捆绑训练



继续回顾civs.xml的语句:
	<blocktrain>
	      <building>protoname</building>在哪个建筑或单位捆绑训练
	      <unit>protoname</unit>捆绑训练的单位
	      <count>X</count>一次性训练X个
	</blocktrain>

快速复制模板:

<blocktrain> <building></building> <unit></unit> <count></count> </blocktrain>
在civs中搜索russians(俄罗斯)会见到以下语句:(省略大部分语句,只说重点。) <blocktrain> <building>TownCenter</building>在城镇中心训练 <unit>Settler</unit>训练对象(Settler是村民) <count>3</count>这里是数量。 </blocktrain> <blocktrain> <building>Blockhouse</building>在碉堡训练 <unit>Strelet</unit>Strelet是俄罗斯散兵 <count>10</count>数量为10 </blocktrain> <blocktrain> <building>Blockhouse</building> <unit>Halberdier</unit>Halberdier是戟兵 <count>4</count>数量为4 </blocktrain> <blocktrain> <building>Blockhouse</building> <unit>Musketeer</unit>Musketeer是火枪手 <count>5</count>数量是5 </blocktrain> 上面这些就是俄罗斯捆绑训练的设定。你可以修改数量或者制作其他建筑、单位的捆绑训练。 如果我们要给其他国家添加捆绑训练,只要把语句复制去其他国家就可以了,例如给英国捆绑训练10个火枪手: 1. 在civs搜索British 2. 按照格式添加 <blocktrain> <building>Barracks</building> <unit>Musketeer</unit> <count>10</count> </blocktrain>
  .xml - 记事本 ____ X
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	<civ>
		<name>British</name>
		<main>1</main>
		<statsid>BR</statsid>
		<portrait>objects\flags\british</portrait>
		<culture>WesternEurope</culture>
		<displaynameid>22861</displaynameid>
		<rollovernameid>26060</rollovernameid>
		<alliedid>26446</alliedid>
		<alliedotherid>26445</alliedotherid>
		<unalliedid>26444</unalliedid>
		<agetech>
			<age>Age0</age>
			<tech>Age0British</tech>
		</agetech>
		<agetech>
			<age>Age1</age>
			<tech>ColonializeBritish</tech>
		</agetech>
		<agetech>
			<age>Age2</age>
			<tech>FortressizeBritish</tech>
		</agetech>
		<agetech>
			<age>Age3</age>
			<tech>IndustrializeBritish</tech>
		</agetech>
		<agetech>
			<age>Age4</age>
			<tech>ImperializeBritish</tech>
		</agetech>
		<postindustrialtech>PostIndustrialBritish</postindustrialtech>
		<postimperialtech>PostImperialBritish</postimperialtech>
		<buildingefficiency>0.3</buildingefficiency>
		<gold>0</gold>
		<food>0</food>
		<wood>0</wood>
		<startingunit>Explorer</startingunit>
		<townstartingunit>Settler</townstartingunit>
		<townstartingunit>Settler</townstartingunit>
		<townstartingunit>Settler</townstartingunit>
		<townstartingunit>Settler</townstartingunit>
		<townstartingunit>Settler</townstartingunit>
		<townstartingunit>Settler</townstartingunit>
		<townstartingunit>CrateofFood</townstartingunit>
		<townstartingunit>CrateofFood</townstartingunit>
		<townstartingunit>CrateofWood</townstartingunit>
		<townstartingunit>CrateofWood</townstartingunit>
		<homecityfilename>homecitybritish.xml</homecityfilename>
		<homecityflagtexture>objects\flags\british</homecityflagtexture>
		<homecityflagbuttonset>britishFlagBtn</homecityflagbuttonset>
		<homecityflagbuttonsetlarge>britishFlagBtnLarge</homecityflagbuttonsetlarge>
		<postgameflagtexture>ui\ingame\ingame_ui_postgame_flag_british</postgameflagtexture>
		<matchmakingtextures>
			<bannertexture>ui\eso\civ_flags_quick_launch</bannertexture>
			<bannertexturecoords>0 0.75 0.78125 0.875</bannertexturecoords>
			<portraittexture>ui\eso\eso_quick_search_politicians_02</portraittexture>
			<portraittexturecoords>0.4375 0.00390625 0.830078125 0.392578125</portraittexturecoords>
			<smallportraittexture>ui\singleplayer\cpai_avatar_british</smallportraittexture>
			<smallportraittexturecoords>0 0 1 1</smallportraittexturecoords>
		</matchmakingtextures>
		<unitregen>
			<unittype>Hero</unittype>
			<rate>0.25</rate>
			<idletimeout>3.5</idletimeout>
		</unitregen>
		<unitregen>
			<unittype>Minuteman</unittype>
			<rate>-2.0</rate>
		</unitregen>
		<blocktrain>
			<building>Barracks</building>
			<unit>Musketeer</unit>
			<count>10</count>
		</blocktrain>
	</civ>



(官方设定的)丢雷楼某的捆绑训练。

PS:注:捆绑训练会自己算人口、成本、经验,所以不需要你特意去增加几倍人口、资源之类的。 但是捆绑训练是不会帮你算训练时间的,需要你自己去设定好,例如俄罗斯的村民就是在techtreey.xml用科技变更了2.12倍建造时间。