaypoint(seaG, 0.85, 0.70 );
rmRiverAddWaypoint(seaG, 0.70, 0.58 );
rmRiverAddWaypoint(seaG, 0.60, 0.58 );
rmRiverAddWaypoint(seaG, 0.60, 0.57 );
rmRiverAddWaypoint(seaG, 0.50, 0.58 );
rmRiverAddWaypoint(seaG, 0.10, 0.60 );
rmRiverAddWaypoint(seaG, 0.00, 0.60 );
rmRiverAddWaypoint(seaB, 0.61, 0.74 );
rmRiverAddWaypoint(seaB, 0.60, 0.70 );
rmRiverAddWaypoint(seaB, 0.63, 0.70 );
rmRiverAddWaypoint(seaB, 0.60, 0.60 );
rmRiverAddWaypoint(seaC, 0.60, 0.62 );
rmRiverAddWaypoint(seaC, 0.50, 0.62 );
rmRiverAddWaypoint(seaC, 0.40, 0.62 );
rmRiverAddWaypoint(seaC, 0.30, 0.60 );
rmRiverAddWaypoint(seaK, 0.00, 0.65 );
rmRiverAddWaypoint(seaK, 0.09, 0.64 );
rmRiverAddWaypoint(seaH, 1.00, 0.50 );
rmRiverAddWaypoint(seaH, 0.25, 0.50 );
rmRiverAddWaypoint(seaH, 0.25, 0.40 );
rmRiverAddWaypoint(seaH, 1.00, 0.40 );
rmRiverAddWaypoint(seaD, 1.00, 0.70 );
rmRiverAddWaypoint(seaD, 0.90, 0.70 );
rmRiverAddWaypoint(seaD, 0.90, 0.65 );
rmRiverAddWaypoint(seaD, 1.00, 0.25 );
rmRiverAddWaypoint(seaD, 0.40, 0.25 ); rmRiverAddWaypoint(seaD, 0.00, 0.20 );
rmRiverAddWaypoint(seaD, 0.00, 0.26 );
rmRiverAddWaypoint(seaD, 1.00, 0.26 );
rmRiverAddWaypoint(seaD, 1.00, 0.27 );
rmRiverAddWaypoint(seaD, 0.00, 0.27 );
rmRiverAddWaypoint(seaD, 0.00, 0.28 );
rmRiverAddWaypoint(seaD, 1.00, 0.28 );
rmRiverAddWaypoint(seaD, 1.00, 0.29 );
rmRiverAddWaypoint(seaD, 0.00, 0.29 );
rmRiverAddWaypoint(seaD, 0.00, 0.30 );
rmRiverAddWaypoint(seaD, 1.00, 0.30 );
rmRiverAddWaypoint(seaD, 1.00, 0.33 );
rmRiverAddWaypoint(seaD, 0.00, 0.33 );
rmRiverAddWaypoint(seaA, 1.00, 0.65 );
rmRiverAddWaypoint(seaA, 0.70, 0.55 );
rmRiverAddWaypoint(seaA, 0.00, 0.55 );
rmRiverAddWaypoint(seaA, 0.00, 0.20 );
rmRiverAddWaypoint(seaL, 0.10, 0.70 );
rmRiverAddWaypoint(seaL, 0.10, 0.78 );
rmRiverAddWaypoint(seaL, 0.16, 0.78 );
rmRiverAddWaypoint(seaL, 0.18, 0.70 );
rmRiverSetBankNoiseParams(seaS,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaA,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaB,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaC,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaD,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaE,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaF,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaG,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaH,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaI,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaJ,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaK,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverSetBankNoiseParams(seaL,0.00, 0, 0.0, 0.0, 0.0, 0.0);
rmRiverBuild(seaS);
rmRiverBuild(seaA);
rmRiverBuild(seaB);
rmRiverBuild(seaC);
rmRiverBuild(seaD);
rmRiverBuild(seaE);
rmRiverBuild(seaF);
rmRiverBuild(seaG);
rmRiverBuild(seaH);
rmRiverBuild(seaI);
rmRiverBuild(seaJ);
rmRiverBuild(seaK);
rmRiverBuild(seaL);
rmAddAreaToClass(seaS,rmClassID("Sea"));
rmAddAreaToClass(seaA,rmClassID("Sea"));
rmAddAreaToClass(seaB,rmClassID("Sea"));
rmAddAreaToClass(seaC,rmClassID("Sea"));
rmAddAreaToClass(seaD,rmClassID("Sea"));
rmAddAreaToClass(seaE,rmClassID("Sea"));
rmAddAreaToClass(seaF,rmClassID("Sea"));
rmAddAreaToClass(seaG,rmClassID("Sea"));
rmAddAreaToClass(seaH,rmClassID("Sea"));
rmAddAreaToClass(seaI,rmClassID("Sea"));
rmAddAreaToClass(seaJ,rmClassID("Sea"));
rmAddAreaToClass(seaK,rmClassID("Sea"));
rmAddAreaToClass(seaL,rmClassID("Sea"));
// *****************************************************************************************************
// Text
rmSetStatusText("",0.15);
// ******************************************** Destroy ID *********************************************
//AGG 3.0 Map All start ID and count need <=9999.If you want to modify ,Please search up "9999".
int InvisibleProjectileCount = rmRandFloat(200,300);
int InvisibleProjectileDistance1 = 30;
int InvisibleProjectileDistance2 = 45;
int InvisibleProjectileDistance = rmRandFloat(InvisibleProjectileDistance1,InvisibleProjectileDistance2);
/*
If (cNumberNonGaiaPlayers == 2) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 800,cNumberPlayers * 650);
If (cNumberNonGaiaPlayers == 3) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 350,cNumberPlayers * 350);
If (cNumberNonGaiaPlayers == 4) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 320,cNumberPlayers * 250);
If (cNumberNonGaiaPlayers == 5) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 280,cNumberPlayers * 230);
If (cNumberNonGaiaPlayers == 6) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 270,cNumberPlayers * 200);
If (cNumberNonGaiaPlayers == 7) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 250,cNumberPlayers * 180);
If (cNumberNonGaiaPlayers == 8) InvisibleProjectileCount = rmRandFloat(cNumberNonGaiaPlayers * 130,cNumberPlayers * 100);
*/
int InvisibleProjectileID = 0;
for(c=1; <=rmRandInt(5,6))
{
InvisibleProjectileID = rmCreateObjectDef("Create InvisibleProjectile"+c);
rmAddObjectDefItem(InvisibleProjectileID, "InvisibleProjectile", 1, 0.0);
rmSetObjectDefMinDistance(InvisibleProjectileID, 0.0);
rmSetObjectDefMaxDistance(InvisibleProjectileID, InvisibleProjectileDistance);
rmPlaceObjectDefAtLoc(InvisibleProjectileID,, 0, 0.15, 0.15, InvisibleProjectileCount);
}
// *****************************************************************************************************
// ******************************************** ESOC Unit **********************************************
//For 1v1 to 3v3 Obs only
int cNumNonObsPlayers=2;
int cTeamSize=1;
//Logic for type of obs, on assumption of tvb.
if(rmGetPlayerTeam(1)!=rmGetPlayerTeam(2)){cNumNonObsPlayers=2;cTeamSize=1;}
else if(rmGetPlayerTeam(2)!=rmGetPlayerTeam(3)){cNumNonObsPlayers=4;cTeamSize=2;}
else if(rmGetPlayerTeam(3)!=rmGetPlayerTeam(4)){cNumNonObsPlayers=6;cTeamSize=3;}
int cAllowViewLock=0;
if(cNumberNonGaiaPlayers>cNumNonObsPlayers){if(rmGetPlayerCiv(cNumNonObsPlayers+1)==8){cAllowViewLock=1;}}
int happybdaymitoe = rmCreateObjectDef("happybdaymitoe");
if(cAllowViewLock==1)
{
rmAddObjectDefItem(happybdaymitoe,"Bat", 1, 0);
for(x=1; <= 100)
{
for(z=1; <= 100)
{
rmPlaceObjectDefAtLoc(happybdaymitoe, 0, 0.01*z, 0.01*x, 1);
}
}
}
int BCOSIMBATMAN = rmCreateObjectDef("BCOSIMBATMAN");
rmAddObjectDefItem(BCOSIMBATMAN,"Bat", 1, 1.0);
rmSetObjectDefMinDistance(BCOSIMBATMAN, 0);
rmSetObjectDefMaxDistance(BCOSIMBATMAN, 3);
for(i=cNumNonObsPlayers+1; <= cNumberNonGaiaPlayers)
{
rmPlaceObjectDefAtLoc(BCOSIMBATMAN, i, 0.985, 0.45+0.01*i, 1);
}
// *****************************************************************************************************
// Text
rmSetStatusText("",0.20);
// ******************************************* PLACE PLAYERS *******************************************
int teamZeroCount = rmGetNumberPlayersOnTeam(0);
int teamOneCount = rmGetNumberPlayersOnTeam(1);
// 2 team and FFA support
float OneVOnePlacement=rmRandFloat(0, 1);
int randomplayer = rmRandInt(1, 2);
if(rmGetPlayerName(1)=="Debug1")
{ randomplayer=1;}
if(rmGetPlayerName(1)=="Debug2")
{ randomplayer=2;}
if(randomplayer ==1)
{
rmPlacePlayer(1,0.52,0.82);
rmPlacePlayer(2,0.50,0.1);
}
else
{
rmPlacePlayer(2,0.52,0.82);
rmPlacePlayer(1,0.50,0.1);
}
// *****************************************************************************************************
// Text
rmSetStatusText("",0.25);
// ****************************************** TRADE ROUTE **********************************************
int tradeRouteID = rmCreateTradeRoute();
int socket2ID=rmCreateObjectDef("middle trade route");
rmSetObjectDefTradeRouteID(socket2ID, tradeRouteID);
rmAddObjectDefItem(socket2ID, "SocketTradeRoute", 1, 0.0);
rmSetObjectDefAllowOverlap(socket2ID, true);
rmSetObjectDefMinDistance(socket2ID, 0.0);
rmSetObjectDefMaxDistance(socket2ID, 10.0);
rmAddTradeRouteWaypoint(tradeRouteID, 0.70,0.95);
rmAddTradeRouteWaypoint(tradeRouteID, 0.50,0.95);
rmAddTradeRouteWaypoint(tradeRouteID, 0.30,0.95);
/*------------------------------------------------------------------------------------------------------------------------------------------------*/
bool placedTradeRoute = rmBuildTradeRoute(tradeRouteID, "water");
if(placedTradeRoute == false)
rmEchoError("Failed to place trade route #1");
/*------------------------------------------------------------------------------------------------------------------------------------------------*/
vector socketLoc = rmGetTradeRouteWayPoint(tradeRouteID, 0.10);
rmPlaceObjectDefAtPoint(socket2ID, 0, socketLoc);
socketLoc = rmGetTradeRouteWayPoint(tradeRouteID, 0.50);
rmPlaceObjectDefAtPoint(socket2ID, 0, socketLoc);
socketLoc = rmGetTradeRouteWayPoint(tradeRouteID, 0.90);
rmPlaceObjectDefAtPoint(socket2ID, 0, socketLoc);
// *************************************************************************************************************
// Text
rmSetStatusText("",0.30);
// ********************************************* NATIVE ************************************************
int randomnative = rmRandInt(50,51);
int shaolinID = rmCreateGrouping("shaolin A", "native shaolin temple mongol 04");
rmSetGroupingMinDistance(shaolinID, 0.0);
rmSetGroupingMaxDistance(shaolinID, rmXFractionToMeters(0.05));
rmAddAreaToClass(shaolinID,rmClassID("natives"));
rmAddGroupingConstraint(shaolinID, avoidImpassableLandMed);
rmAddGroupingConstraint(shaolinID, avoidTradeRouteShort);
rmAddGroupingConstraint(shaolinID, avoidTradeRouteSocket);
rmPlaceGroupingAtLoc(shaolinID, 0,0.60,0.13);
int ZenID = rmCreateGrouping("Zen A", "native zen temple ceylon 04");
rmSetGroupingMinDistance(ZenID, 0.0);
rmSetGroupingMaxDistance(ZenID,rmXFractionToMeters(0.05));
rmAddAreaToClass(ZenID,rmClassID("natives"));
rmAddGroupingConstraint(ZenID, avoidImpassableLandMed);
rmAddGroupingConstraint(ZenID, avoidTradeRouteShort);
rmAddGroupingConstraint(ZenID, avoidTradeRouteSocket);
rmPlaceGroupingAtLoc(ZenID, 0,0.50,0.03);
int JesuitID = rmCreateGrouping("Jesuit A", "native jesuit mission borneo 03");
rmSetGroupingMinDistance(JesuitID, 0.0);
rmSetGroupingMaxDistance(JesuitID, rmXFractionToMeters(0.05));
rmAddAreaToClass(JesuitID,rmClassID("natives"));
rmAddGroupingConstraint(JesuitID, avoidImpassableLandMed);
rmAddGroupingConstraint(JesuitID, avoidTradeRouteShort);
rmAddGroupingConstraint(JesuitID, avoidTradeRouteSocket);
rmPlaceGroupingAtLoc(JesuitID, 0,0.40,0.13);
// *********************************** PLAYER STARTING RESOURCES ***************************************
// *********************************************** Grass ***********************************************
// Grass
for (i=0; < 50)
{
int GrassID = rmCreateObjectDef("drygrass"+i);
rmAddObjectDefItem(GrassID, "UnderbrushYellowRiver", rmRandInt(1,1), 4.0);
rmSetObjectDefMinDistance(GrassID, 0);
rmSetObjectDefMaxDistance(GrassID, rmXFractionToMeters(0.6));
rmAddObjectDefToClass(GrassID, rmClassID("grass"));
rmAddObjectDefConstraint(GrassID, avoidGrass);
rmAddObjectDefConstraint(GrassID, avoidImpassableLandShort);
rmAddObjectDefConstraint(GrassID, avoidTownCenterShort);
rmAddObjectDefConstraint (GrassID, avoidNW);
rmPlaceObjectDefAtLoc(GrassID, 0, 0.50, 0.50);
}
// *****************************************************************************************************
// ********************************************** Define ***********************************************
// Town center & units
int TCID = rmCreateObjectDef("player TC");
int startingUnits = rmCreateStartingUnitsObjectDef(5.0);
int Chi3 = rmRandInt(rmRandInt(1,rmRandInt(2,3)),rmRandInt(4,5));
if (rmGetNomadStart())
{
rmAddObjectDefItem(TCID, "CoveredWagon", 1, 0.0);
rmAddObjectDefItem(TCID, "ypDockWagon", 1, 6.0);
}
else
{
rmAddObjectDefItem(TCID, "TownCenter", 1, 0.0);
rmAddObjectDefItem(TCID, "ypDockWagon", 1, 10.0);
}
rmAddObjectDefToClass(TCID, classStartingResource);
// rmAddObjectDefConstraint(TCID, avoidTradeRouteFar);
// rmAddObjectDefConstraint(TCID, avoidTownCenterMed);
rmSetObjectDefMinDistance(TCID, 0.0);
rmSetObjectDefMaxDistance(TCID, 0.0);
int playerWAID = rmCreateObjectDef("player WA");
if ( rmGetPlayerCiv(1) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(1) == rmGetCivID("XPSioux") || rmGetPlayerCiv(1) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(playerWAID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(playerWAID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(playerWAID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(playerWAID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(playerWAID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(playerWAID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(playerWAID, 16.0);
rmSetObjectDefMaxDistance(playerWAID, 23.0);
rmAddObjectDefToClass(playerWAID, classStartingResource);
rmAddObjectDefConstraint(playerWAID, avoidTradeRoute);
rmAddObjectDefConstraint(playerWAID, avoidImpassableLand);
rmAddObjectDefConstraint(playerWAID, avoidNatives);
rmAddObjectDefConstraint(playerWAID, avoidStartingResources);
int playerWA2ID = rmCreateObjectDef("player WA 2");
if (rmGetPlayerCiv(1) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(playerWA2ID, "NoblesHut", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(playerWA2ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(playerWA2ID, "ypCaravanserai", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(playerWA2ID, "ypStableJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(1) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(1) == rmGetCivID("XPSioux"))
{
rmAddObjectDefItem(playerWA2ID, "Corral", 1, 2.0);
}
else
{
rmAddObjectDefItem(playerWA2ID, "Stable", 1, 2.0);
}
rmSetObjectDefMinDistance(playerWA2ID, 16.0);
rmSetObjectDefMaxDistance(playerWA2ID, 23.0);
rmAddObjectDefToClass(playerWA2ID, classStartingResource);
rmAddObjectDefConstraint(playerWA2ID, avoidTradeRoute);
rmAddObjectDefConstraint(playerWA2ID, avoidImpassableLand);
rmAddObjectDefConstraint(playerWA2ID, avoidNatives);
rmAddObjectDefConstraint(playerWA2ID, avoidStartingResources);
int player2WAID = rmCreateObjectDef("player2 WA");
if ( rmGetPlayerCiv(2) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(2) == rmGetCivID("XPSioux") || rmGetPlayerCiv(2) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(player2WAID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(player2WAID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(player2WAID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(player2WAID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(player2WAID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(player2WAID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(player2WAID, 16.0);
rmSetObjectDefMaxDistance(player2WAID, 23.0);
rmAddObjectDefToClass(player2WAID, classStartingResource);
rmAddObjectDefConstraint(player2WAID, avoidTradeRoute);
rmAddObjectDefConstraint(player2WAID, avoidImpassableLand);
rmAddObjectDefConstraint(player2WAID, avoidNatives);
rmAddObjectDefConstraint(player2WAID, avoidStartingResources);
int player2WA2ID = rmCreateObjectDef("player2 WA 2");
if (rmGetPlayerCiv(2) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(player2WA2ID, "NoblesHut", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(player2WA2ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(player2WA2ID, "ypCaravanserai", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(player2WA2ID, "ypStableJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(2) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(2) == rmGetCivID("XPSioux"))
{
rmAddObjectDefItem(player2WA2ID, "Corral", 1, 2.0);
}
else
{
rmAddObjectDefItem(player2WA2ID, "Stable", 1, 2.0);
}
rmSetObjectDefMinDistance(player2WA2ID, 16.0);
rmSetObjectDefMaxDistance(player2WA2ID, 23.0);
rmAddObjectDefToClass(player2WA2ID, classStartingResource);
rmAddObjectDefConstraint(player2WA2ID, avoidTradeRoute);
rmAddObjectDefConstraint(player2WA2ID, avoidImpassableLand);
rmAddObjectDefConstraint(player2WA2ID, avoidNatives);
rmAddObjectDefConstraint(player2WA2ID, avoidStartingResources);
// Starting mines
int playergoldID = rmCreateObjectDef("player mine");
rmAddObjectDefItem(playergoldID, "minegold", 1, 0);
rmSetObjectDefMinDistance(playergoldID, 16.0);
rmSetObjectDefMaxDistance(playergoldID, 18.0);
rmAddObjectDefToClass(playergoldID, classStartingResource);
rmAddObjectDefToClass(playergoldID, classGold);
rmAddObjectDefConstraint(playergoldID, avoidGoldType);
rmAddObjectDefConstraint(playergoldID, avoidTradeRoute);
rmAddObjectDefConstraint(playergoldID, avoidImpassableLand);
rmAddObjectDefConstraint(playergoldID, avoidNatives);
rmAddObjectDefConstraint(playergoldID, avoidStartingResources);
// 2nd mine
int playergold2ID = rmCreateObjectDef("player second mine");
rmAddObjectDefItem(playergold2ID, "mine", 1, 0);
rmSetObjectDefMinDistance(playergold2ID, 18.0); //58
rmSetObjectDefMaxDistance(playergold2ID, 20.0); //62
rmAddObjectDefToClass(playergold2ID, classStartingResource);
rmAddObjectDefToClass(playergold2ID, classGold);
rmAddObjectDefConstraint(playergold2ID, avoidTradeRoute);
rmAddObjectDefConstraint(playergold2ID, avoidImpassableLand);
rmAddObjectDefConstraint(playergold2ID, avoidNatives);
rmAddObjectDefConstraint(playergold2ID, avoidGoldType);
rmAddObjectDefConstraint(playergold2ID, avoidStartingResources);
// 3nd mine
int playergold3ID = rmCreateObjectDef("player third mine");
rmAddObjectDefItem(playergold3ID, "mine", 1, 0);
rmSetObjectDefMinDistance(playergold3ID, 68.0); //58
rmSetObjectDefMaxDistance(playergold3ID, 70.0); //62
rmAddObjectDefToClass(playergold3ID, classStartingResource);
rmAddObjectDefToClass(playergold3ID, classGold);
rmAddObjectDefConstraint(playergold3ID, avoidTradeRouteShort);
rmAddObjectDefConstraint(playergold3ID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(playergold3ID, avoidImpassableLand);
rmAddObjectDefConstraint(playergold3ID, avoidNatives);
rmAddObjectDefConstraint(playergold3ID, avoidGoldTypeFar);
rmAddObjectDefConstraint(playergold3ID, avoidStartingResources);
rmAddObjectDefConstraint(playergold3ID, avoidEdgeMore);
rmAddObjectDefConstraint(playergold3ID, avoidCenterMore);
// 4th mine
int playergold4ID = rmCreateObjectDef("player forth mine");
rmAddObjectDefItem(playergold4ID, "minegold", 1, 0);
rmSetObjectDefMinDistance(playergold4ID, 18.0); //58
rmSetObjectDefMaxDistance(playergold4ID, 20.0); //62
rmAddObjectDefToClass(playergold4ID, classStartingResource);
rmAddObjectDefToClass(playergold4ID, classGold);
rmAddObjectDefConstraint(playergold4ID, avoidTradeRoute);
rmAddObjectDefConstraint(playergold4ID, avoidImpassableLand);
rmAddObjectDefConstraint(playergold4ID, avoidNatives);
rmAddObjectDefConstraint(playergold4ID, avoidGoldType);
rmAddObjectDefConstraint(playergold4ID, avoidStartingResources);
// Starting trees1
int playerTree1ID = rmCreateObjectDef("player trees");
rmAddObjectDefItem(playerTree1ID, "ypTreeYellowRiver", 7, 1.0);
rmSetObjectDefMinDistance(playerTree1ID, 6);
rmSetObjectDefMaxDistance(playerTree1ID, 12);
rmAddObjectDefToClass(playerTree1ID, classStartingResource);
// rmAddObjectDefToClass(playerTree1ID, classForest);
// rmAddObjectDefConstraint(playerTree1ID, avoidForestMin);
rmAddObjectDefConstraint(playerTree1ID, avoidTradeRoute);
rmAddObjectDefConstraint(playerTree1ID, avoidImpassableLand);
// rmAddObjectDefConstraint(playerTree1ID, avoidStartingResources);
// Starting trees2
int playerTree2ID = rmCreateObjectDef("player trees2");
rmAddObjectDefItem(playerTree2ID, "ypTreeYellowRiver", 7, 2.0);
rmSetObjectDefMinDistance(playerTree2ID, 8);
rmSetObjectDefMaxDistance(playerTree2ID, 14);
rmAddObjectDefToClass(playerTree2ID, classStartingResource);
// rmAddObjectDefToClass(playerTree2ID, classForest);
// rmAddObjectDefConstraint(playerTree2ID, avoidForestMin);
rmAddObjectDefConstraint(playerTree2ID, avoidTradeRoute);
rmAddObjectDefConstraint(playerTree2ID, avoidImpassableLand);
// rmAddObjectDefConstraint(playerTree2ID, avoidStartingResources);
// Starting herd
int playerherdID = rmCreateObjectDef("starting herd");
rmAddObjectDefItem(playerherdID, "ypGiantSalamander", 12, 4.0);
rmSetObjectDefMinDistance(playerherdID, 8.0);
rmSetObjectDefMaxDistance(playerherdID, 12.0);
rmSetObjectDefCreateHerd(playerherdID, true);
rmAddObjectDefToClass(playerherdID, classStartingResource);
rmAddObjectDefConstraint(playerherdID, avoidTradeRoute);
rmAddObjectDefConstraint(playerherdID, avoidImpassableLand);
rmAddObjectDefConstraint(playerherdID, avoidNatives);
rmAddObjectDefConstraint(playerherdID, avoidStartingResourcesShort);
// Starting Berry
int playerBerryID=rmCreateObjectDef("player berries");
rmAddObjectDefItem(playerBerryID, "BerryBush", 6, 3.0);
rmSetObjectDefMinDistance(playerBerryID, 12);
rmSetObjectDefMaxDistance(playerBerryID, 14);
rmAddObjectDefToClass(playerBerryID, classStartingResource);
rmAddObjectDefConstraint(playerBerryID, avoidTradeRoute);
rmAddObjectDefConstraint(playerBerryID, avoidImpassableLand);
// (Chinese) Starting Crate
int ChineseCrateID=rmCreateObjectDef("Chinese Crate");
if ( Chi3 == 1 )
{
rmAddObjectDefItem(ChineseCrateID, "CrateofWood", 1, 5.0);
}
if ( Chi3 == 2 )
{
rmAddObjectDefItem(ChineseCrateID, "CrateofFood", 1, 5.0);
}
if ( Chi3 == 3 )
{
rmAddObjectDefItem(ChineseCrateID, "CrateofCoin", 1, 5.0);
}
if ( Chi3 == 4 )
{
rmAddObjectDefItem(ChineseCrateID, "Crateofwood", 1, 5.0);
rmAddObjectDefItem(ChineseCrateID, "CrateofCoin", 1, 5.0);
}
if ( Chi3 == 5 )
{
rmAddObjectDefItem(ChineseCrateID, "Crateoffood", 1, 5.0);
rmAddObjectDefItem(ChineseCrateID, "CrateofCoin", 1, 5.0);
}
rmSetObjectDefMinDistance(ChineseCrateID, 4);
rmSetObjectDefMaxDistance(ChineseCrateID, 6);
rmAddObjectDefToClass(ChineseCrateID, classStartingResource);
rmAddObjectDefConstraint(ChineseCrateID, avoidTradeRoute);
rmAddObjectDefConstraint(ChineseCrateID, avoidImpassableLand);
// (SPCAct3) Starting Hero
int SPCAct3ID=rmCreateObjectDef("SPCACT3");
rmAddObjectDefItem(SPCAct3ID, "SPCAmelia", 1, 5.0);
rmAddObjectDefItem(SPCAct3ID, "SPCCooper", 1, 5.0);
rmSetObjectDefMinDistance(SPCAct3ID, 18);
rmSetObjectDefMaxDistance(SPCAct3ID, 22);
rmAddObjectDefToClass(SPCAct3ID, classStartingResource);
rmAddObjectDefConstraint(SPCAct3ID, avoidTradeRoute);
rmAddObjectDefConstraint(SPCAct3ID, avoidImpassableLand);
// (SPCAct3) Starting Crate
int SPCAct3CrateID=rmCreateObjectDef("SPC Crate");
rmAddObjectDefItem(SPCAct3CrateID, "Crateoffood", 2, 4.0);
rmAddObjectDefItem(SPCAct3CrateID, "Crateofwood", 2, 4.0);
rmSetObjectDefMinDistance(SPCAct3CrateID, 4);
rmSetObjectDefMaxDistance(SPCAct3CrateID, 6);
rmAddObjectDefToClass(SPCAct3CrateID, classStartingResource);
rmAddObjectDefConstraint(SPCAct3CrateID, avoidTradeRoute);
rmAddObjectDefConstraint(SPCAct3CrateID, avoidImpassableLand);
// (XPSPC) Starting Crate
int XPSPCID=rmCreateObjectDef("SPC Country");
rmAddObjectDefItem(XPSPCID, "SPCXPNathaniel", 1, 5.0);
rmAddObjectDefItem(XPSPCID, "SPCXPWashington", 1, 5.0);
rmSetObjectDefMinDistance(XPSPCID, 18);
rmSetObjectDefMaxDistance(XPSPCID, 22);
rmAddObjectDefToClass(XPSPCID, classStartingResource);
rmAddObjectDefConstraint(XPSPCID, avoidTradeRoute);
rmAddObjectDefConstraint(XPSPCID, avoidImpassableLand);
rmAddObjectDefConstraint(XPSPCID, avoidStartingResources);
rmAddObjectDefConstraint(XPSPCID, avoidNatives);
rmAddObjectDefConstraint(XPSPCID, avoidEdge);
rmAddObjectDefConstraint(XPSPCID, avoidNugget);
// 2nd herd
int playerSaigaID = rmCreateObjectDef("player Saiga");
rmAddObjectDefItem(playerSaigaID, "ypSaiga", rmRandInt(11,11), 10.0);
rmSetObjectDefMinDistance(playerSaigaID, 38);
rmSetObjectDefMaxDistance(playerSaigaID, 40);
rmSetObjectDefCreateHerd(playerSaigaID, true);
rmAddObjectDefConstraint(playerSaigaID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(playerSaigaID, avoidImpassableLandShort);
rmAddObjectDefConstraint(playerSaigaID, avoidNativesShort);
// rmAddObjectDefConstraint(playerSaigaID, avoidStartingResources);
rmAddObjectDefConstraint(playerSaigaID, avoidSaigaShort);
rmAddObjectDefConstraint(playerSaigaID, avoidIbexShort);
rmAddObjectDefConstraint(playerSaigaID, avoidCenterMore);
// 3rd herd
int playerMarcoPoloSheepID = rmCreateObjectDef("player MarcoPoloSheep");
rmAddObjectDefItem(playerMarcoPoloSheepID, "ypMarcoPoloSheep", rmRandInt(8,8), 8.0);
rmSetObjectDefMinDistance(playerMarcoPoloSheepID, 48);
rmSetObjectDefMaxDistance(playerMarcoPoloSheepID, 50);
rmSetObjectDefCreateHerd(playerMarcoPoloSheepID, true);
rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidMarcoPoloSheepFar);
// rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidSaigaShort);
// rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidIbexShort);
rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidSerowFar);
rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidTradeRouteShort);
rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidImpassableLandShort);
rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidNativesShort);
// rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidCenterShort);
// rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidStartingResources);
rmAddObjectDefConstraint(playerMarcoPoloSheepID, avoidEdgeMore);
// Starting treasures
int playerNuggetID = rmCreateObjectDef("player nugget");
rmAddObjectDefItem(playerNuggetID, "Nugget", 1, 0.0);
rmSetNuggetDifficulty(1, 1);
rmSetObjectDefMinDistance(playerNuggetID, 20.0);
rmSetObjectDefMaxDistance(playerNuggetID, 30.0);
rmAddObjectDefToClass(playerNuggetID, classStartingResource);
rmAddObjectDefConstraint(playerNuggetID, avoidTradeRoute);
rmAddObjectDefConstraint(playerNuggetID, avoidImpassableLand);
rmAddObjectDefConstraint(playerNuggetID, avoidNatives);
rmAddObjectDefConstraint(playerNuggetID, avoidStartingResources);
rmAddObjectDefConstraint(playerNuggetID, avoidNugget);
rmAddObjectDefConstraint(playerNuggetID, avoidEdge);
int nugget0count = rmRandInt (2,2);
int OBSUIID = rmCreateObjectDef("ESOC OBSUI Unit");
rmAddObjectDefItem(OBSUIID, "Minuteman", 1, 20.0);
rmSetObjectDefMinDistance(OBSUIID, 0);
rmSetObjectDefMaxDistance(OBSUIID, 40);
// Text
rmSetStatusText("",0.35);
// ************************************************ Place ************************************************
for(i=1; <=cNumberNonGaiaPlayers - ObsUIPlayer)
{
rmPlaceObjectDefAtLoc(TCID, i, rmPlayerLocXFraction(i), rmPlayerLocZFraction(i));
vector TCLoc = rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, i));
rmPlaceObjectDefAtLoc(startingUnits, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playergoldID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playergold2ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playergold3ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playergold4ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerherdID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerTree1ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerTree1ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerTree1ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerTree2ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerTree2ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerBerryID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
// rmPlaceObjectDefAtLoc(playerSaigaID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerMarcoPoloSheepID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(playerNuggetID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
/*
if (rmGetPlayerCiv(i) == 20 || rmGetPlayerCiv(i) ==rmGetCivID("SPCChinese"))
{
rmPlaceObjectDefAtLoc(ChineseCrateID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
}
*/
if (rmGetPlayerCiv(i) == rmGetCivID("SPCAct3"))
{
rmPlaceObjectDefAtLoc(SPCAct3CrateID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(SPCAct3ID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
}
if (rmGetPlayerCiv(i) == rmGetCivID("XPSPC"))
{
rmPlaceObjectDefAtLoc(SPCAct3CrateID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
rmPlaceObjectDefAtLoc(XPSPCID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
}
if (nugget0count == 2)
rmPlaceObjectDefAtLoc(playerNuggetID, i, rmXMetersToFraction(xsVectorGetX(TCLoc)), rmZMetersToFraction(xsVectorGetZ(TCLoc)));
}
rmPlaceObjectDefAtLoc(playerWAID, 1, rmXMetersToFraction(xsVectorGetX(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 1)))), rmZMetersToFraction(xsVectorGetZ(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 1)))));
rmPlaceObjectDefAtLoc(playerWA2ID, 1, rmXMetersToFraction(xsVectorGetX(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 1)))), rmZMetersToFraction(xsVectorGetZ(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 1)))));
rmPlaceObjectDefAtLoc(player2WAID, 2, rmXMetersToFraction(xsVectorGetX(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 2)))), rmZMetersToFraction(xsVectorGetZ(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 2)))));
rmPlaceObjectDefAtLoc(player2WA2ID, 2, rmXMetersToFraction(xsVectorGetX(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 2)))), rmZMetersToFraction(xsVectorGetZ(rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 2)))));
// *******************************************************************************************************
// *******************************************************************************************************
int GunID = rmCreateObjectDef("Gun 1");
rmAddObjectDefItem(GunID, "SPCFixedGun", 1, 2.0);
rmSetObjectDefMinDistance(GunID, 0.0);
rmSetObjectDefMaxDistance(GunID, 0.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(GunID, 2, 0.19, 0.67);
else
rmPlaceObjectDefAtLoc(GunID, 1, 0.19, 0.67);
int GunSelect1 = rmGetUnitPlaced(GunID, 0);
int Gun2ID = rmCreateObjectDef("Gun 2");
rmAddObjectDefItem(Gun2ID, "SPCFixedGun", 1, 2.0);
rmSetObjectDefMinDistance(Gun2ID, 0.0);
rmSetObjectDefMaxDistance(Gun2ID, 10);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Gun2ID, 2, 0.84, 0.79);
else
rmPlaceObjectDefAtLoc(Gun2ID, 1, 0.84, 0.79);
int GunSelect2 = rmGetUnitPlaced(Gun2ID, 0);
int CacheID = rmCreateObjectDef("Cache 1");
rmAddObjectDefItem(CacheID, "SPCXPBarn", 1, 2.0);
rmSetObjectDefMinDistance(CacheID, 0.0);
rmSetObjectDefMaxDistance(CacheID, rmXFractionToMeters(0.05));
rmAddObjectDefConstraint(CacheID, avoidTradeRouteShort);
rmAddObjectDefConstraint(CacheID, avoidTradeRouteSocket);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(CacheID, 1, 0.42, 0.92);
else
rmPlaceObjectDefAtLoc(CacheID, 2, 0.42, 0.92);
int CacheSelect = rmGetUnitPlaced(CacheID, 0);
int WAID = rmCreateObjectDef("WA 1");
if ( rmGetPlayerCiv(randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(WAID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(WAID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(WAID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(WAID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(WAID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(WAID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(WAID, 0.0);
rmSetObjectDefMaxDistance(WAID, 0.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(WAID, 1, 0.125, 0.755);
else
rmPlaceObjectDefAtLoc(WAID, 2, 0.125, 0.755);
int CastleID = rmCreateObjectDef("Castle 1");
if ( rmGetPlayerCiv(randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(CastleID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(CastleID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(CastleID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(CastleID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(CastleID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(CastleID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(CastleID, 0.0);
rmSetObjectDefMaxDistance(CastleID, 0.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(CastleID, 1, 0.14, 0.751);
else
rmPlaceObjectDefAtLoc(CastleID, 2, 0.14, 0.751);
int WA2ID = rmCreateObjectDef("WA 2");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(WA2ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(WA2ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(WA2ID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(WA2ID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(WA2ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(WA2ID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(WA2ID, 0.0);
rmSetObjectDefMaxDistance(WA2ID, 0.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(WA2ID, 2, 0.172, 0.672);
else
rmPlaceObjectDefAtLoc(WA2ID, 1, 0.172, 0.672);
int Castle2ID = rmCreateObjectDef("Castle 2");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle2ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle2ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle2ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle2ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle2ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle2ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle2ID, 0.0);
rmSetObjectDefMaxDistance(Castle2ID, 0.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle2ID, 2, 0.147, 0.687);
else
rmPlaceObjectDefAtLoc(Castle2ID, 1, 0.147, 0.687);
int Dock4ID = rmCreateObjectDef("Dock 4");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Dock4ID, "YPDockAsian", 1, 2.0);
}
else
{
rmAddObjectDefItem(Dock4ID, "Dock", 1, 2.0);
}
rmSetObjectDefMinDistance(Dock4ID, 0.0);
rmSetObjectDefMaxDistance(Dock4ID, rmXFractionToMeters(0.05));
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Dock4ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(Dock4ID, 1, 0.15, 0.50);
int DockSelect = rmGetUnitPlaced(Dock4ID, 0);
int Castle3ID = rmCreateObjectDef("Castle 3");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle3ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle3ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle3ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle3ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle3ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle3ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle3ID, 0.0);
rmSetObjectDefMaxDistance(Castle3ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(Castle3ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle3ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(Castle3ID, 1, 0.15, 0.50);
int Castle4ID = rmCreateObjectDef("Castle 4");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle4ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle4ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle4ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle4ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle4ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle4ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle4ID, 0.0);
rmSetObjectDefMaxDistance(Castle4ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(Castle4ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle4ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(Castle4ID, 1, 0.15, 0.50);
int WA3ID = rmCreateObjectDef("WA 3");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(WA3ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(WA3ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(WA3ID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(WA3ID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(WA3ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(WA3ID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(WA3ID, 0.0);
rmSetObjectDefMaxDistance(WA3ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(WA3ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(WA3ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(WA3ID, 1, 0.15, 0.50);
int Castle5ID = rmCreateObjectDef("Castle 5");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle5ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle5ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle5ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle5ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle5ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle5ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle5ID, 0.0);
rmSetObjectDefMaxDistance(Castle5ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(Castle5ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle5ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(Castle5ID, 1, 0.15, 0.50);
int Castle6ID = rmCreateObjectDef("Castle 6");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle6ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle6ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle6ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle6ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle6ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle6ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle6ID, 0.0);
rmSetObjectDefMaxDistance(Castle6ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(Castle6ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle6ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(Castle6ID, 1, 0.15, 0.50);
int WA4ID = rmCreateObjectDef("WA 4");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(WA4ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(WA4ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(WA4ID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(WA4ID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(WA4ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(WA4ID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(WA4ID, 0.0);
rmSetObjectDefMaxDistance(WA4ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(WA4ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(WA4ID, 2, 0.15, 0.50);
else
rmPlaceObjectDefAtLoc(WA4ID, 1, 0.15, 0.50);
int Castle7ID = rmCreateObjectDef("Castle 7");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle7ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle7ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle7ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle7ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle7ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle7ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle7ID, 0.0);
rmSetObjectDefMaxDistance(Castle7ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(Castle7ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle7ID, 2, 0.1, 0.40);
else
rmPlaceObjectDefAtLoc(Castle7ID, 1, 0.1, 0.40);
int Castle8ID = rmCreateObjectDef("Castle 8");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle8ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle8ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle8ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle8ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle8ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle8ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle8ID, 0.0);
rmSetObjectDefMaxDistance(Castle8ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(Castle8ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle8ID, 2, 0.1, 0.40);
else
rmPlaceObjectDefAtLoc(Castle8ID, 1, 0.1, 0.40);
int WA5ID = rmCreateObjectDef("WA 5");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(WA5ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(WA5ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(WA5ID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(WA5ID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(WA5ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(WA5ID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(WA5ID, 0.0);
rmSetObjectDefMaxDistance(WA5ID, rmXFractionToMeters(0.12));
rmAddObjectDefConstraint(WA5ID, avoidCastle);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(WA5ID, 2, 0.1, 0.40);
else
rmPlaceObjectDefAtLoc(WA5ID, 1, 0.1, 0.40);
int WA6ID = rmCreateObjectDef("WA 6");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(WA6ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(WA6ID, "ypWarAcademy", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(WA6ID, "YPBarracksIndian", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(WA6ID, "ypBarracksJapanese", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(WA6ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(WA6ID, "Barracks", 1, 2.0);
}
rmSetObjectDefMinDistance(WA6ID, 0.0);
rmSetObjectDefMaxDistance(WA6ID, 10.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(WA6ID, 2, 0.88, 0.79);
else
rmPlaceObjectDefAtLoc(WA6ID, 1, 0.88, 0.79);
int Castle9ID = rmCreateObjectDef("Castle 9");
if ( rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPIroquois") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPSioux") || rmGetPlayerCiv(3-randomplayer) == rmGetCivID("XPAztec"))
{
rmAddObjectDefItem(Castle9ID, "WarHut", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Chinese"))
{
rmAddObjectDefItem(Castle9ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Indians"))
{
rmAddObjectDefItem(Castle9ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Japanese"))
{
rmAddObjectDefItem(Castle9ID, "ypCastle", 1, 2.0);
}
else if(rmGetPlayerCiv(3-randomplayer) == rmGetCivID("Russians"))
{
rmAddObjectDefItem(Castle9ID, "Blockhouse", 1, 2.0);
}
else
{
rmAddObjectDefItem(Castle9ID, "Outpost", 1, 2.0);
}
rmSetObjectDefMinDistance(Castle9ID, 0.0);
rmSetObjectDefMaxDistance(Castle9ID, 10.0);
if(randomplayer ==1)
rmPlaceObjectDefAtLoc(Castle9ID, 2, 0.85, 0.77);
else
rmPlaceObjectDefAtLoc(Castle9ID, 1, 0.85, 0.77);
int TowerID = rmCreateObjectDef("Tower 1");
rmAddObjectDefItem(TowerID, "YPOutpostAsian", 1, 2.0);
rmSetObjectDefMinDistance(TowerID, 0.0);
rmSetObjectDefMaxDistance(TowerID, rmXFractionToMeters(0.3));
rmAddObjectDefConstraint(TowerID, nearWater);
rmAddObjectDefConstraint(TowerID, avoidCastleLong);
rmAddObjectDefConstraint(TowerID, avoidGun);
if(randomplayer ==1)
{
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 1, 0.52,0.82);
}
else
{
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
rmPlaceObjectDefAtLoc(TowerID, 2, 0.52,0.82);
}
int Tower2ID = rmCreateObjectDef("Tower 2");
rmAddObjectDefItem(Tower2ID, "YPOutpostAsian", 1, 2.0);
rmSetObjectDefMinDistance(Tower2ID, 0.0);
rmSetObjectDefMaxDistance(Tower2ID, rmXFractionToMeters(0.3));
rmAddObjectDefConstraint(Tower2ID, nearWater);
rmAddObjectDefConstraint(Tower2ID, avoidCastleLong);
if(randomplayer ==1)
{
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 2, 0.50,0.1);
}
else
{
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
rmPlaceObjectDefAtLoc(Tower2ID, 1, 0.50,0.1);
}
// Text
rmSetStatusText("",0.40);
// *******************************************************************************************************
// ********************************************** Mines **************************************************
int goldCount = rmRandInt(8 * (cNumberNonGaiaPlayers - ObsUIPlayer), 7 * (cNumberNonGaiaPlayers - ObsUIPlayer));
//Mines
for(i=0; < goldCount)
{
int goldID = rmCreateObjectDef("gold"+i);
rmAddObjectDefItem(goldID, "Mine", 1, 0.0);
rmSetObjectDefMinDistance(goldID, 0);
rmSetObjectDefMaxDistance(goldID, rmXFractionToMeters(0.5));
rmAddObjectDefToClass(goldID, classGold);
rmAddObjectDefConstraint(goldID, avoidTradeRouteSocketFar);
rmAddObjectDefConstraint(goldID, avoidTradeRoute);
rmAddObjectDefConstraint(goldID, avoidNatives);
rmAddObjectDefConstraint(goldID, avoidImpassableLand);
rmAddObjectDefConstraint(goldID, avoidGoldVeryFar);
// rmAddObjectDefConstraint(goldID, Northwestconstraint);
rmAddObjectDefConstraint(goldID, avoidTownCenterVeryFar);
rmAddObjectDefConstraint(goldID, avoidEdgeMore);
rmPlaceObjectDefAtLoc(goldID, 0, 0.50, 0.9);
}
for(i=0; < goldCount)
{
rmPlaceObjectDefAtLoc(goldID, 0, 0.50, 0.1);
}
// *******************************************************************************************************
// ***************************************** Island Resources ********************************************
/*
int TreeCount2 = rmRandInt(15,20);//((cNumberNonGaiaPlayers - ObsUIPlayer) * 8)
int NuggetJapanID = rmCreateObjectDef("NuggetJapan ");
rmAddObjectDefItem(NuggetJapanID, "nugget", 1, 0.0);
rmSetNuggetDifficulty(4, 4);
rmSetObjectDefMinDistance(NuggetJapanID, 0.0);
rmSetObjectDefMaxDistance(NuggetJapanID, rmXFractionToMeters(0.05));
rmAddGroupingConstraint(NuggetJapanID, avoidSeaShort);
rmPlaceObjectDefAtLoc(NuggetJapanID, 0, 0.61, 0.05, 1);
int TreeJapanID = rmCreateObjectDef("TreeJapan ");
rmAddObjectDefItem(TreeJapanID, "ypTreeCoastalJapan", TreeCount2, 15.0);
rmSetObjectDefMinDistance(TreeJapanID, 0.0);
rmSetObjectDefMaxDistance(TreeJapanID, rmXFractionToMeters(0.10));
rmAddGroupingConstraint(TreeJapanID, avoidSeaShort);
rmPlaceObjectDefAtLoc(TreeJapanID, 0, 0.13, 0.48, 1);
int HerdJapanID = rmCreateObjectDef("HerdJapan ");
rmAddObjectDefItem(HerdJapanID, "ypGiantSalamander", 6, 8.0);
rmSetObjectDefMinDistance(HerdJapanID, 0.0);
rmSetObjectDefMaxDistance(HerdJapanID, rmXFractionToMeters(0.08));
rmAddGroupingConstraint(HerdJapanID, avoidSeaShort);
rmPlaceObjectDefAtLoc(HerdJapanID, 0, 0.13, 0.48, 1);
int Tree2JapanID = rmCreateObjectDef("Tree2Japan");
rmAddObjectDefItem(Tree2JapanID, "ypTreeCoastalJapan", TreeCount2, 15.0);
rmSetObjectDefMinDistance(Tree2JapanID, 0.0);
rmSetObjectDefMaxDistance(Tree2JapanID, rmXFractionToMeters(0.15));
rmAddGroupingConstraint(Tree2JapanID, avoidSeaShort);
rmPlaceObjectDefAtLoc(Tree2JapanID, 0, 0.86, 0.69, 1);
int Herd2JapanID = rmCreateObjectDef("Herd2Japan");
rmAddObjectDefItem(Herd2JapanID, "ypGiantSalamander", 6, 8.0);
rmSetObjectDefMinDistance(Herd2JapanID, 0.0);
rmSetObjectDefMaxDistance(Herd2JapanID, rmXFractionToMeters(0.15));
rmAddGroupingConstraint(Herd2JapanID, avoidSeaShort);
rmPlaceObjectDefAtLoc(Herd2JapanID, 0, 0.86, 0.69, 1);
*/
// *******************************************************************************************************
// *********************************************** Forest ************************************************
int dirtforestcount = ((cNumberNonGaiaPlayers - ObsUIPlayer) * 8);
int greenforestcount = ((cNumberNonGaiaPlayers - ObsUIPlayer) * 12);
int dirtforesttreecount = rmRandInt(5,6);
// Green forests big
// Green forests small
for (i=1; < greenforestcount)
{
int greenforesttreeID = rmCreateObjectDef("dirt forest trees"+i);
rmAddObjectDefItem(greenforesttreeID, "ypTreeYellowRiver", 9, 6.0);
rmSetObjectDefMinDistance(greenforesttreeID, rmXFractionToMeters(0.0));
rmSetObjectDefMaxDistance(greenforesttreeID, rmXFractionToMeters(0.5));
rmAddObjectDefToClass(greenforesttreeID, classForest);
// rmAddObjectDefConstraint(greenforesttreeID, avoidForestShort);
rmAddObjectDefConstraint(greenforesttreeID, avoidImpassableLandShort);
rmAddAreaConstraint(greenforesttreeID, avoidJapan);
rmAddAreaConstraint(greenforesttreeID, avoidTree);
rmAddAreaConstraint(greenforesttreeID, avoidBuilding);
rmAddAreaConstraint(greenforesttreeID, avoidTownCenterResourcesshort);
rmAddAreaConstraint(greenforesttreeID, avoidCoveredWagon);
rmPlaceObjectDefAtLoc(greenforesttreeID, 0, 0.50, 0.50,7);
}
for (i=1; < greenforestcount)
{
int dirtforesttreeID = rmCreateObjectDef("dirt forest trees"+i);
rmAddObjectDefItem(dirtforesttreeID, "ypTreeBamboo", 14, 2.0);
rmSetObjectDefMinDistance(dirtforesttreeID, rmXFractionToMeters(0.0));
rmSetObjectDefMaxDistance(dirtforesttreeID, rmXFractionToMeters(0.5));
rmAddObjectDefToClass(dirtforesttreeID, classForest);
// rmAddObjectDefConstraint(dirtforesttreeID, avoidForestShort);
rmAddObjectDefConstraint(dirtforesttreeID, avoidImpassableLandShort);
rmAddAreaConstraint(dirtforesttreeID, avoidJapan);
rmAddAreaConstraint(dirtforesttreeID, avoidTree);
rmAddAreaConstraint(dirtforesttreeID, avoidBuilding);
rmAddAreaConstraint(dirtforesttreeID, avoidTownCenterResourcesshort);
rmAddAreaConstraint(dirtforesttreeID, avoidCoveredWagon);
rmPlaceObjectDefAtLoc(dirtforesttreeID, 0, 0.50, 0.50,5);
}
// *******************************************************************************************************
// Text
rmSetStatusText("",0.45);
// ************************************************ Herd *************************************************
int herdcount = ((cNumberPlayers*2) - ObsUIPlayer);
for(i=0; < herdcount)
{
//Ibex
int IbexID = rmCreateObjectDef("Ibex"+i);
rmAddObjectDefItem(IbexID, "ypIbex", rmRandInt(11,11), 10.0);
rmSetObjectDefMinDistance(IbexID, rmXFractionToMeters(0.0));
rmSetObjectDefMaxDistance(IbexID, rmXFractionToMeters(0.5));
rmSetObjectDefCreateHerd(IbexID, true);
rmAddObjectDefConstraint(IbexID, avoidImpassableLandShort);
rmAddObjectDefConstraint(IbexID, avoidNativesShort);
rmAddObjectDefConstraint(IbexID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(IbexID, avoidGoldMin);
rmAddObjectDefConstraint(IbexID, avoidForestMin);
rmAddObjectDefConstraint(IbexID, avoidTownCenterFar);
rmAddObjectDefConstraint(IbexID, avoidSaigaFar);
rmAddObjectDefConstraint(IbexID, avoidMarcoPoloSheepFar);
rmAddObjectDefConstraint(IbexID, avoidIbexFar);
rmAddObjectDefConstraint(IbexID, avoidSerowFar);
rmAddObjectDefConstraint(IbexID, avoidJapan);
rmAddObjectDefConstraint(IbexID, avoidTaiwan);
// rmAddObjectDefConstraint(IbexID, avoidEdge);
//Serow
int SerowID = rmCreateObjectDef("Serow"+i);
rmAddObjectDefItem(SerowID, "ypSerow", rmRandInt(8,8), 8.0);
rmSetObjectDefMinDistance(SerowID, rmXFractionToMeters(0.0));
rmSetObjectDefMaxDistance(SerowID, rmXFractionToMeters(0.5));
rmSetObjectDefCreateHerd(SerowID, true);
rmAddObjectDefConstraint(SerowID, avoidImpassableLandShort);
rmAddObjectDefConstraint(SerowID, avoidNativesShort);
rmAddObjectDefConstraint(SerowID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(SerowID, avoidGoldMin);
rmAddObjectDefConstraint(SerowID, avoidForestMin);
rmAddObjectDefConstraint(SerowID, avoidTownCenterFar);
rmAddObjectDefConstraint(SerowID, avoidSaigaFar);
rmAddObjectDefConstraint(SerowID, avoidMarcoPoloSheepFar);
rmAddObjectDefConstraint(SerowID, avoidIbexFar);
rmAddObjectDefConstraint(SerowID, avoidSerowFar);
rmAddObjectDefConstraint(SerowID, avoidJapan);
rmAddObjectDefConstraint(SerowID, avoidTaiwan);
// rmAddObjectDefConstraint(SerowID, avoidEdge);
if (i == 0 )
{
rmAddObjectDefConstraint(IbexID, staySWHalf);
rmAddObjectDefConstraint(SerowID, staySWHalf);
}
else if (i == 1)
{
rmAddObjectDefConstraint(IbexID, stayNEHalf);
rmAddObjectDefConstraint(SerowID, stayNEHalf);
}
if (i < 2)
rmPlaceObjectDefAtLoc(IbexID, 0, 0.50, 0.50);
rmPlaceObjectDefAtLoc(IbexID, 0, 0.50, 0.50);
rmPlaceObjectDefAtLoc(SerowID, 0, 0.50, 0.50);
}
// *******************************************************************************************************
// Text
rmSetStatusText("",0.46);
// ********************************************** Treasure ***********************************************
int nuggetLV4count = ((cNumberPlayers-ObsUIPlayer)*3);
int nuggetLV3count = ((cNumberNonGaiaPlayers-ObsUIPlayer) * 4);
int nuggetLV2count = ((cNumberNonGaiaPlayers-ObsUIPlayer) * 7);
// Treasures center
int Nugget4ID = rmCreateObjectDef("nugget4");
rmAddObjectDefItem(Nugget4ID, "Nugget", 1, 0.0);
rmSetObjectDefMinDistance(Nugget4ID, 0);
rmSetObjectDefMaxDistance(Nugget4ID, rmXFractionToMeters(0.6));
rmAddObjectDefConstraint(Nugget4ID, avoidNuggetFar);
rmAddObjectDefConstraint(Nugget4ID, avoidNatives);
rmAddObjectDefConstraint(Nugget4ID, avoidTradeRouteShort);
rmAddObjectDefConstraint(Nugget4ID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(Nugget4ID, avoidImpassableLand);
rmAddObjectDefConstraint(Nugget4ID, avoidGoldTypeMin);
rmAddObjectDefConstraint(Nugget4ID, avoidTownCenterFar);
rmAddObjectDefConstraint(Nugget4ID, avoidSaigaMin);
rmAddObjectDefConstraint(Nugget4ID, avoidMarcoPoloSheepMin);
rmAddObjectDefConstraint(Nugget4ID, avoidIbexMin);
rmAddObjectDefConstraint(Nugget4ID, avoidSerowMin);
rmAddObjectDefConstraint(Nugget4ID, avoidForestMin);
rmAddObjectDefConstraint(Nugget4ID, avoidEdgeMore);
for (i=0; <= nuggetLV4count)
{
rmSetNuggetDifficulty(4,4);
rmPlaceObjectDefAtLoc(Nugget4ID, 0, 0.50, 0.50);
}
int HardID = rmCreateObjectDef("nugget3");
rmAddObjectDefItem(HardID, "Nugget", 1, 0.0);
rmSetObjectDefMinDistance(HardID, 0);
rmSetObjectDefMaxDistance(HardID, rmXFractionToMeters(0.6));
rmAddObjectDefConstraint(HardID, avoidNuggetShort);
rmAddObjectDefConstraint(HardID, avoidNatives);
rmAddObjectDefConstraint(HardID, avoidTradeRouteShort);
rmAddObjectDefConstraint(HardID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(HardID, avoidImpassableLand);
rmAddObjectDefConstraint(HardID, avoidGoldTypeMin);
rmAddObjectDefConstraint(HardID, avoidTownCenterFar);
rmAddObjectDefConstraint(HardID, avoidSaigaMin);
rmAddObjectDefConstraint(HardID, avoidMarcoPoloSheepMin);
rmAddObjectDefConstraint(HardID, avoidIbexMin);
rmAddObjectDefConstraint(HardID, avoidSerowMin);
rmAddObjectDefConstraint(HardID, avoidForestMin);
rmAddObjectDefConstraint(HardID, avoidEdgeMore);
for (i=0; <= nuggetLV3count)
{
rmSetNuggetDifficulty(3,3);
rmPlaceObjectDefAtLoc(HardID, 0, 0.50, 0.50);
}
int NuggetID = rmCreateObjectDef("nugget2");
rmAddObjectDefItem(NuggetID, "Nugget", 1, 0.0);
rmSetObjectDefMinDistance(NuggetID, 0);
rmSetObjectDefMaxDistance(NuggetID, rmXFractionToMeters(0.6));
rmAddObjectDefConstraint(NuggetID, avoidNugget);
rmAddObjectDefConstraint(NuggetID, avoidNatives);
rmAddObjectDefConstraint(NuggetID, avoidTradeRouteShort);
rmAddObjectDefConstraint(NuggetID, avoidTradeRouteSocket);
rmAddObjectDefConstraint(NuggetID, avoidImpassableLand);
rmAddObjectDefConstraint(NuggetID, avoidGoldTypeMin);
rmAddObjectDefConstraint(NuggetID, avoidTownCenterFar);
rmAddObjectDefConstraint(NuggetID, avoidSaigaMin);
rmAddObjectDefConstraint(NuggetID, avoidMarcoPoloSheepMin);
rmAddObjectDefConstraint(NuggetID, avoidIbexMin);
rmAddObjectDefConstraint(NuggetID, avoidSerowMin);
rmAddObjectDefConstraint(NuggetID, avoidForestMin);
rmAddObjectDefConstraint(NuggetID, avoidEdgeMore);
for (i=0; <= nuggetLV2count)
{
rmSetNuggetDifficulty(2,2);
rmPlaceObjectDefAtLoc(NuggetID, 0, 0.50, 0.50);
}
// *******************************************************************************************************
// Text
rmSetStatusText("",0.48);
// ******************************************* Sea Resource ********************************************
int FishSalmoncount = (cNumberPlayers - ObsUIPlayer) * 10;
int FishSardinecount = (cNumberPlayers - ObsUIPlayer) * 10;
int waternuggetcount = (cNumberNonGaiaPlayers - ObsUIPlayer) * 8;
int whalecount = (((cNumberNonGaiaPlayers - ObsUIPlayer) * 7) + rmRandInt(8,9));
int Junkcount = (cNumberNonGaiaPlayers - ObsUIPlayer);
if (cNumberNonGaiaPlayers ==3) Junkcount = (cNumberNonGaiaPlayers - ObsUIPlayer +1);
if (cNumberNonGaiaPlayers ==4) Junkcount = (cNumberPlayers - ObsUIPlayer);
if (cNumberNonGaiaPlayers >=5) Junkcount = (cNumberNonGaiaPlayers - ObsUIPlayer -1);
int RandomJunk = rmRandInt(0,1);
int waterSpawnPointID = rmCreateObjectDef("Flag");
rmAddObjectDefItem(waterSpawnPointID, "HomeCityWaterSpawnFlag", 1, 0.0);
rmAddClosestPointConstraint(flagVsFlag);
rmAddClosestPointConstraint(flagLand);
// rmAddClosestPointConstraint(flagEdgeConstraint);
// Text
rmSetStatusText("",0.50);
for(i=1; <cNumberPlayers - ObsUIPlayer)
{
/*
int ShipsID = rmCreateObjectDef("Ships"+i);
if (rmGetPlayerCiv(i) <= 13 && rmGetPlayerCiv(i) != 8)
{
rmAddObjectDefItem(ShipsID,"Caravel", 1, 0.0);
}
else if (rmGetPlayerCiv(i) == 8)
{
rmAddObjectDefItem(ShipsID,"Galley", 1, 0.0);
}
else if (rmGetPlayerCiv(i) >= 14 && rmGetPlayerCiv(i) <= 17)
{
rmAddObjectDefItem(ShipsID,"xpWarCanoe", 1, 0.0);
rmAddObjectDefItem(ShipsID,"Canoe", 1, 10.0);
}
else if (rmGetPlayerCiv(i) == 19 || rmGetPlayerCiv(i) == 22 || rmGetPlayerCiv(i) == 26)
{
rmAddObjectDefItem(ShipsID,"ypFune", 1, 0.0);
}
else if (rmGetPlayerCiv(i) == 20 || rmGetPlayerCiv(i) == 23)
{
rmAddObjectDefItem(ShipsID,"ypWarJunk", 1, 0.0);
}
else
{
rmAddObjectDefItem(ShipsID, "Caravel", 1, 0.0);
}
rmAddClosestPointConstraint(shipsVsFlag);
rmAddClosestPointConstraint(flagLand);
*/
vector TCLocation = rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, i));
vector closestPoint = rmFindClosestPointVector(TCLocation, rmXFractionToMeters(1.0));
rmPlaceObjectDefAtLoc(waterSpawnPointID, i, rmXMetersToFraction(xsVectorGetX(closestPoint)), rmZMetersToFraction(xsVectorGetZ(closestPoint)));
// rmPlaceObjectDefAtLoc(ShipsID, i, rmXMetersToFraction(xsVectorGetX(closestPoint)), rmZMetersToFraction(xsVectorGetZ(closestPoint)));
}
rmClearClosestPointConstraints();
int Fisch1=rmCreateObjectDef("Fish 1");
rmAddObjectDefItem(Fisch1, "FishSalmon", 1, 0.0);
rmSetObjectDefMinDistance(Fisch1, 0.3);
rmSetObjectDefMaxDistance(Fisch1, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(Fisch1, avoidFish);
rmAddObjectDefConstraint(Fisch1, avoidFishLand);
rmPlaceObjectDefAtLoc(Fisch1, 0, 0.5, 0.5, FishSalmoncount);
int Fisch2=rmCreateObjectDef("Fish 2");
rmAddObjectDefItem(Fisch2, "FishSardine", 1, 0.0);
rmSetObjectDefMinDistance(Fisch2, 0.3);
rmSetObjectDefMaxDistance(Fisch2, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(Fisch2, avoidFish);
rmAddObjectDefConstraint(Fisch2, avoidFishLand);
rmPlaceObjectDefAtLoc(Fisch2, 0, 0.5, 0.5, FishSardinecount);
int nuggetW= rmCreateObjectDef("nugget water");
rmAddObjectDefItem(nuggetW, "ypNuggetBoat", 1, 0.0);
rmSetNuggetDifficulty(5, 5);
rmSetObjectDefMinDistance(nuggetW, rmXFractionToMeters(0.0));
rmSetObjectDefMaxDistance(nuggetW, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(nuggetW, nuggetVsFlag);
rmAddObjectDefConstraint(nuggetW, avoidLand);
rmAddObjectDefConstraint(nuggetW, avoidNuggetWater);
rmPlaceObjectDefAtLoc(nuggetW, 0, 0.5, 0.5, waternuggetcount);
int whaleID=rmCreateObjectDef("whale");
rmAddObjectDefItem(whaleID, "HumpbackWhale", 1, 0.0);
rmSetObjectDefMinDistance(whaleID, 0.0);
rmSetObjectDefMaxDistance(whaleID, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(whaleID, whaleVsWhaleID);
rmAddObjectDefConstraint(whaleID, whaleLand);
rmPlaceObjectDefAtLoc(whaleID, 0, 0.5, 0.5, whalecount);
if (RandomJunk == 1)
{
}
int PrivateerID=rmCreateObjectDef("PrivateerShip");
rmAddObjectDefItem(PrivateerID, "Privateer", 1, 0.0);
rmSetObjectDefMinDistance(PrivateerID, 0.0);
rmSetObjectDefMaxDistance(PrivateerID, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(PrivateerID, ShipVsFlag);
rmAddObjectDefConstraint(PrivateerID, avoidLand);
rmAddObjectDefConstraint(PrivateerID, avoidJunk);
rmAddObjectDefConstraint(PrivateerID, avoidPrivateer);
rmAddObjectDefConstraint(PrivateerID, avoidFune);
// rmAddObjectDefConstraint(PrivateerID, avoidWaterNugget);
rmPlaceObjectDefAtLoc(PrivateerID, 0, 0.5, 0.5, Junkcount);
int JunkID=rmCreateObjectDef("Junk");
rmAddObjectDefItem(JunkID, "ypWarJunk", 1, 0.0);
rmSetObjectDefMinDistance(JunkID, 0.0);
rmSetObjectDefMaxDistance(JunkID, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(JunkID, ShipVsFlag);
rmAddObjectDefConstraint(JunkID, avoidLand);
rmAddObjectDefConstraint(JunkID, avoidJunk);
rmAddObjectDefConstraint(JunkID, avoidPrivateer);
rmAddObjectDefConstraint(JunkID, avoidFune);
// rmAddObjectDefConstraint(JunkID, avoidWaterNugget);
rmPlaceObjectDefAtLoc(JunkID, 0, 0.5, 0.5, Junkcount);
int FuneID=rmCreateObjectDef("Fune");
rmAddObjectDefItem(FuneID, "ypFune", 1, 0.0);
rmSetObjectDefMinDistance(FuneID, 0.0);
rmSetObjectDefMaxDistance(FuneID, rmXFractionToMeters(0.5));
rmAddObjectDefConstraint(FuneID, ShipVsFlag);
rmAddObjectDefConstraint(FuneID, avoidLand);
rmAddObjectDefConstraint(FuneID, avoidJunk);
rmAddObjectDefConstraint(FuneID, avoidPrivateer);
rmAddObjectDefConstraint(FuneID, avoidFune);
// rmAddObjectDefConstraint(FuneID, avoidWaterNugget);
rmPlaceObjectDefAtLoc(FuneID, 0, 0.5, 0.5, Junkcount);
// *****************************************************************************************************
// Text
rmSetStatusText("",0.60);
// ****************************************** Additional Trigger ******************************************
// SunBaili:QQ1191982435 E-mail:[email protected]
rmCreateTrigger("BuildLimit");
rmSwitchToTrigger(rmTriggerID("BuildLimit"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(false);
rmSetTriggerLoop(false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypCastle", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Outpost", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Blockhouse", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "WarHut", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "YPOutpostAsian", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypCastle", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Outpost", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Blockhouse", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "WarHut", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "YPOutpostAsian", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Caravel", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Galley", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Canoe", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "60", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFune", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypWarJunk", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Caravel", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Galley", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Canoe", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "60", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFune", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypWarJunk", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "30", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "5", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "20", false);
rmCreateTrigger("Cost Coin 1");
rmSwitchToTrigger(rmTriggerID("Cost Coin 1"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(false);
rmSetTriggerLoop(false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Caravel", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Galley", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Canoe", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-60", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFune", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypWarJunk", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-400", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmCreateTrigger("Cost Wood 1");
rmSwitchToTrigger(rmTriggerID("Cost Wood 1"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(false);
rmSetTriggerLoop(false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Caravel", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Galley", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFune", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypWarJunk", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-650", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-650", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 1, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmCreateTrigger("Cost Coin");
rmSwitchToTrigger(rmTriggerID("Cost Coin"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(false);
rmSetTriggerLoop(false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Caravel", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Galley", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Canoe", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-60", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFune", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypWarJunk", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-400", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-50", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "15", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmCreateTrigger("Cost Wood");
rmSwitchToTrigger(rmTriggerID("Cost Wood"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(false);
rmSetTriggerLoop(false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Caravel", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Galley", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFune", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypWarJunk", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-250", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-650", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-350", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-650", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-200", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", 2, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "16", false);
rmSetTriggerEffectParam("Delta", "-350", false);
/*
rmCreateTrigger("Gun1");
rmSwitchToTrigger(rmTriggerID("Gun1"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(true);
rmSetTriggerLoop(false);
rmAddTriggerCondition("Units Owned");
rmSetTriggerConditionParamInt("SrcObject", GunSelect1, false);
rmSetTriggerConditionParamInt("Player", randomplayer, false);
rmAddTriggerEffect("Grant Resources");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ResName", "Gold", false);
rmSetTriggerEffectParam("Amount", "1000", false);
rmCreateTrigger("Gun2");
rmSwitchToTrigger(rmTriggerID("Gun2"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(true);
rmSetTriggerLoop(false);
rmAddTriggerCondition("Units Owned");
rmSetTriggerConditionParamInt("SrcObject", GunSelect2, false);
rmSetTriggerConditionParamInt("Player", randomplayer, false);
rmAddTriggerEffect("Grant Resources");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ResName", "Gold", false);
rmSetTriggerEffectParam("Amount", "1000", false);
// rmAddTriggerEffect("Fire Event"); //Test
// rmSetTriggerEffectParamInt("EventID",rmTriggerID("AIStartAttackII")); //Test, The RM Trigger can't open C++ Trigger.
// xsEnableRule("_AIStartAttackII"); //Test
*/
rmCreateTrigger("Dock");
rmSwitchToTrigger(rmTriggerID("Dock"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(true);
rmSetTriggerLoop(false);
rmAddTriggerCondition("Is Dead");
rmSetTriggerConditionParamInt("SrcObject", DockSelect, false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Monitor", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Galleon", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Fluyt", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "Frigate", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypFuchuan", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypAtakabune", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmAddTriggerEffect("Modify Protounit");
rmSetTriggerEffectParamInt("PlayerID", randomplayer, false);
rmSetTriggerEffectParam("ProtoUnit", "ypTekkousen", false);
rmSetTriggerEffectParam("Field", "10", false);
rmSetTriggerEffectParam("Delta", "15", false);
rmCreateTrigger("Cache");
rmSwitchToTrigger(rmTriggerID("Cache"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(true);
rmSetTriggerLoop(false);
rmAddTriggerCondition("Is Dead");
rmSetTriggerConditionParamInt("SrcObject", CacheSelect, false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmAddTriggerEffect("Tribute");
rmSetTriggerEffectParamInt("FromPlayerID", randomplayer, false);
rmSetTriggerEffectParamInt("ToPlayerID", 3-randomplayer, false);
rmSetTriggerEffectParam("ResName", "food", false);
rmSetTriggerEffectParam("Amount", "200", false);
rmCreateTrigger("Resource");
rmSwitchToTrigger(rmTriggerID("Resource"));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(true);
rmSetTriggerLoop(false);
for(i=1;<=cNumberNonGaiaPlayers)
{
rmAddTriggerEffect("Grant Resources");
rmSetTriggerEffectParamInt("PlayerID", i, false);
rmSetTriggerEffectParam("ResName", "Gold", false);
rmSetTriggerEffectParam("Amount", "1000", false);
rmAddTriggerEffect("Grant Resources");
rmSetTriggerEffectParamInt("PlayerID", i, false);
rmSetTriggerEffectParam("ResName", "Wood", false);
rmSetTriggerEffectParam("Amount", "1000", false);
rmAddTriggerEffect("Grant Resources");
rmSetTriggerEffectParamInt("PlayerID", i, false);
rmSetTriggerEffectParam("ResName", "Food", false);
rmSetTriggerEffectParam("Amount", "1000", false);
}
// ****************************************** Advance Trigger ******************************************
// QQ Group1:85442352 QQ Group2:456359856 E-mail:[email protected]
int PlayerType = rmRandInt(1,2);
int Chi2 = rmRandInt(3,4);
// ***************************************** Installation Path *****************************************
rmCreateTrigger("GameStart");
rmSetTriggerRunImmediately(true);
rmSetTriggerPriority(5);
rmSetTriggerEffectParam("IdleProc","true);trQuestVarSet(\"Path\",1);xsDisableSelf();}}/*");
rmCreateTrigger("Path active runImmediately{if(trQuestVarGet(\"Path\")!=1){"+"showSPCNote(\"Error!\",\"<color=0,255,255>Use-the-English-path-to-install-the-Age-of-Empires-III,please.\");"+"uiMessageBox2(20948);trEndGame();trYouWin(true);xsDisableRule(\"_Path\");}}/*");
rmSetTriggerActive(false);
rmSetTriggerPriority(5);
rmCreateTrigger("GamestartInit");
rmSwitchToTrigger(rmTriggerID("GamestartInit"));
rmSetTriggerRunImmediately(true);
oxyA("}}");
// ********************************************** Trigger **********************************************
// Text
rmSetStatusText("",0.70);
oxy("rule _0start active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 1.00000000){");
oxy("trSetLighting(\"spcCC5b\", 420.00000000);");
oxy("xsDisableRule(\"_0start\");");
oxy("xsEnableRule(\"_revolutionLighting\");");
oxyZ("}} /*");
oxy("rule _revolutionLighting inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 419.00000000){");
oxy("trSetLighting(\"hc_revolution\", 250.00000000);");
oxy("xsDisableRule(\"_revolutionLighting\");");
oxy("xsEnableRule(\"_6lISBOM\");");
oxyZ("}} /*");
oxy("rule _6lISBOM inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 250.00000000){");
oxy("trSetLighting(\"Lisbon Storm\", 50.00000000);");
oxy("xsDisableRule(\"_6lISBOM\");");
oxy("xsEnableRule(\"_7spcJC4aflashback\");");
oxyZ("}} /*");
oxy("rule _7spcJC4aflashback inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 50.00000000){");
oxy("trSetLighting(\"spcJC4aflashback\", 120.00000000);");
oxy("xsDisableRule(\"_7spcJC4aflashback\");");
oxy("xsEnableRule(\"_8minescent\");");
oxyZ("}} /*");
oxy("rule _8minescent inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 420.00000000){");
oxy("trSetLighting(\"minescene\", 300.00000000);");
oxy("xsDisableRule(\"_8minescent\");");
oxy("xsEnableRule(\"_1start\");");
oxyZ("}} /*");
oxy("rule _1start inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 300.00000000){");
oxy("trSetLighting(\"New England Start\", 130.00000000);");
oxy("xsDisableRule(\"_1start\");");
oxy("xsEnableRule(\"_2start\");");
oxyZ("}} /*");
oxy("rule _2start inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 130.00000000){");
If ( PlayerType == 1 )
{
oxy("trSetLighting(\"yellow_river\", 140.00000000);");
}
If ( PlayerType == 2 )
{
oxy("trSetLighting(\"yukon\", 140.00000000);");
}
oxy("xsDisableRule(\"_2start\");");
oxy("xsEnableRule(\"_3patagonia\");");
oxyZ("}} /*");
oxy("rule _3patagonia inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 140.00000000){");
oxy("trSetLighting(\"spcCC5b\", 150.00000000);");
oxy("xsDisableRule(\"_3patagonia\");");
oxy("xsEnableRule(\"_4hcrevolution4\");");
oxyZ("}} /*");
oxy("rule _4hcrevolution4 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 150.00000000){");
oxy("trSetLighting(\"hc_revolution\", 250.00000000);");
oxy("xsDisableRule(\"_4hcrevolution4\");");
oxy("xsEnableRule(\"_6lISBOM\");");
oxyZ("}} /*");
// Text
rmSetStatusText("",0.80);
//This Map Trigger
oxy("rule _StartTech active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 1.00000000){");
oxy("trModifyProtounit(\"IGCTownCenter\", 0, 2, -34);");
oxy("trModifyProtounit(\"Privateer\", 0, 0, -500);");
oxy("trModifyProtounit(\"ypWarJunk\", 0, 0, -400);");
oxy("trModifyProtounit(\"ypFune\", 0, 0, -400);");
oxy("trModifyProtounit(\"Privateer\", 0, 2, -13);");
oxy("trModifyProtounit(\"ypJunk\", 0, 2, -6);");
oxy("trModifyProtounit(\"ypWarJunk\", 0, 2, -7);");
oxy("trModifyProtounit(\"ypFune\", 0, 2, -7);");
oxy("trModifyProtounit(\"ypCatamaran\", 0, 2, -2);");
oxy("trModifyProtounit(\"Explorer\", 0, 0, -400);");
oxy("trModifyProtounit(\"Explorer\", 0, 0, 400);");
//Explorer Nugget
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("trTechSetStatus("+p+", 351, 0);");
oxy("trTechSetStatus("+p+", 864, 0);");
oxy("trTechSetStatus("+p+", 446, 0);");
oxy("trTechSetStatus("+p+", 1539, 0);");
if ( Chi2 == 4 )
{
oxy("trUnforbidProtounit("+p+",\"MercManchu\");");
oxy("trUnforbidProtounit("+p+",\"ypRepentantManchu\");");
oxy("trUnforbidProtounit("+p+",\"ypWokouBlindMonk\");");
oxy("trUnforbidProtounit("+p+",\"ypRepentantBlindMonk\");");
}
if ( Chi2 == 3 )
{
oxy("trUnforbidProtounit("+p+",\"MercNinja\");");
oxy("trUnforbidProtounit("+p+",\"ypRepentantNinja\");");
oxy("trUnforbidProtounit("+p+",\"ypWokouPirate\");");
oxy("trUnforbidProtounit("+p+",\"ypRepentantSmuggler\");");
}
if (rmGetPlayerCiv(p) == 11)
{
oxy("trUnforbidProtounit("+p+",\"xpColonialMilitia\");");
oxy("trUnforbidProtounit("+p+",\"xpGatlingGun\");");
oxy("trModifyProtounit(\"SPCAmelia\", "+p+", 0, -650);");
oxy("trModifyProtounit(\"SPCCooper\", "+p+", 0, -700);");
}
if (rmGetPlayerCiv(p) == 18)
{
oxy("trPlayerOverrideArtCulture("+p+",\"WesternEurope\");");
oxy("trTechSetStatus("+p+", 72, 2);");
oxy("trTechSetStatus("+p+", 1572, 2);");
oxy("trTechSetStatus("+p+", 1384, 0);");
oxy("trTechSetStatus("+p+", 1385, 0);");
oxy("trTechSetStatus("+p+", 1386, 0);");
oxy("trTechSetStatus("+p+", 1520, 1);");
oxy("trTechSetStatus("+p+", 409, 1);");
oxy("trTechSetStatus("+p+", 449, 1);");
oxy("trTechSetStatus("+p+", 260, 1);");
oxy("trTechSetStatus("+p+", 264, 1);");
oxy("trTechSetStatus("+p+", 450, 1);");
oxy("trTechSetStatus("+p+", 269, 1);");
oxy("trTechSetStatus("+p+", 270, 1);");
oxy("trTechSetStatus("+p+", 275, 1);");
oxy("trTechSetStatus("+p+", 300, 1);");
oxy("trTechSetStatus("+p+", 461, 1);");
oxy("trTechSetStatus("+p+", 464, 1);");
oxy("trTechSetStatus("+p+", 522, 1);");
oxy("trTechSetStatus("+p+", 523, 1);");
oxy("trTechSetStatus("+p+", 537, 1);");
oxy("trTechSetStatus("+p+", 579, 1);");
oxy("trTechSetStatus("+p+", 665, 1);");
oxy("trTechSetStatus("+p+", 1098, 1);");
oxy("trTechSetStatus("+p+", 1099, 1);");
oxy("trTechSetStatus("+p+", 525, 1);");
oxy("trTechSetStatus("+p+", 527, 1);");
oxy("trTechSetStatus("+p+", 1426, 1);");
oxy("trTechSetStatus("+p+", 1427, 1);");
oxy("trTechSetStatus("+p+", 1108, 1);");
oxy("trTechSetStatus("+p+", 1116, 1);");
//oxy("trTechSetStatus("+p+", 1125, 1);");
oxy("trTechSetStatus("+p+", 1126, 1);");
oxy("trTechSetStatus("+p+", 1127, 1);");
oxy("trTechSetStatus("+p+", 278, 1);");
oxy("trTechSetStatus("+p+", 279, 1);");
oxy("trTechSetStatus("+p+", 280, 1);");
oxy("trTechSetStatus("+p+", 281, 1);");
//oxy("trTechSetStatus("+p+", 282, 1);");
oxy("trTechSetStatus("+p+", 283, 1);");
oxy("trTechSetStatus("+p+", 284, 1);");
//oxy("trTechSetStatus("+p+", 285, 1);");
//oxy("trTechSetStatus("+p+", 286, 1);");
oxy("trTechSetStatus("+p+", 287, 1);");
oxy("trTechSetStatus("+p+", 288, 1);");
oxy("trTechSetStatus("+p+", 1069, 1);");
oxy("trTechSetStatus("+p+", 1664, 1);");
oxy("trTechSetStatus("+p+", 292, 1);");
oxy("trTechSetStatus("+p+", 341, 1);");
oxy("trTechSetStatus("+p+", 389, 1);");
oxy("trTechSetStatus("+p+", 1662, 1);");
oxy("trTechSetStatus("+p+", 272, 1);");
oxy("trTechSetStatus("+p+", 407, 1);");
oxy("trTechSetStatus("+p+", 462, 1);");
oxy("trTechSetStatus("+p+", 416, 1);");
oxy("trTechSetStatus("+p+", 417, 1);");
oxy("trTechSetStatus("+p+", 418, 1);");
oxy("trTechSetStatus("+p+", 289, 1);");
oxy("trTechSetStatus("+p+", 290, 1);");
oxy("trTechSetStatus("+p+", 479, 1);");
oxy("trTechSetStatus("+p+", 480, 1);");
oxy("trTechSetStatus("+p+", 428, 1);");
oxy("trTechSetStatus("+p+", 429, 1);");
oxy("trTechSetStatus("+p+", 1110, 1);");
oxy("trTechSetStatus("+p+", 1122, 1);");
oxy("trTechSetStatus("+p+", 451, 1);");
oxy("trTechSetStatus("+p+", 505, 1);");
oxy("trTechSetStatus("+p+", 504, 1);");
oxy("trTechSetStatus("+p+", 507, 1);");
oxy("trTechSetStatus("+p+", 506, 1);");
oxy("trTechSetStatus("+p+", 509, 1);");
oxy("trTechSetStatus("+p+", 519, 1);");
oxy("trTechSetStatus("+p+", 520, 1);");
oxy("trTechSetStatus("+p+", 399, 1);");
oxy("trTechSetStatus("+p+", 397, 1);");
oxy("trTechSetStatus("+p+", 398, 1);");
oxy("trTechSetStatus("+p+", 485, 1);");
oxy("trTechSetStatus("+p+", 495, 1);");
oxy("trTechSetStatus("+p+", 400, 1);");
oxy("trTechSetStatus("+p+", 142, 1);");
oxy("trTechSetStatus("+p+", 1140, 1);");
oxy("trTechSetStatus("+p+", 1557, 1);");
oxy("trTechSetStatus("+p+", 1519, 1);");
oxy("trTechSetStatus("+p+", 1128, 1);");
oxy("trTechSetStatus("+p+", 1129, 1);");
oxy("trTechSetStatus("+p+", 1522, 1);");
oxy("trTechSetStatus("+p+", 1523, 1);");
oxy("trForbidProtounit("+p+",\"SettlerNative\");");
oxy("trForbidProtounit("+p+",\"Corral\");");
oxy("trUnforbidProtounit("+p+",\"xpColonialMilitia\");");
oxy("trUnforbidProtounit("+p+",\"xpGatlingGun\");");
oxy("trUnforbidProtounit("+p+",\"xpSPCColonialMilitia\");");
oxy("trUnforbidProtounit("+p+",\"Settler\");");
oxy("trUnforbidProtounit("+p+",\"Factory\");");
oxy("trUnforbidProtounit("+p+",\"FortFrontier\");");
oxy("trUnforbidProtounit("+p+",\"SPCXPFortWagon\");");
oxy("trUnforbidProtounit("+p+",\"Church\");");
oxy("trUnforbidProtounit("+p+",\"Arsenal\");");
oxy("trUnforbidProtounit("+p+",\"Sheep\");");
oxy("trUnforbidProtounit("+p+",\"Stable\");");
oxy("trUnforbidProtounit("+p+",\"FieldHospital\");");
oxy("trUnforbidProtounit("+p+",\"Hussar\");");
oxy("trUnforbidProtounit("+p+",\"WallStraight5\");");
oxy("trUnforbidProtounit("+p+",\"WallStraight2\");");
oxy("trUnforbidProtounit("+p+",\"WallConnector\");");
oxy("trUnforbidProtounit("+p+",\"House\");");
oxy("trUnforbidProtounit("+p+",\"WallConnector\");");
oxy("trUnforbidProtounit("+p+",\"Dragoon\");");
oxy("trUnforbidProtounit("+p+",\"xpTomahawk\");");
oxy("trUnforbidProtounit("+p+",\"Saloon\");");
oxy("trUnforbidProtounit("+p+",\"Outpost\");");
oxy("trUnforbidProtounit("+p+",\"Caravel\");");
oxy("trUnforbidProtounit("+p+",\"Frigate\");");
oxy("trUnforbidProtounit("+p+",\"Monitor\");");
oxy("trUnforbidProtounit("+p+",\"Capitol\");");
oxy("trUnforbidProtounit("+p+",\"Priest\");");
oxy("trUnforbidProtounit("+p+",\"Surgeon\");");
oxy("trUnforbidProtounit("+p+",\"Grenadier\");");
oxy("trUnforbidProtounit("+p+",\"Falconet\");");
oxy("trUnforbidProtounit("+p+",\"Culverin\");");
oxy("trUnforbidProtounit("+p+",\"Mortar\");");
oxy("trUnforbidProtounit("+p+",\"xpMantlet\");");
oxy("trUnforbidProtounit("+p+",\"ArtilleryDepot\");");
oxy("trUnforbidProtounit("+p+",\"xpPetard\");");
oxy("trModifyProtounit(\"SPCXPWashington\", "+p+", 0, -1050);");
oxy("trModifyProtounit(\"SPCXPNathaniel\", "+p+", 0, -850);");
}
}
oxy("xsDisableRule(\"_StartTech\");");
oxyZ("}} /*");
// Text
rmSetStatusText("",0.90);
// *****************************************************************************************************
// *********************************************** TEST ************************************************
float Debug1 = rmGetHomeCityLevel(cNumberNonGaiaPlayers);
oxy("rule _Debug active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 1.00000000){");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Debug Mode\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>ObsUIPlayer:<color=0,255,0>"+ObsUIPlayer+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Breite:<color=0,255,0>"+Breite+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Breite0:<color=0,255,0>"+Breite2+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Breite4:<color=0,255,0>"+Breite4+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Breite7:<color=0,255,0>"+Breite7+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Chi3:<color=0,255,0>"+Chi3+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>playerTiles:<color=0,255,0>"+playerTiles+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>size=2*sqrt(cNumberNonGaiaPlayers*playerTiles):<color=0,255,0>"+size+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>InvisibleProjectileCount:<color=0,255,0>"+InvisibleProjectileCount+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>InvisibleProjectileDistance:<color=0,255,0>"+InvisibleProjectileDistance+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>PlayerNumType:<color=0,255,0>"+PlayerNumType+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>OneVOnePlacement:<color=0,255,0>"+OneVOnePlacement+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>RandomJunk:<color=0,255,0>"+RandomJunk+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>rmGetHomeCityLevel(Last Player):<color=0,255,0>"+Debug1+"\");");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Unittype1463:<color=0,255,0>\"+kbGetUnitTypeName(1463));");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Unittype1480:<color=0,255,0>\"+kbGetUnitTypeName(1480));");
oxy("trChatSendSpoofed(0,\"<color=0,255,255>Unittype1666:<color=0,255,0>\"+kbGetUnitTypeName(1666));");
oxy("trChatSendSpoofed(0,\"<color=0,254,0>AGG Map: <color=0,255,0>TaiwanStrait\");");
oxy("trChatSendSpoofed(0,\"<color=0,254,0>Last modified date : 2018.11.17 00:18:37\n\");");
oxy("trChatSendSpoofed(0,\"<color=0,254,0>Welcome to our QQ Group.\n QQ Group1 : 85442352\");");
if (rmGetNomadStart()!=true)
{
for(p=1;<=cNumberNonGaiaPlayers)
{
if (rmGetPlayerCiv(p) >= 14 && rmGetPlayerCiv(p) <= 18 )
{
oxy("trChatSendToPlayer(0,"+p+",\"{63974}\");");
}
else if (rmGetPlayerCiv(p) >= 19 && rmGetPlayerCiv(p) <= 26 )
{
oxy("trChatSendToPlayer(0,"+p+",\"{63973}\");");
}
else
{
oxy("trChatSendToPlayer(0,"+p+",\"{31536}\");");
}
}
}
oxy("xsDisableRule(\"_Debug\");");
oxyZ("}} /*");
oxy("rule _Spy active runImmediately { ");
oxy("if((trTime()-cActivationTime) == 0.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("trTechSetStatus("+p+", 446, 2);");
oxy("}");
}
oxy("xsDisableRule(\"_Spy\");");
oxyZ("}} /*");
oxy("rule _SetUnitID active runImmediately { ");
oxy("for(WarShipsID=3000;>-1){if(kbGetUnitTypeName(WarShipsID) ==\"AbstractWarShip\") Break;}");
oxy("if((trTime()-cActivationTime) == 0.00000000){");
oxy("trQuestVarSet(\"cUnittypeAbstractWarShip\",WarShipsID);");
oxy("xsDisableRule(\"_SetUnitID\");");
oxyZ("}} /*");
oxy("rule _Gun1 active runImmediately { ");
oxy("trUnitSelectClear();");
oxy("trUnitSelectByID("+rmGetUnitPlaced(GunID, 0)+");");
oxy("if(trUnitIsOwnedBy("+randomplayer+")){");
oxy("trPlayerGrantResources("+randomplayer+", \"Gold\", 1000);");
oxy("xsEnableRule(\"_AIStartAttackII\");");
oxy("xsDisableRule(\"_Gun1\");");
oxy("}");
oxyZ("} /*");
oxy("rule _Gun2 active runImmediately { ");
oxy("trUnitSelectClear();");
oxy("trUnitSelectByID("+rmGetUnitPlaced(Gun2ID, 0)+");");
oxy("if(trUnitIsOwnedBy("+randomplayer+")){");
oxy("trPlayerGrantResources("+randomplayer+", \"Gold\", 1000);");
oxy("xsEnableRule(\"_AIStartAttack\");");
oxy("xsDisableRule(\"_Gun2\");");
oxy("}");
oxyZ("} /*");
vector LocFlag2 = rmGetUnitPosition(rmGetUnitPlacedOfPlayer(waterSpawnPointID, 2));
float LOCXFlag2 = xsVectorGetX(LocFlag2);
float LOCYFlag2 = xsVectorGetY(LocFlag2);
float LOCZFlag2 = xsVectorGetZ(LocFlag2);
vector LocGun1ID = rmGetUnitPosition(rmGetUnitPlaced(GunID, 0));
vector LocGun2ID = rmGetUnitPosition(rmGetUnitPlaced(Gun2ID, 0));
vector LocDockID = rmGetUnitPosition(rmGetUnitPlaced(Dock4ID, 0));
vector LocCacheID = rmGetUnitPosition(rmGetUnitPlaced(CacheID, 0));
vector LocFlag1 = rmGetUnitPosition(rmGetUnitPlacedOfPlayer(waterSpawnPointID, 1));
vector LocTown1ID = rmGetUnitPosition(rmGetUnitPlacedOfPlayer(TCID, 1));
float SpawnLoc = 60;
float ShipLoc = 40;
float RandomTime10min = rmRandFloat(540,720);
float RandomTimeGun0 = rmRandInt(120,120);
float RandomTimeGun1 = rmRandFloat(780,900);
// float RandomTimeGun1 = rmRandFloat(0,0);
float RandomTimeGun2 = RandomTimeGun1+RandomTimeGun0;
if (randomplayer ==1)
{
SpawnLoc = 60;
ShipLoc = -40;
}
else
{
SpawnLoc = -60;
ShipLoc = 40;
}
oxy("rule _Sent1Ships active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 120.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("xsEnableRule(\"_AIShips"+p+"\");");
oxy("}");
}
oxy("xsEnableRule(\"_Sent2Ships\");");
oxy("xsDisableRule(\"_Sent1Ships\");");
oxy("}");
oxyZ("} /*");
oxy("rule _Sent2Ships inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 120.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("xsEnableRule(\"_AIShips"+p+"\");");
oxy("}");
}
oxy("xsEnableRule(\"_Sent1Ships\");");
oxy("xsDisableRule(\"_Sent2Ships\");");
oxy("}");
oxyZ("} /*");
oxy("rule _Sent3Ships active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 180.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("xsEnableRule(\"_AI2Ships"+p+"\");");
oxy("}");
}
oxy("xsEnableRule(\"_Sent4Ships\");");
oxy("xsDisableRule(\"_Sent3Ships\");");
oxy("}");
oxyZ("} /*");
oxy("rule _Sent4Ships inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 180.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("xsEnableRule(\"_AI2Ships"+p+"\");");
oxy("}");
}
oxy("xsEnableRule(\"_Sent3Ships\");");
oxy("xsDisableRule(\"_Sent4Ships\");");
oxy("}");
oxyZ("} /*");
oxy("rule _Sent5Ships active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 240.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("xsEnableRule(\"_AI3Ships"+p+"\");");
oxy("}");
}
oxy("xsEnableRule(\"_Sent6Ships\");");
oxy("xsDisableRule(\"_Sent5Ships\");");
oxy("}");
oxyZ("} /*");
oxy("rule _Sent6Ships inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 240.00000000){");
for(p=1;<=cNumberNonGaiaPlayers)
{
oxy("if(kbIsPlayerHuman("+p+") != true){");
oxy("xsEnableRule(\"_AI3Ships"+p+"\");");
oxy("}");
}
oxy("xsEnableRule(\"_Sent5Ships\");");
oxy("xsDisableRule(\"_Sent6Ships\");");
oxy("}");
oxyZ("} /*");
for(i=1;<=cNumberNonGaiaPlayers)
{
oxy("rule _AIShips"+i+" inactive runImmediately { ");
oxy("xsSetContextPlayer("+i+");");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive("+i+")){");
oxy("if(kbGetAgeForPlayer("+i+") >= 1){");
oxy("if(kbUnitCount("+i+",trQuestVarGet(\"cUnittypeAbstractWarShip\"),cUnitStateAlive) <= 80){");
if(i==2)
{
if (rmGetPlayerCiv(i) <= 13 && rmGetPlayerCiv(i) != 8)
{
oxy("trUnitCreate(\"Caravel\",\"AIShips"+i+"A\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Caravel\",\"AIShips"+i+"E\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 8)
{
oxy("trUnitCreate(\"Galley\",\"AIShips"+i+"A\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Galley\",\"AIShips"+i+"E\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) >= 14 && rmGetPlayerCiv(i) <= 17)
{
oxy("trUnitCreate(\"xpWarCanoe\",\"AIShips"+i+"A\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Canoe\",\"AIShips"+i+"B\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"xpWarCanoe\",\"AIShips"+i+"E\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Canoe\",\"AIShips"+i+"F\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 19 || rmGetPlayerCiv(i) == 22 || rmGetPlayerCiv(i) == 26)
{
oxy("trUnitCreate(\"ypFune\",\"AIShips"+i+"A\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"ypFune\",\"AIShips"+i+"E\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 20 || rmGetPlayerCiv(i) == 23)
{
oxy("trUnitCreate(\"ypWarJunk\",\"AIShips"+i+"A\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"ypWarJunk\",\"AIShips"+i+"E\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else
{
oxy("trUnitCreate(\"Caravel\",\"AIShips"+i+"A\"+trTime(),"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Caravel\",\"AIShips"+i+"E\"+trTime(),"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
}
oxy("}}}");
oxy("xsDisableRule(\"_AIShips"+i+"\");");
oxyZ("}} /*");
oxy("rule _AI2Ships"+i+" inactive runImmediately { ");
oxy("xsSetContextPlayer("+i+");");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive("+i+")){");
oxy("if(kbGetAgeForPlayer("+i+") >= 2){");
oxy("if(kbUnitCount("+i+",trQuestVarGet(\"cUnittypeAbstractWarShip\"),cUnitStateAlive) <= 40){");
if(i==2)
{
if (rmGetPlayerCiv(i) <= 13 && rmGetPlayerCiv(i) != 7)
{
oxy("trUnitCreate(\"Galleon\",\"AIShips"+i+"W\"+trTime(),"+xsVectorGetX(LocFlag2)+"+250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Galleon\",\"AIShips"+i+"G\"+trTime(),"+xsVectorGetX(LocFlag2)+"-250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 7)
{
oxy("trUnitCreate(\"Fluyt\",\"AIShips"+i+"W\"+trTime(),"+xsVectorGetX(LocFlag2)+"+250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Fluyt\",\"AIShips"+i+"G\"+trTime(),"+xsVectorGetX(LocFlag2)+"-250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) >= 14 && rmGetPlayerCiv(i) <= 17)
{
oxy("trUnitCreate(\"xpWarCanoe\",\"AIShips"+i+"W\"+trTime(),"+xsVectorGetX(LocFlag2)+"+250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"xpWarCanoe\",\"AIShips"+i+"G\"+trTime(),"+xsVectorGetX(LocFlag2)+"-250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 19 || rmGetPlayerCiv(i) == 22 || rmGetPlayerCiv(i) == 26)
{
oxy("trUnitCreate(\"ypAtakabune\",\"AIShips"+i+"W\"+trTime(),"+xsVectorGetX(LocFlag2)+"+250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"ypAtakabune\",\"AIShips"+i+"G\"+trTime(),"+xsVectorGetX(LocFlag2)+"-250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 20 || rmGetPlayerCiv(i) == 23)
{
oxy("trUnitCreate(\"ypFuchuan\",\"AIShips"+i+"W\"+trTime(),"+xsVectorGetX(LocFlag2)+"+250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"ypFuchuan\",\"AIShips"+i+"G\"+trTime(),"+xsVectorGetX(LocFlag2)+"-250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else
{
oxy("trUnitCreate(\"Galleon\",\"AIShips"+i+"W\"+trTime(),"+xsVectorGetX(LocFlag2)+"+250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"Galleon\",\"AIShips"+i+"G\"+trTime(),"+xsVectorGetX(LocFlag2)+"-250,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
}
oxy("}}}");
oxy("xsDisableRule(\"_AI2Ships"+i+"\");");
oxyZ("}} /*");
oxy("rule _AI3Ships"+i+" inactive runImmediately { ");
oxy("xsSetContextPlayer("+i+");");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive("+i+")){");
oxy("if(kbGetAgeForPlayer("+i+") >= 3){");
oxy("if(kbUnitCount("+i+",trQuestVarGet(\"cUnittypeAbstractWarShip\"),cUnitStateAlive) <= 26){");
if(i==2)
{
if (rmGetPlayerCiv(i) != 15 && rmGetPlayerCiv(i) != 16 && rmGetPlayerCiv(i) != 17)
{
oxy("trUnitCreate(\"Monitor\",\"AIShips"+i+"C\"+trTime(),"+xsVectorGetX(LocFlag2)+"+25,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
if (rmGetPlayerCiv(i) != 19 && rmGetPlayerCiv(i) != 20)
{
oxy("trUnitCreate(\"Frigate\",\"AIShips"+i+"U\"+trTime(),"+xsVectorGetX(LocFlag2)+"-25,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else if (rmGetPlayerCiv(i) == 19)
{
oxy("trUnitCreate(\"ypTekkousen\",\"AIShips"+i+"U\"+trTime(),"+xsVectorGetX(LocFlag2)+"-25,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
else
{
oxy("trUnitCreate(\"ypFuchuan\",\"AIShips"+i+"U\"+trTime(),"+xsVectorGetX(LocFlag2)+"-25,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
}
else
{
oxy("trUnitCreate(\"xpWarCanoe\",\"AIShips"+i+"H\"+trTime(),"+xsVectorGetX(LocFlag2)+"-25,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
oxy("trUnitCreate(\"xpTlalocCanoe\",\"AIShips"+i+"Q\"+trTime(),"+xsVectorGetX(LocFlag2)+"+25,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,"+i+");");
}
}
oxy("}}}");
oxy("xsDisableRule(\"_AI3Ships"+i+"\");");
oxyZ("}} /*");
oxy("rule _AIAttack"+i+" inactive runImmediately { ");
oxy("xsSetContextPlayer("+i+");");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive("+i+")){");
oxy("if(kbUnitCount("+i+",trQuestVarGet(\"cUnittypeAbstractWarShip\"),cUnitStateAlive) <= 90){");
if(i==2)
{
if (rmGetPlayerCiv(i) != 15 && rmGetPlayerCiv(i) != 16 && rmGetPlayerCiv(i) != 17)
{
if (rmGetPlayerCiv(i) != 19 && rmGetPlayerCiv(i) != 20)
{
oxy("trArmyDispatch(\""+i+",0\",\"Frigate\",2,"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else if (rmGetPlayerCiv(i) == 19)
{
oxy("trArmyDispatch(\""+i+",0\",\"ypTekkousen\",2,"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\""+i+",0\",\"ypFuchuan\",2,"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
}
else
{
oxy("trArmyDispatch(\""+i+",0\",\"xpTlalocCanoe\",3,"+xsVectorGetX(LocFlag2)+"+150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
oxy("trArmySelect(\""+i+",0\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMoveToGun2\");");
oxy("xsEnableRule(\"_AIAttackGun2\");");
}
oxy("}}");
oxy("xsDisableRule(\"_AIAttack"+i+"\");");
oxyZ("}} /*");
oxy("rule _AIAttackII"+i+" inactive runImmediately { ");
oxy("xsSetContextPlayer("+i+");");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive("+i+")){");
oxy("if(kbUnitCount("+i+",trQuestVarGet(\"cUnittypeAbstractWarShip\"),cUnitStateAlive) <= 90){");
if(i==2)
{
if (rmGetPlayerCiv(i) != 15 && rmGetPlayerCiv(i) != 16 && rmGetPlayerCiv(i) != 17)
{
if (rmGetPlayerCiv(i) != 19 && rmGetPlayerCiv(i) != 20)
{
oxy("trArmyDispatch(\""+i+",2\",\"Frigate\",2,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else if (rmGetPlayerCiv(i) == 19)
{
oxy("trArmyDispatch(\""+i+",2\",\"ypTekkousen\",2,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\""+i+",2\",\"ypFuchuan\",2,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
}
else
{
oxy("trArmyDispatch(\""+i+",2\",\"xpTlalocCanoe\",3,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
oxy("trArmySelect(\""+i+",2\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMoveToGun1\");");
oxy("xsEnableRule(\"_AIAttackGun1\");");
}
oxy("}}");
oxy("xsDisableRule(\"_AIAttackII"+i+"\");");
oxyZ("}} /*");
}//FOR I END.
oxy("rule _AIDefineAttack active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 0){");
oxy("if(kbIsPlayerHuman(2) != true){");
oxy("xsEnableRule(\"_AIAttackland10min01\");");
if (randomplayer ==1)
{
oxy("xsEnableRule(\"_AIAttackCache\");");
}
else
{
oxy("xsEnableRule(\"_AIStartAttack\");");
oxy("xsEnableRule(\"_AIStartAttackII\");");
}
oxy("}");
oxy("xsDisableRule(\"_AIDefineAttack\");");
oxyZ("}} /*");
oxy("rule _AIAttackCache inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= "+RandomTimeGun1+"){");
oxy("xsEnableRule(\"_AIAttackCacheSpawn\");");
oxy("xsEnableRule(\"_AIAttackCacheStart\");");
oxy("xsDisableRule(\"_AIAttackCache\");");
oxyZ("}} /*");
oxy("rule _AIAttackCacheSpawn inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive(2)){");
if (rmGetPlayerCiv(2) != 15 && rmGetPlayerCiv(2) != 16 && rmGetPlayerCiv(2) != 17)
{
if (rmGetPlayerCiv(2) != 19 && rmGetPlayerCiv(2) != 20)
{
oxy("trArmyDispatch(\"2,0\",\"Frigate\",2,"+xsVectorGetX(LocFlag2)+"-100,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,0\",\"ypTekkousen\",2,"+xsVectorGetX(LocFlag2)+"-100,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,0\",\"ypFuchuan\",2,"+xsVectorGetX(LocFlag2)+"-100,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
}
else
{
oxy("trArmyDispatch(\"2,0\",\"xpTlalocCanoe\",3,"+xsVectorGetX(LocFlag2)+"-100,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
oxy("trArmySelect(\"2,0\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-100,-1,false,true,1.0);");
oxy("trArmySelect(\"2,1\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocCacheID)+","+xsVectorGetY(LocCacheID)+","+xsVectorGetZ(LocCacheID)+",-1,false,true,1.0);");
oxy("xsEnableRule(\"_AIMoveToCache\");");
oxy("}");
oxy("xsDisableRule(\"_AIAttackCacheSpawn\");");
oxyZ("}} /*");
oxy("rule _AIMoveToCache inactive runImmediately { ");
//This is a Loop Trigger
oxy("if((trTime()-cActivationTime) >= 5.00000000 && (trTime()-cActivationTime) < 60.00000000){");
oxy("trArmySelect(\"2,0\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",-1,false,false,1.0);");
oxy("}");
oxy("if((trTime()-cActivationTime) > 60.00000000){");
oxy("trArmySelect(\"2,0\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",-1,true,false,1.0);");
oxy("xsDisableRule(\"_AIMoveToCache\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackCacheStart inactive runImmediately { ");
oxy("trArmySelect(\"2,0\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+") <=24){");
oxy("xsDisableRule(\"_AIAttackCacheStart\");");
oxy("xsEnableRule(\"_AIAttackCacheSpawnArmy\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackCacheSpawnArmy inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,1\",\"Pikeman\",22,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,1\",\"Dopplesoldner\",15,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,1\",\"Grenadier\",15,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,1\",\"xpRam\",12,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,1\",\"xpWarClub\",18,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,1\",\"xpPumaMan\","+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,1\",\"ypKensei\",14,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,1\",\"ypQiangPikeman\",24,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,1\",\"ypUrumi\",30,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,1\",\"SPCBuccaneer\",21,"+xsVectorGetX(LocFlag1)+"-100,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
oxy("trArmySelect(\"2,1\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocCacheID)+","+xsVectorGetY(LocCacheID)+","+xsVectorGetZ(LocCacheID)+",-1,false,true,1.0);");
oxy("xsEnableRule(\"_AIAttackCacheMoveToTC\");");
oxy("xsDisableRule(\"_AIAttackCacheSpawnArmy\");");
oxyZ("}} /*");
oxy("rule _AIAttackCacheMoveToTC inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 120.00000000){");
oxy("trArmySelect(\"2,1\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("xsDisableRule(\"_AIAttackCacheMoveToTC\");");
oxyZ("}} /*");
oxy("rule _AIStartAttackII inactive runImmediately { ");
//GunID
oxy("if(kbIsPlayerHuman(2) != true){");
oxy("if((trTime()-cActivationTime) >= "+RandomTimeGun2+"){");
oxy("xsEnableRule(\"_AIAttackII2\");");
oxy("xsDisableRule(\"_AIStartAttackII\");");
oxy("}}");
oxy("else");
oxy("{xsDisableRule(\"_AIStartAttackII\");}");
oxyZ("} /*");
oxy("rule _AIStartAttack inactive runImmediately { ");
//Gun2ID
oxy("if(kbIsPlayerHuman(2) != true){");
oxy("if((trTime()-cActivationTime) >= "+RandomTimeGun1+"){");
oxy("xsEnableRule(\"_AIAttack2\");");
oxy("xsDisableRule(\"_AIStartAttack\");");
oxy("}}");
oxy("else");
oxy("{xsDisableRule(\"_AIStartAttack\");}");
oxyZ("} /*");
oxy("rule _AIMoveToGun2 inactive runImmediately { ");
//This is a Loop Trigger
oxy("if((trTime()-cActivationTime) >= 1.00000000 && (trTime()-cActivationTime) < 80.00000000){");
oxy("trArmySelect(\"2,0\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun2ID)+"-5,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-5,-1,false,true,1.0);");
oxy("}");
oxy("if((trTime()-cActivationTime) >= 80.00000000){");
oxy("trArmySelect(\"2,0\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun2ID)+"-5,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-5,-1,true,true,1.0);");
oxy("trArmySelect(\"2,1\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun2ID)+"+20,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-5,-1,true,true,1.0);");
oxy("xsDisableRule(\"_AIMoveToGun2\");");
oxy("xsEnableRule(\"_AIDeleteArmy2\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIDeleteArmy2 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 60.00000000){");
oxy("trArmySelect(\"2,1\");");
oxy("trUnitDelete();");
oxy("if((trTime()-cActivationTime) >= 61.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 5 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,1\",\"Musketeer\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 5)
{
oxy("trArmyDispatch(\"2,1\",\"ypConsulateStadhouders\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,1\",\"Dopplesoldner\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,1\",\"ypConsulateTufanciCorps\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,1\",\"xpTomahawk\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,1\",\"xpWarClub\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,1\",\"xpPumaMan\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,1\",\"ypAshigaru\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,1\",\"ypQiangPikeman\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,1\",\"ypSepoy\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,1\",\"SPCBuccaneer\",2,"+xsVectorGetX(LocGun2ID)+","+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,true);");
}
oxy("trUnitCreate(\"ypSPCJapaneseOutpost\",\"SPCJapaneseOutpost2\"+trTime(),"+xsVectorGetX(LocGun2ID)+"+15,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+",0,2);");
oxy("xsDisableRule(\"_AIDeleteArmy2\");");
oxy("trArmySelect(\"2,0\");");
oxy("trUnitDelete(false);");
oxy("trUnitSelectClear();");
oxy("}");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackGun2 inactive runImmediately { ");
oxy("trArmySelect(\"2,0\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocGun2ID)+"-5,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-5) <=24){");
oxy("xsEnableRule(\"_AIAttackGun2Spawn\");");
oxy("xsDisableRule(\"_AIAttackGun2\");");
oxyZ("}} /*");
oxy("rule _AIAttackGun2Spawn inactive runImmediately { ");
oxy("trArmySelect(\"2,0\");");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,1\",\"Pikeman\",22,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,1\",\"Dopplesoldner\",15,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,1\",\"Grenadier\",15,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,1\",\"xpRam\",12,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,1\",\"xpWarClub\",18,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,1\",\"xpPumaMan\",18,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,1\",\"ypKensei\",14,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,1\",\"ypQiangPikeman\",24,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,1\",\"ypUrumi\",30,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
else
{
oxy("trArmyDispatch(\"2,1\",\"SPCBuccaneer\",21,"+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-8,0,true);");
}
oxy("trArmySelect(\"2,1\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun2ID)+"-3,"+xsVectorGetY(LocGun2ID)+","+xsVectorGetZ(LocGun2ID)+"-10,-1,false,true,1.0);");
oxy("xsDisableRule(\"_AIAttackGun2Spawn\");");
oxyZ("}} /*");
oxy("rule _AIMoveToGun1 inactive runImmediately { ");
//This is a Loop Trigger
oxy("if((trTime()-cActivationTime) >= 1.00000000 && (trTime()-cActivationTime) < 80.00000000){");
oxy("trArmySelect(\"2,2\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun1ID)+"-15,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",-1,false,true,1.0);");
oxy("}");
oxy("if((trTime()-cActivationTime) >= 80.00000000){");
oxy("trArmySelect(\"2,2\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun1ID)+"-15,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,3\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun1ID)+"-30,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",-1,true,true,1.0);");
oxy("xsDisableRule(\"_AIMoveToGun1\");");
oxy("xsEnableRule(\"_AIDeleteArmy3\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIDeleteArmy3 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 60.00000000){");
oxy("trArmySelect(\"2,3\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,3\");");
oxy("trUnitDelete(true);");
oxy("if((trTime()-cActivationTime) >= 61.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 5 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,3\",\"Musketeer\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 5)
{
oxy("trArmyDispatch(\"2,3\",\"ypConsulateStadhouders\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,3\",\"Dopplesoldner\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,3\",\"ypConsulateTufanciCorps\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,3\",\"xpTomahawk\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,3\",\"xpWarClub\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,3\",\"xpPumaMan\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,3\",\"ypAshigaru\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,3\",\"ypQiangPikeman\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,3\",\"ypSepoy\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,3\",\"SPCBuccaneer\",2,"+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,true);");
}
oxy("trUnitCreate(\"ypSPCJapaneseOutpost\",\"SPCJapaneseOutpost2\"+trTime(),"+xsVectorGetX(LocGun1ID)+"-15,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",0,2);");
oxy("xsDisableRule(\"_AIDeleteArmy3\");");
oxy("trArmySelect(\"2,2\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocDockID)+","+xsVectorGetY(LocDockID)+","+xsVectorGetZ(LocDockID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,2\");");
oxy("trUnitDelete(false);");
oxy("xsDisableRule(\"_AIAttackGun2\");");
oxy("xsDisableRule(\"_AIAttackGun1\");");
oxy("}");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackGun1 inactive runImmediately { ");
oxy("trArmySelect(\"2,2\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocGun1ID)+"-15,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+") <=18){");
oxy("xsEnableRule(\"_AIAttackGun1Spawn\");");
oxy("xsDisableRule(\"_AIAttackGun1\");");
oxyZ("}} /*");
oxy("rule _AIAttackGun1Spawn inactive runImmediately { ");
oxy("trArmySelect(\"2,2\");");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,3\",\"Pikeman\",22,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,3\",\"Dopplesoldner\",15,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,3\",\"Grenadier\",15,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,3\",\"xpRam\",12,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,3\",\"xpWarClub\",18,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,3\",\"xpPumaMan\",18,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,3\",\"ypKensei\",14,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,3\",\"ypQiangPikeman\",24,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,3\",\"ypUrumi\",30,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
else
{
oxy("trArmyDispatch(\"2,3\",\"SPCBuccaneer\",21,"+xsVectorGetX(LocGun1ID)+"-10,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+"-5,0,true);");
}
oxy("trArmySelect(\"2,3\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun1ID)+"-30,"+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",-1,true,true,1.0);");
oxy("xsDisableRule(\"_AIAttackGun1Spawn\");");
oxyZ("}} /*");
oxy("rule _AIAttackland10min01 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= "+RandomTime10min+"){");
oxy("xsEnableRule(\"_AIAttackland\");");
oxy("xsEnableRule(\"_AIAttack01\");");
oxy("xsEnableRule(\"_AIAttackland10min02\");");
oxy("xsDisableRule(\"_AIAttackland10min01\");");
oxyZ("}} /*");
oxy("rule _AIAttackland inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("if(trPlayerActive(2)){");
if (rmGetPlayerCiv(2) != 15 && rmGetPlayerCiv(2) != 16 && rmGetPlayerCiv(2) != 17)
{
if (rmGetPlayerCiv(2) != 19 && rmGetPlayerCiv(2) != 20)
{
oxy("trArmyDispatch(\"2,4\",\"Frigate\",2,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,4\",\"ypTekkousen\",2,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,4\",\"ypFuchuan\",2,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
}
else
{
oxy("trArmyDispatch(\"2,4\",\"xpTlalocCanoe\",3,"+xsVectorGetX(LocFlag2)+"-150,"+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+"+"+ShipLoc+",0,true);");
}
oxy("trArmySelect(\"2,4\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-100,-1,false,true,1.0);");
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocGun1ID)+","+xsVectorGetY(LocGun1ID)+","+xsVectorGetZ(LocGun1ID)+",-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMoveToTC\");");
oxy("}");
oxy("xsDisableRule(\"_AIAttackland\");");
oxyZ("}} /*");
oxy("rule _AIAttack01 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+") <=24){");
oxy("xsDisableRule(\"_AIAttack01\");");
oxy("xsEnableRule(\"_AIAttackTC01\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackTC01 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 5 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,5\",\"Pikeman\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Musketeer\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Crossbowman\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 5)
{
oxy("trArmyDispatch(\"2,5\",\"Pikeman\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Skirmisher\",10,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Skirmisher\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,5\",\"Pikeman\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Dopplesoldner\",7,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Uhlan\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Crossbowman\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,5\",\"Grenadier\",5,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Janissary\",10,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"AbusGun\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,5\",\"xpRam\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpTomahawk\",10,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpHorseman\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpAenna\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,5\",\"xpWarClub\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpBowRider\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpAxeRider\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpWarBow\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,5\",\"xpPumaMan\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpCoyoteMan\",6,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpCoyoteMan\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpMacehualtin\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,5\",\"ypKensei\",6,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypAshigaru\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypNaginataRider\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypYumi\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,5\",\"ypQiangPikeman\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypKeshik\",9,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypSteppeRider\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypChuKoNu\",15,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,5\",\"ypRajput\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-60,0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypSepoy\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypSowar\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypNatMercGurkha\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-63,0,true);");
}
else
{
oxy("trArmyDispatch(\"2,5\",\"SPCBuccaneer\",21,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-60,0,true);");
oxy("trArmyDispatch(\"2,6\",\"WhiteWolf\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypNatMercSohei\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,8\",\"SPCRailroadWorker\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-63,0,true);");
}
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMove01\");");
oxy("xsDisableRule(\"_AIAttackTC01\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIMoveToTC inactive runImmediately { ");
//This is a Loop Trigger
oxy("if((trTime()-cActivationTime) >= 5.00000000 && (trTime()-cActivationTime) < 60.00000000){");
oxy("trArmySelect(\"2,4\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",-1,false,false,1.0);");
oxy("}");
oxy("if((trTime()-cActivationTime) > 60.00000000){");
oxy("xsDisableRule(\"_AIMoveToTC\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIMove01 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 30.00000000){");
oxy("trArmySelect(\"2,4\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-100,-1,false,false,1.0);");
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-10,true,true,1.0);");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMove02\");");
oxy("xsDisableRule(\"_AIMove01\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIMove02 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 180.00000000){");
oxy("trArmySelect(\"2,4\");");
oxy("trUnitDelete(false);");
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+250,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-30,-1,true,true,1.0);");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-250,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-30,-1,true,true,1.0);");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+250,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"+30,-1,true,true,1.0);");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-250,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"+30,-1,true,true,1.0);");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+300,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"+30,-1,true,true,1.0);");
oxy("xsDisableRule(\"_AIMove02\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackland10min02 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= ("+RandomTime10min+"+600)/2){");
oxy("xsEnableRule(\"_AIAttackland\");");
oxy("xsEnableRule(\"_AIAttack02\");");
oxy("xsEnableRule(\"_AIAttackland5min03\");");
oxy("xsDisableRule(\"_AIAttackland10min02\");");
oxyZ("}} /*");
oxy("rule _AIAttack02 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+") <=24){");
oxy("xsDisableRule(\"_AIAttack02\");");
oxy("xsEnableRule(\"_AIAttackTC02\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackTC02 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) <= 7 && rmGetPlayerCiv(2) != 5 && rmGetPlayerCiv(2) != 7)
{
oxy("trArmyDispatch(\"2,5\",\"Dragoon\",16,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Musketeer\",18,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",12,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Skirmisher\",18,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Falconet\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 5)
{
oxy("trArmyDispatch(\"2,5\",\"Ruyter\",16,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Skirmisher\",11,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",12,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Skirmisher\",11,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Falconet\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,5\",\"WarWagon\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Dopplesoldner\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Uhlan\",15,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Skirmisher\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Falconet\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,5\",\"Grenadier\",5,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Janissary\",18,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Spahi\",6,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"AbusGun\",16,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Falconet\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,5\",\"xpRam\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpTomahawk\",10,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpHorseman\",12,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpAenna\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpLightCannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,5\",\"xpCoupRider\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpBowRider\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpAxeRider\",12,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpWarRifle\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpRifleRider\",8,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,5\",\"xpPumaMan\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpCoyoteMan\",8,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpMusketWarrior\",10,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpMacehualtin\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpArrowKnight\",12,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,5\",\"ypKensei\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypAshigaru\",12,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypNaginataRider\",10,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypYumi\",16,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypFlamingArrow\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,5\",\"ypArquebusier\",21,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypIronFlail\",16,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypMeteorHammer\",12,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypChangdao\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypFlameThrower\",12,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,5\",\"ypUrumi\",8,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-60,0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypSepoy\",12,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypHowdah\",4,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypNatMercGurkha\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-63,0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypSiegeElephant\",3,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,5\",\"SPCBuccaneer\",21,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-60,0,true);");
oxy("trArmyDispatch(\"2,6\",\"WhiteWolf\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypNatMercSohei\",8,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,8\",\"SPCRailroadWorker\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-63,0,true);");
oxy("trArmyDispatch(\"2,9\",\"Falconet\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMove01\");");
oxy("xsDisableRule(\"_AIAttackTC02\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackland5min03 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= (("+RandomTime10min+"+600)/2)-300){");
oxy("xsEnableRule(\"_AIAttackland\");");
oxy("xsEnableRule(\"_AIAttack03\");");
oxy("xsDisableRule(\"_AIAttack02\");");
oxy("xsDisableRule(\"_AIAttack04\");");
oxy("trArmySelect(\"2,5\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitDelete();");
oxy("xsEnableRule(\"_AIAttackland5min04\");");
oxy("xsDisableRule(\"_AIAttackland5min03\");");
oxyZ("}} /*");
oxy("rule _AIAttack03 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+") <=24){");
oxy("xsDisableRule(\"_AIAttack03\");");
oxy("xsEnableRule(\"_AIAttackTC03\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackTC03 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) <= 14 && rmGetPlayerCiv(2) >= 22)
{
oxy("trArmyDispatch(\"2,5\",\"MercRonin\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"MercElmeti\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"MercFusilier\",12,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"MercJaeger\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"MercGreatCannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,5\",\"xpMusketRider\",14,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpTomahawk\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpHorseman\",14,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpAenna\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpLightCannon\",8,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,5\",\"xpCoupRider\",17,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpBowRider\",14,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpDogSoldier\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpWarRifle\",14,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpRifleRider\",14,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,5\",\"xpSkullKnight\",14,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpCoyoteMan\",14,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpMusketWarrior\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpMacehualtin\",14,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpArrowKnight\",17,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,5\",\"ypConsulateRonin\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypMercYojimbo\",14,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypConsulateNinja\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypConsulateShinobi\",18,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypConsulateYamabushi\",14,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,5\",\"ypMercIronTroop\",14,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"MercManchu\",14,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypRepentantFusilier\",12,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypRepentantElmeti\",10,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypRepentantGreatCannon\",3,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,5\",\"ypUrumi\",17,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-60,0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypRepentantFusilier\",14,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypMercJatLancer\",14,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypMercArsonist\",14,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-63,0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypRepentantGreatCannon\",3,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,5\",\"MercRonin\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"MercElmeti\",10,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"MercFusilier\",12,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"MercJaeger\",12,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"MercGreatCannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMove01\");");
oxy("xsDisableRule(\"_AIAttackTC03\");");
oxy("}");
oxyZ("} /*");
oxy("rule _AIAttackland5min04 inactive runImmediately { ");
oxy("if((trTime()-cActivationTime) >= (("+RandomTime10min+"+600)/2)-300){");
oxy("xsEnableRule(\"_AIAttackland\");");
oxy("xsEnableRule(\"_AIAttack04\");");
oxy("xsDisableRule(\"_AIAttack03\");");
oxy("trArmySelect(\"2,5\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitDelete();");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitDelete();");
oxy("xsEnableRule(\"_AIAttackland5min03\");");
oxy("xsDisableRule(\"_AIAttackland5min04\");");
oxyZ("}} /*");
oxy("rule _AIAttack04 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if(trUnitDistanceToPoint("+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+") <=24){");
oxy("xsDisableRule(\"_AIAttack04\");");
oxy("xsEnableRule(\"_AIAttackTC04\");");
oxy("}");
oxyZ("} /*");
// Text
rmSetStatusText("",0.95);
oxy("rule _AIAttackTC04 inactive runImmediately { ");
oxy("trArmySelect(\"2,4\");");
oxy("if((trTime()-cActivationTime) >= 5.00000000){");
if (rmGetPlayerCiv(2) == 1)
{
oxy("trArmyDispatch(\"2,5\",\"Musketeer\",40,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Rodelero\",32,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Lancer\",32,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Dragoon\",28,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Cannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 2)
{
oxy("trArmyDispatch(\"2,5\",\"Longbowman\",40,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypConsulateRedcoat\",32,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",32,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Dragoon\",28,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Rocket\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 3)
{
oxy("trArmyDispatch(\"2,5\",\"Dragoon\",30,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Musketeer\",30,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Cuirassier\",30,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Skirmisher\",28,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Cannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 4)
{
oxy("trArmyDispatch(\"2,5\",\"Dragoon\",30,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Cacadore\",28,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",28,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"OrganGun\",15,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Cannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 5)
{
oxy("trArmyDispatch(\"2,5\",\"Ruyter\",30,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypConsulateStadhouders\",16,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Hussar\",28,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"Skirmisher\",28,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Cannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 6)
{
oxy("trArmyDispatch(\"2,5\",\"Strelet\",45,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Musketeer\",28,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Oprichnik\",28,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypConsulateSiberianCossack\",30,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"RussianCannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 7)
{
oxy("trArmyDispatch(\"2,5\",\"WarWagon\",25,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"MercLandsknecht\",20,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Uhlan\",32,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"MercJaeger\",20,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"Cannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 8)
{
oxy("trArmyDispatch(\"2,5\",\"CavalryArcher\",25,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"Janissary\",28,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"Spahi\",18,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"AbusGun\",28,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"GreatBombard\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 15)
{
oxy("trArmyDispatch(\"2,5\",\"xpMusketRider\",18,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpTomahawk\",22,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpHorseman\",22,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpAenna\",20,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpLightCannon\",8,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 16)
{
oxy("trArmyDispatch(\"2,5\",\"xpCoupRider\",25,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpBowRider\",22,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpDogSoldier\",22,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpWarRifle\",22,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpRifleRider\",22,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 17)
{
oxy("trArmyDispatch(\"2,5\",\"xpSkullKnight\",22,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"xpCoyoteMan\",22,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"xpMusketWarrior\",22,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"xpMacehualtin\",22,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"xpArrowKnight\",25,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 19)
{
oxy("trArmyDispatch(\"2,5\",\"ypConsulateRonin\",18,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypMercYojimbo\",22,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypConsulateNinja\",22,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypConsulateShinobi\",26,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypFlamingArrow\",8,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 20)
{
oxy("trArmyDispatch(\"2,5\",\"ypMercIronTroop\",20,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"MercManchu\",20,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypArquebusier\",28,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypIronFlail\",26,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypFlyingCrow\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else if (rmGetPlayerCiv(2) == 21)
{
oxy("trArmyDispatch(\"2,5\",\"ypUrumi\",26,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-60,0,true);");
oxy("trArmyDispatch(\"2,6\",\"ypSepoy\",28,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,7\",\"ypMercJatLancer\",20,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-61,0,true);");
oxy("trArmyDispatch(\"2,8\",\"ypMercArsonist\",22,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"-63,0,true);");
oxy("trArmyDispatch(\"2,9\",\"ypSiegeElephant\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
else
{
oxy("trArmyDispatch(\"2,5\",\"MercRonin\",20,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,6\",\"MercElmeti\",18,"+xsVectorGetX(LocFlag1)+"+5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,7\",\"MercFusilier\",20,"+xsVectorGetX(LocFlag1)+"-5,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,8\",\"MercJaeger\",20,"+xsVectorGetX(LocFlag1)+","+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
oxy("trArmyDispatch(\"2,9\",\"MercGreatCannon\",5,"+xsVectorGetX(LocFlag1)+"+7,"+xsVectorGetY(LocFlag1)+","+xsVectorGetZ(LocFlag1)+"+"+SpawnLoc+",0,true);");
}
oxy("trArmySelect(\"2,5\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("trArmySelect(\"2,6\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"+8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,7\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+"-8,"+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,8\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+"-10,-1,true,true,1.0);");
oxy("trArmySelect(\"2,9\");");
oxy("trUnitMoveToPoint("+xsVectorGetX(LocTown1ID)+","+xsVectorGetY(LocTown1ID)+","+xsVectorGetZ(LocTown1ID)+",-1,true,true,1.0);");
oxy("xsEnableRule(\"_AIMove01\");");
oxy("xsDisableRule(\"_AIAttackTC04\");");
oxy("}");
oxyZ("} /*");
// ******************************************** Trigger End ********************************************
oxy("rule _Temp inactive { if(true){");
oxyZ("xsDisableSelf();");
// *****************************************************************************************************
/* //----------------------------------------------------------------------------------------------------------- //
// ---------Test--------- //
for(i=1;<=cNumberNonGaiaPlayers)
{
rmCreateTrigger("AIAttack"+i);
rmSwitchToTrigger(rmTriggerID("AIAttack"+i));
rmSetTriggerPriority(3);
rmSetTriggerActive(true);
rmSetTriggerRunImmediately(true);
rmSetTriggerLoop(false);
rmAddTriggerEffect("Army Deploy");
// rmSetTriggerEffectParam("SrcArmy","AIShipsAttack", false);
rmSetTriggerEffectParamArmy("SrcArmy",i,0,false);
rmSetTriggerEffectParam("ProtoName","Frigate", false);
rmSetTriggerEffectParam("Location",""+xsVectorGetX(LocFlag2)+","+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2), false);
rmSetTriggerEffectParamInt("Count",3, false);
rmSetTriggerEffectParamInt("Heading",0, false);
rmSetTriggerEffectParam("Clear","true", false);
}
oxy("rule _AIAttack"+i+" active runImmediately { ");
oxy("if((trTime()-cActivationTime) >= 0.00000000){");
oxy("trArmyDispatch(\""+i+",0\",\"Frigate\",3,"+xsVectorGetX(LocFlag2)+","+xsVectorGetY(LocFlag2)+","+xsVectorGetZ(LocFlag2)+",0,true);");
oxy("xsDisableRule(\"_AIAttack"+i+"\");");
oxyZ("}} /*");
*/ //----------------------------------------------------------------------------------------------------------- //
// Text
rmSetStatusText("",1.00);
} //END
/*
*/